Development Update 05.03.2017
Hello everyone,
an other week has passed and its time for a little update again.
Above and below you can see a few gifs to demonstrating some of our progress in the combat system. Its still at the very beginning of it but we are confident that we have made a good start on it :)
This coming week we will mainly continue to work on combat and a few other little things.
As a little bonus we thought it would be cool for you folks to see our office where we are currently working. As we are already 5 full time people working in one place it might be interesting for you to roughly see how we are set up:
Thank you all again for being a part of this wesome project and allowing us to contiune doing the work we so much love ;)
-Wild Life Team
Comments (16)
And screw them
Feels very monster hunt-y. Now we just need to 'hunt' monsters.
5.03.2017?))))
oh spook! im still living in the past :O
Along with weapon combat, will there also be unarmed combat? Martial arts like maybe with punches and kicks.
oh yeah definitely
Agreed. The combat animation looks really good. Keep it up!
Those chairs are awesome!
I think your team is designing a whole new type of game that will inspire more than one. A type of game gathering all the primary human needs without any kind of censorship. Your work is impressive.
Maya OP ples nerf! :D
Awesome guys! And I need that wallpaper! XD
That first one is very SoulsBorne-y c:
Looking good guys, looking good:)
eventhou i know the second gif is a loop, SPIN TO WIN!
Hehe, this one is just not long enough to show it all .. "spin to win" indeed :D
Man, youve come so far since the days you were working solo on this game. Im really happy for you, and the game is looking epic!
