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February 3, 2026

Progress Update: New Systems, New Characters...

Hey everyone đź’ś

First of all, thank you so much for sticking around.

I know it’s been a long time since my last post, and I want to be upfront about that. A big part of the silence came from Steam-related delays, since I couldn’t meet some of their expectations with the content that was available at the time. But honestly, another reason is that I didn’t want to post just to say “progress is happening” without having something real to show.

I’ve been working quietly for a while now, and things are finally at a point where I can confidently say this:

The next update will be the biggest one yet.

Here’s a look at what’s coming:

  • New Characters
    You’ll be able to interact with three brand-new characters, each with their own personality, dialogue, and role in the world. They’re not just background NPCs, they’re fully integrated into the game’s systems.

  • Scene Selection
    Instead of everything being tied only to corruption, you’ll now be able to choose between different masturbation scenes. This gives you more control over how interactions play out and adds real replay value.

  • Quest System
    A proper quest system is being added. This brings more structure and progression, giving you reasons to explore, talk to characters, and engage with the world beyond isolated scenes or combat.

  • Cursed Items
    New cursed items are coming, each with their own effects, consequences, and surprises. Some can help you, some can hurt you, and some depend entirely on how and when you use them.

  • A Living Town
    The town is no longer static.
    NPCs now walk around and have basic interactions, making the world feel alive instead of frozen in place.

And that’s not everything, just the highlights.

This update it's taking time because it’s laying foundations. These are systems meant to support future content, deeper mechanics, and smoother updates moving forward.

As always, your support genuinely means everything to me. Thank you for your patience, your trust, and for believing in this project even during the quieter stretches.

More news (and actual previews đź‘€) coming soon.

Comments (11)

B
Bonni Bupkis · February 7, 2026

The upcoming features you mention sound really promising. Masturbation customization especially sounds like a brilliant choice for personalization. The game has a very solid set of mechanics right now; I advise that you make sure that what you add in terms of quests and such continue to build on and enhance the core combat mechanics. Items is one great interface for that, and of course new enemies and more combat/seduction art fits in perfectly with expanding the core bits of game. You could also try adding an arena-style section where players have early access to difficult combat scenarios- that kind of thing would do great for highlighting the best parts of the mechanics of your game. And, it would also give a satisfying payoff after getting more powerful stats/equipment as well as after getting more mastery for the combat flow.

J
JesseIRL · February 10, 2026

Agreed on all of that, and at its base, the story should make sense why you go to the arena area already established

K
KINETIC · February 4, 2026

WOOOOOOOOO

G
Gubbels · February 4, 2026

those dot-points look like they're worth the wait, more cursed equipment was going to be my biggest request.

R
Riot_of_Flowers · February 4, 2026

I mean...I for one ain't going anywhere. Lily has had me in a choke-hold since day 1 for starters. Haha. And honestly, I kind of prefer how you do it. I do worry a bit though, not about updates and things like that, but your well-being. Reason I say that is because I just recently started my foray into Unity development, having NO experience with game development, coding, or even pixel art beforehand, so I'm developing a newfound respect for indie devs, because in all honesty, there is a lot of work that goes into making even a simple 2D platformer, and that's even more so when you're practically doing ALL of it by yourself, on top of work and/or school. But holy hell it is soooo damn rewarding.

2
2DNiem · February 10, 2026

I really appreciate your support 🥺 thank you for the kind words! Game has been flirting with development hell for a while now, and it sometimes it seems like the complexity won't stop growing faster than I can cope with it. It's nice to hear that you're delving into development yourself, don't give up ❤️ It's hard to get the thing going but after a while it gets very nice, specially if you have something you really want to build! :3

H
Hado · February 3, 2026

He returned when we needed him most.

2
2DNiem · February 3, 2026

hehe đź‘€

C
Chrimson · February 3, 2026

Looking forward to the update, big or small!

m
mihu999 · February 3, 2026

We've missed you, glad to hear the game is still being worked on đź’› Looking forward to the new update!

2
2DNiem · February 3, 2026

Aww, thank you <3 Don’t worry, even when I’m quiet for a bit (sorry about that), I’m still actively working on the game