Development Update 15.03.2024
Hey all, here is this week’s development progress report for you.
Level:
Worked on the rock material and arranged it onto the new canyon rock meshes. Continuing to iterate over Adûn village houses. Replacing cliff models with final meshes.
Code:
Improved AI navigation when NPC is out of processing range. Removed crowd avoidance in favor of RVO avoidance; this should improve general AI navigation. Improved player routine destination interaction.
Animation Editor now supports Event System tracks, which allow you to send out events instead of changing settings on specific objects.
Restructured the sandbox prop settings code for better performance and maintainability.
Character:
Started work on Alo, a Bol-based lumberjack from Umbar.
Implemented Flint, Micco and Denna characters. More progress on several outfits and hairstyles.
Animations:
Max' threesome minigame finished on animation front and ready to go into the engine. More transfer work for routine animations to all NPC skeletons.
Design:
Finished the Adûn quarry blockout V2. Only one cave is missing.
Thank you for all your continued support,
-Wild Life Team
Comments (12)
any plans for small female kerpali like goatman size
All good stuff, just need an elephant person!
omg, the new Kerpali, Flint, is literally the stuff of my dreams. Thank you for this addition! Probably no new build until next month, huh??
Love your work, and I wish for more tentacles in the future!!
hagan otro monstro para interactuar como el salivalius
That fox is gonna bring in the Robinhood fans.
What do we do with the file: CharGenMale? Where does it go?
So first you guys are rocking with the geography updates. Keep that up, I always look forward to seeing how things have changed with the main area each time. Imo, not sure what to think of Alo, as his head seems weirdly disproportionate to his body, but that's just me. Lazra's gonna rock in that new armor for certain. It's a shame the Muscian outfit won't be ready in time for St. Patrick's Day this year, but it is handy for the following. Denna I'm guessing will share the Shey skeleton. I just hope Micco will have his outfit that I've seen before from Umbar and one of the hairstyles I've seen in a previous build will be coming with this next build. Either way, I think this update is going to have some things to use and hopefully a few more hetero kerpali scenes.
This next update is gonna be so good
Wait... has the animation editor been applied to any of the recent releases or is it upcoming in a future version?
Alo ❤️ Flint too ❤️
Oh yes, max mini game with 2 maya <3
