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CheatEngine762.app.zip 32.4 MB
ceserverbin.zip 5.8 MB
CheatEngine762P.exe 30.0 MB
October 17, 2025

Cheat Engine 7.6.2 Windows and Mac

Here's the next inbetween version. New table specific options so table makers can customize their tables more, a bunch of usability improvements so you don't have to wait too long and if you do, you get a chance to exit, debugging improvements, Speedhack should now set speed to 0 when the game sets speed to 0 (in mono) , new scripting commands like {$ifdef} in AA scripts, and a whole bunch of other useful things

This is pretty close to 7.7 but there's still a few more small things I want to implement before public release, and during that time you can test the new features and fixes that are already in (yes, you guys are my beta testers lol )

Additions and changes:

From 7.6 to 7.6.1: see https://www.patreon.com/posts/cheat-engine-7-6-135520454

From 7.6.1 to 7.6.2:

  • New table specific options

  • added completion to lua code in auto assembler

  • You can now dissect structures directly from dotnetinfo

  • added modulePreference for symbol loading. When multiple modules have the same symbol, this list determines which modules has priority. (Already populated for windows and linux)

  • break and trace: new option to break on end

  • threadname support

  • waitForallsymbols now shows a dialog when it takes too long

  • custom types of the integer variant are now 8 byte in 64-bit CE

  • added several new custom type examples/templates

  • added a .net 8 example plugin

  • more info dialogs now have tabs

  • added {$ifdef} /{$endif} and {$ifndef}/{$endif} blocks to auto assembler scripts (works with aobscans)

  • added mono symbol lookup for generics and parameters.

Fixes:

From 7.6.1 to 7.6.2:

  • fix break on unexpected breakpoints

  • fixed enum values in il2cpp

  • ceserver: fixed modulesize lookup

  • fixed always hide children option

  • fixed loadPlugin lua command adding to the permanent list

  • convertToUtf8 is now stable when giving it incorrect parameters

This version also contains Mac version 7.6.2

Mostly just upgraded to 7.6.2 and fixes some memory scanning issues and now allows editing of jitted arm64 code (handy for games running under mono)

Don't forget to "xattr -cr CheatEngine762.app" the files else your mac will think it's damaged . And it really helps if you disable SIP

and having xcode installed may help as well

And as always, please report bugs and issues and suggestions are always welcome