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November 3, 2023

Patreon Development Update 03.11.2023

Hello all, welcome to November’s first progress report 🙂

Short and to the point today:

Level:

Working on the research facility and the Adûn region blockouts.

Optimizing actor count in story mode level.

Code:

Sandbox:

Props can now be dragged from the content drawer directly onto an existing object in the scene outliner, which will automatically set that object as its parent when spawned.

UI Layer has made a lot of progress - You can create your own UI using a variety of UI Elements such as Texts, Images, Buttons, Vertical/Horizontal Layout Boxes, Value Containers and much more.

Character:

Added a new character: Utapar, a Vearl Villager (Max skeleton). Worked on adding many of the recently finished outfits into the game.

More outfits are already in the works.

Animations:

Continued work on Maya x Drakon minigame and on mocap data polishing.

Design:

Working on the romantic quest line with Nuori, the pearl diver girl and Max.

Working on intro cutscenes and sets.



Thank you for all your continued support,

-Wild Life Team

Comments (13)

M
Mayday · November 9, 2023

when can we get a smol female kerpali?

K
Kalan · November 9, 2023

Soooo... trap character when? ^-^'

R
RIDICULOGAN · November 11, 2023

this is all i want

T
TentacleHugs · November 5, 2023

I'm so excited for this game! It's really coming along now, and every new post on patreon gives me more confidence that it will be a good final result!

U
UnknownUser · November 3, 2023

Can I get a discord link sorry?

A
Adeptus Steve · November 6, 2023

Yea, here you go: https://discord.gg/dWHQcyTRYY

S
Sarif · November 3, 2023

Amazing how far this has gotten. I know I had high hopes, but still the quality and pace has really surprised me, I must admit. Love to see the environments being fleshed out; it's important that the world feels alive and lived in, and you guys are looking to be heading for the right direction.

C
Colord44 · November 3, 2023

Damn it looks like new area and things are coming along. I definitely need to try the story mode from the last build.

R
Reideen · November 3, 2023

The clothing and architectual design looks very nice. This is getting way farther than I was expecting two years ago. Great work.

R
Reideen · November 3, 2023

Okay just for clarification - on the new Map, I'm having problems getting textures (mainly for characters) loaded correctly. They just look very low quality. I don't have the same problems on the old map or the showroom. Is that something that is just happening on my end or is it somethign else?

V
Velias · November 10, 2023

I have the same issue mostly when there is a certain amount of other characters or props nearby If the surrounding characters are 4 or below i have no issues with the textures but if it gets over that number then the textures get fucked

J
Joey_the_cat · November 3, 2023

OH YEAH! Ugly Pigfarmer please :O

J
Joey_the_cat · November 3, 2023

Or maybe he is beautiful amongs his kindand just ugly for us :D, we dont know.