Aurora Events, Mining UI Refresh, and more! Melvor Idle 2 v0.10.3-alpha
We're back with another Minor Update! This time with a new Aurora event feature, a much needed Mining UI refresh, and some balance changes based on feedback.
We spoke in our most recent Dev Update about adjusting focus to improving the existing Melvor Idle 2 experience instead of putting all focus on new content. While we are still working on new content, this minor update is the first step to improving some aspects of the game that we spoke about.
How to Download the Update
This update is now available on Steam. Restart Steam to receive the update immediately.
Standalone client downloads are available here: https://drive.google.com/drive/folders/1VWC-mnP4sFpvxKntF5jBg5bp8yPn-udH?usp=sharing
Changelog
Aurora Events (via Astrology)
We've implemented a new feature called Aurora Events in to almost every Skill in the game (including Combat, but excluding Ranching and Farming). These events can appear at random while actively training the Skill, assuming you have the requirements to find one.
When Skilled Astrologer Mastery Guild Rank is achieved in Astrology, you'll gain the ability to observe an Aurora Event in any Skill or Combat. These events will provide you with 3 hours of modifiers for the Skill you observed it in. Aurora Events are the only events currently available in game.
Aurora Events can be activated or paused at any time within the Skill, depending on when you want the bonus to consume. The event will only deplete while you are actively training that specific Skill, so there's no need to micromanage its activation status if swapping to a different Skill.
The chance to observe an Aurora event will roll once every 60 seconds when actively training a Skill. The amount of actions you perform within these 60 seconds, or the action you're training on has no affect on the chance. It's all equal across the board.
You'll receive a popup similar to a Pet popup when an Aurora event is observed, with options to activate it immediately or decide later. The Event Log also displays this information if its missed.
You cannot find another Aurora event in the same Skill until the existing one fully depletes.

Mining UI Refresh
We've reworked the layout of the Mining UI to improve readability, reduce overwhelming information clutter, and allow for easier content additions in the future.
We've also added a Category Filter to Mining to make browsing for the correct Rock a bit easier.

Woodcutting
Increased the base chance of Tree Seeds dropped from Trees:
Oak Tree Seed: 0.05% -> 0.1%
Willow Tree Seed: 0.05% -> 0.09%
Teak Tree Seed: 0.05% -> 0.09%
Maple Tree Seed: 0.05% -> 0.09%
Mahogany Tree Seed: 0.05% -> 0.09%
Yew Tree Seed: 0.05% -> 0.08%
Magic Tree Seed: 0.05% -> 0.08%
Ashen Tree Seed: 0.15% -> 0.17%
Hard Oak Tree Seed: 0.05% -> 0.08%
Redwood Tree Seed: 0.05% -> 0.08%
Hunting (+ Crafting)
(Hunting) Added new Blood Hawk Spike item drop to Blood Hawk in Hunting.
(Crafting) Fortified Pitfall Trap and all Torag Traps now use Blood Hawk Spike instead of Thornback Lizard Spike in their recipes.
Combat
Added Coal drop to Blackstone Golem. Updated the drop table to retain prior item rates.
Added Oak Tree Seed drop to Oak Treant. Updated the drop table to retain prior item rates.
Added Willow Tree Seed drop to Willow Treant. Updated the drop table to retain prior item rates.
Increased sale price of Elite Amulet of Melee: 76K -> 140K GP
Increased sale price of Elite Amulet of Ranged: 5K -> 140K GP
Increased sale price of Elite Amulet of Magic: 5K -> 140K GP
Cooking
Rabbit Oven Mitts now only provide its bonus to Basic, Intermediate and Advanced Recipes. This also means they only now consume when creating recipes in these categories.
Thieving
Swapped Lettuce Seed and Cabbage Seed drops in Market Seed Stall
Artwork
Added more Monster artwork
Added more Combat Item artwork
Added more Smithing item artwork
Updated many Prayer Icons with new artwork
Bug Fixes
Fix Prayer XP not being earned after save load.
Fix Sacrificial Anvil preventing Smithing Creation Guild Tasks from progressing
Fix missing 5% Prayer Point preservation bonus to Gold Diamond Ring.
Fix Moongazer monster missing Slash Defence Bonus stat.
Fix name of Astrology shop category and also its positioning.
Fix damage negated by ward goal progressing backwards (and statistic not tracking). Previous progress made will be fixed automatically when loading into the update.
Fix Auto Slayer causing incorrect style/stance specific kill enemy goals progressing.
Fix mastery guild select button not updating on rank change.
Fix hunting starting with the incorrect interval.
Fix item chance icons not showing bank quantity.
Fix Bone Bolts having a second ranged level requirement instead of Slayer.
Fix Sacrificial anvil collectables having Beastcrafting instead of Smithing bank tag.
Fix Steam Wizard Gear having inconsistent order in Runecrafting.
Fix Golden Dragon ranching variant being named Green Dragon.
Fix Baby Wurm passive so enemy inflicts effect.
Fix Herblore catalysts are missing the Used in Herblore bank tag.
Fix Storm Fang 2H Sword special dealing 1 attack instead of 3.
Fix meteorite and refined meteorite javelins having no stats.
Fix artisan recipe names not word wrapping in UI causing it to expand.
Fix missing modifier descriptions.
