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October 18, 2024

How to use any custom binds on controller in The Crew 2

I know Crew 2 is quite old, but it was on sale for 1usd and lot of people probably got it, including myself. I had lot of trouble trying to remap controller bindings as devs have screwed it up real bad, it starts re-mapping on its own if there is "conflict" between things, this made it real nightmare as controller simply doesn't have enough buttons.

It has lot of useless garbage there, like photomode, tool mode and garbage that just "conflicts" with some menus, i mean how can menu conflict with driving? you're either driving OR you're in menu, you can't do both, but it still says "conflict".

Anyway it's easy to remap them and here's how:

Go to C:\Users\Sethioz\Documents\The Crew 2

and find Bindings_6cb1beb1.xml (not that name of the file might be different for you as i'm quite sure that's some controller id). there's one for keyboard aswell, but that's not what you need. if you have multiple controllers, you have to find correct one. if you don't know which one, then open all the bindings with notepad++ and put game in window mode, then remap something on target controller and click back on notepad++, it will tell you that file has been changed and if you want to reload the file. this is how you know which file is for what.

Make a copy of the file and edit it to whatever you want buttons to be, then save it and rename it to original .xml (keep the copy just in case) and make it read-only (so game can't bag it up again).

restart game for changes to take effect.

If you have ps3, 360 or any other controller with same amount of buttons, then here's button mapping:

Start = BUTTON5
Select = BUTTON6
LB = BUTTON9
RB = BUTTON10
LT = SLIDER1
RT = SLIDER2
L3 = BUTTON7
R3 = BUTTON8
A/X = BUTTON11
B/circle = BUTTON12
X/square = BUTTON13
Y/triangle = BUTTON14

Right analog:
RLEFT
RRIGHT
RUP
RDOWN

left analog:
LEFT
RIGHT
UP
DOWN

DPAD:
up = BUTTON1
down = BUTTON2
left = BUTTON3
right = BUTTON4

reason why this was giving me issues, is cuz in racing i use right analog up/down as accel/brake, but devs are always forcing some dildo controls that cannot be used. i grew up on games like gran turismo and driver, they all used right analog for accel/brake, which is more precise and easier than using triggers as accel/brake.

devs never play more than 30 mins at a time, so they won't understand that if you play 4 to 10+ hours, then your fingers get tired of holding those triggers. anyways its matter of preference, but devs nowdays are trying to take this away from players and force their idiotic dildo controls and that's just annoying.

carx street is another example, you can use config file there aswell, but there's issue that right analog is hard coded to view, which makes it impossible for me to play it. i don't know why devs do this.

using x360ce is also an option, but on some reason it doesn't work on crew 2 nor carx street, not sure why. i've used x360ce in many games before where it didn't allow remapping of controls, like lot of NFS games, but i guess nowday devs are also blocking x360ce. anyway in crew 2 this is how you can use whichever controls you want.