Summer 2026 Plans
Hey guys. With summer getting underway I wanted to just pop in here today and let you know what was shaking and what you can expect here in the next few months.
I'm still running a Long Dark playthrough on YouTube. That's going to keep going through the summer, so if that's something that interests you, do check in from time to time.
PANPC 2.1 is still continuing development, and I'm looking forward to more releases this summer as we continue through this beta period. (Please note that "beta" doesn't mean unplayable, unstable, or anything like that - it's just a mental hook for me. It should be fairly stable on most Fallout 4 builds now.)
The main thing I'm excited about, though, is producing more PANPC-related video content that is either exclusively for Patreon subscribers or at least on early release for them. Some of the projects I have in mind at the moment include:
An overview of how PANPC works, for use in making complex load order decisions.
Testing wargames for PANPC 2.1, as I fine tune the new NPC combat personalities.
A discussion of core PANPC internals and how the AI operates.
Stealth tips and strategies.
A remake of my early PANPC "Bring Duke Home" series, where I escort Duke from Concord back to Atom Cats and watch how he does against the enemies he encounters along the way.
And more. These will come out over the summer as I complete them. They will all be either exclusive to my Patreon subscribers, or at least released early for them and then released publicly a week or two later.
As always, PANPC itself continues to be available for free download on the GreslinGames Discord and here as a courtesy to Patreon subs.
I'm looking forward to it all, and I hope you are as well. Stay tuned!
G.
