SpinningPlumbobs_FeralContainmentUnit_02_28_2024.zip 1.4 MB
June 29, 2022

The Feral Containment Unit

!!!Compatible with the July 21st Update!!!

UPDATES:

*02/28/2024

- Updated for the Crystal Creations patch


Ever worried about a fury-induced rage harming those you care about? Do you wish you could protect your precious belongings from your sharp claws? Have you ever wanted to sleep in a locked and confined space with limited oxygen for hours?

Well look no further! I think we all had higher hopes for this object that came with the Werewolves game pack. It turned out to be a tad disappointing with little gameplay value, but now it's been revamped (or rather, re-WOLF-ed) to be a lot more interesting!

Now your werewolf sims can lock themselves up to transform safely and reduce their fury if it gets too high. Or if they're already in a fury-induced rage, they can jump inside and prevent themselves from scaring their loved ones! And their loved ones can provide words of support to help them feel less lonely and recover from their condition quicker. Alternatively, they can just curl up and have a nap if they feel like sleeping on a cold, hard surface!

You may be wondering if this is a spot for sims to get frisky, but unfortunately I was unsuccessful at making this into a woohoo location. In the future, I may be able to revisit it and enable woohoo in this object, but for now, it's simply a cell for containing werewolves.

Installation:

Simply unpack the zip file into your mods folder and place the .ts4script file directly into your mods folder.

This mod overrides the broadcaster for the rampage buffs from the Werewolves pack and will conflict with any mod that does the same thing.

*The Werewolves game pack is required, but this object is also useable for the werewolves from my Werewolf Mod!

Enjoy!

Comments (10)

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Alysen · March 28, 2023

Hey there, I came across a small issue, that might be on my end, but I can't figure out what is causing It. I am unable to get my enraged Werewolves to go into the containment unit anymore. I can't click on it. The only time I can Interact with it is when my wolves are not enraged or when they are humans. I use another mod as well 'werewolf tweaks' from 'Chipped's creation corner' But I don't know if this is what is causing it. ( I did remove the walk he has) It all worked perfectly fine before Growing together. Here is a link to his page. https://chippeds-creation-corner.super.site/projects/mod-overview/werewolf-tweaks. ( It does show it as compatible on Simsvip). any help or ideas is greatly appreciated. thank you so much for your time :).

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Anach · July 11, 2022

Exactly what I thought this was going to be when I saw it. I ended up using a prison cell door mod, and made a little cell in the basement, where I can put in any sim, even werewolves. However, this is a lot more compact, and will certainly see a use, thanks!

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Arina Lujāne · July 2, 2022

Hi, SpinningPlumbobs! Are you planning on updating the Expanded Mermaids mod? Since lunar cycle was added it could be really cool to implement that into the mod. Plus other things could be added as well

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Jorge Mejia · July 2, 2022

Hi and I just wanted to say how much I love your werewolf mod I do hope to have more interactions with the EA mod like being able to do fated mates. My question is regarding the Feral Containment Unit I initially kept the whole mod in its folder within the main mods folder I search for the FCU it doesn't appear it does appear in search but not in the catalog. I then moved the script directly into the mods folder same issue the moonwood mill tunnel entrance is the only box that shows that looks like the FCU.

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Wayne Ryerson · July 1, 2022

I would like to use this, but the Sims Werewolf program looks so stupid and the werewolves are so badly illustrated, yours are 100 times better, I cannot make myself buy it. Maybe for $10 or less.

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Alysen · July 1, 2022

OMG, this is awesome! this works Perfectly for the story I'm doing :D Thank you!! I love what you do!. I truly appreciate it :D

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Oc- chan97 · June 30, 2022

Just wanted to say: Thank you so much for all you do! I really appreciate your great work to improve werewolves and other contents in the game. 🙏🏻 Super excited about future updates and additions.

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JaiPower · June 30, 2022

Thanks for your response! I'm going to add your mod along with the werewolf containment tonight. I'm not too concerned about the hybrid at this point. Always looking forward to your updates and future creations!!

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JaiPower · June 29, 2022

This is fantastic!! Just what I was hoping for!! Thank you 😊! I recently had to reinstall my mods and wasn't sure if your mod can work together with the sims 4 werewolf pack. I would love to use them both together, can I?

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SpinningPlumbobs · June 30, 2022

Currently, there’s no serious issue with using my mod alongside the werewolves pack. However, the current version doesn’t support hybrids between mine and EA’s werewolves, so there may be strange bugs, but they shouldn’t cause much of an issue. I’m working on an update that will make the occults fully compatible and enable features between both of them. :)