About conversion to AIR format 2
About conversion to AIR format (previous post)
Now the next AIR version is almost ready and I'll conduct a beta test as soon as completed. I'd like to explain it again for the transition. 1st, the changes, rather all of them are functionality discontinuance. ..
The image quality change function is eliminated and it's always fixed at high quality.
The right-click menu for zoom in/out, image quality, etc. will no longer be available.
It's no longer available to quit the game by pressing the button or space key.
For now, the Quit screen appears when pressing the quit button though it's a stupid thing. I'll try to find if there're other ways to quit the game from the software.
Next, the save data folder will change. In Windows10, it'll be created directly under "AppData/Roaming" folder like most apps. So you'll need to copy the save files manually in order to take over the existing settings. I'll explain the details at the time of release.
The changes in the new exe (AIR) version are the above for now, but the swf file will still be included in the package, so the stand-alone player users will be able to play it as before regardless of the above changes. (The image quality button is removed, so please use the right-click menu.)
This one was done. It went easily when I changed it to a scripted mask.
