Fishing UI Improvements, Balance Adjustments, and more! Melvor Idle 2 v0.10.5-alpha
A smaller Minor Update today, equipped with some improvements to the Fishing UI as well as some game balance based on feedback!
We're close to the next Major Update, so keep your eyes peeled for a Dev Update on that soon!
How to Download the Update
This update is now available on Steam. Restart Steam to receive the update immediately.
Standalone client downloads are available here: https://drive.google.com/drive/folders/1T6NiBg5JCqKx6w2dqnxJHZJB3qzSePP1?usp=sharing
Changelog
Fishing UI Improvements
Thanks for all your feedback on the recent Fishing UI changes! We've got some improvements to help with navigation and hopefully provide a better UX:
Fishing Spot selection will now appear when hovering over a Location, allowing you to select a Spot directly in one click.
The Fishing Spot selection still exists in the right-hand panel as it provides a way to change Spots without needing to go back to the Location select.
Spot Selection, Bait Selection and Priority Fish selection now requires a click to open/close. We agreed with the feedback that hover to open did not feel good and went against common UX standards.
Fishing Location selection is no longer a horizontal scroll. It will fit all Locations in one screen and drop down to a new line if your current UI scale can't fit them on a single row.
Added Bait remaining to the Select Bait dropdown button.
We'll continue to make improvements for all UI across each update!
Game Balance & QoL
Buffed Melee & Magic Chaining (From Astrology Major Nodes) by 50%. They now provide +15% accuracy and 15% min hit for the attack, up from 10% each.
Chaining effects will no longer reset if you miss an attack before the 4th attack where the bonus is applied. The effect still resets after the 4th attack.
Battle Loadout now only requires Level 10 Attack/Ranged/Magic and 10K GP to purchase, down from Level 40 Att/Range/Magic and 200K GP.
Slayer Loadout now only requires Level 20 Slayer and 5K Slayer Coins to purchase, down from Level 50 and 125K Slayer Coins.
Added accuracy bonuses to Blood and Drowned gear.
Replaced Syllia Major 3 Node (Ranged Sneak) with Ranged Chaining, which works the same as other Melee/Magic Chaining.
Doubled drop amounts of Penril/Sourweed/Mantalyme Herb Seeds found on the Hobgolbin, Scarecrow, Jack o Lantern and Harvest Farm Chest.
Tripled Empty Vial drop quantity on the Craftsman in Thieving
Doubled Empty Vial amounts on the Herbalist in Thieving
Swapped Lettuce and Strawberry seed placements in Bird nests to now reflect correct level order.
Blood Spikes special ability has been reduced from 65% max hit to 45% max hit per attack.
Wurm Lure is now a non-consumable
Added the Minimum and Maximum Combat level to Slayer Masters showing the Combat level range of Monsters in their pool.
Added accuracy debuffs to all off-style Combat Gear. This means for example Melee gear now provides negative accuracy values to Ranged/Magic.
Sale Price Adjustments
Increased the Sale Price of most Rune Gear in Smithing:
Rune Dagger: 179 -> 233 (+30%)
Rune Defender: 179 -> 233 (+30%)
Rune Sword: 286 -> 365 (+28%)
Rune Gloves: 286 -> 365 (+28%)
Rune Scimitar: 286 -> 365 (+28%)
Rune Helmet: 286 -> 365 (+28%)
Rune Boots: 286 -> 365 (+28%)
Rune Shield: 403 -> 510 (+27%)
Rune 2H Sword: 530 -> 667 (+26%)
Rune Mallet: 530 -> 667 (+26%)
Rune 2H Throw Hammer: 44 -> 56 (+27%)
Rune Platelegs: 530 -> 667 (+26%)
Rune Platebody: 669 -> 835 (+25%)
Artwork
Agility Techniques now have icons.
Added Artwork for Maps.
Added Hunting Animal & Item artwork
Added more Runecrafting Item Artwork
Added 7 pet artwork
Bug Fixes
Fix missing overgrowth icon in Woodcutting.
Fix being able to equip zero quantity placeholder items from the bank
Fix typo in Moonglow Crescent Butterfly name
Fix typo in Dracolith Fireblast name
Fix display order of Ashen Tree in Farming
Fix display order of Refined Meteorite Bow/Javelin in Fletching
Fix Dragon Bone Arrow providing bonus to all combat styles
Fix Ranching Animal Item Info Icons, so they now update with the inventory quantity and don't lose the animal breakdown
Fix Ranching maintenance costs not updating when repairing/upgrading individual enclosures
Fix Enclosure Maintenance Skip Chance modifier not working for Enclosure Upgrades
Fix Single Hit Damage Goals being able to be progressed when the Enemy has less hitpoints than the goal
Fix Trap Fail bonuses being applied when using trapless hunting
Comments (1)
Thank you for the boosted Empty Vial drops!! :D
