Expanded Realm Of Magic
With Expanded Realm of Magic, you get a plethora of mods that were previously only available as stand-alone, along with some brand new, unique custom spells.
This mod requires the Core Library and Injection Tools. The mod also requires the Spellbook Injector for the new spells to appear in the spellbook.
UPDATES:
26/02/2026
Royalty and Legacy update
DOWNLOAD (Curseforge)
Keep reading for details an optional add-ons.
Play As The Sage
Expanded RoM includes a mod previously known as Play As The Sage, updated an reworked for the occasion. Basically, it makes the Magic Sage roles playable:
With this new release, it's possible to Play As The Sage as a gigs based career similar to Star Wars quests system (doesn't conflict with other careers, so the Sim can still have another job), it's also possible to make money by playing in the Sage role. The first time you enter the Realm as a Sage, you'll be given a tutorial mission to showcase the basics:
Subsequently, Sages can offer assistance to intermediate and novice spellcasters in the Magic Realm to get more quests:
A new NPC will be added to the Magic Realm, the Sages Assistant:
(The appearance of this NPC may alter from one save to the next since it's generated at random from among six premades I created for the role.)
Aside from keeping the Magic Realm in order (putting away books and discarding Cauldrons content when the NPCs are done experimenting) the Assistant can give Sages a Daily Task:
Daily Task can be requested once per day.
Special interactions exclusive to Sages: Ritual of Balance. I won't tell you much about this special interaction because I want players to figure out for themselves what happens if a Sage goes too long without performing this ritual.
Improved Autonomy
Autonomy for NPC Sages is also expanded, they'll be able to experiment with cauldrons, have duels with each other and give lessons autonomously:
Attending a Sage's Lecture can unlock spells in the relative school for played Sims.
Custom Spells and Expanded Spells:
Mischief:
Astral Mimcry: allows a Sim to shapeshift into another Sim or into a cat. There are some limitations with this spell, since it technically creates a new Sim, the shapeshfter cannot be controlled since that'd require adding them to the household and breaking the illusion of shapeshifting.
Dustify: turns the target Sim into a dust bunny, dustifies a lot (sets dust level max). Requires Bust the Dust
Sandman's Embrace: creates a mist that makes Sims drop asleep when they enter the area effect.
Mischief Art: adds a number of area effect spells. Requires the Mischief perk unlocked.
Untamed:
Tremorcall: elemental earth spell missing from vanilla. Creates an earthquake.
Whirlwind: elemental wind spell missing from vanilla, traps Sims into a wind vortex.
Requires Jungle Adventure.Untamed Art: Adds a number of area effect spells. Requires the Untamed perk unlocked.
Practical:
Empathorize: forces Sims to be nice (no mean interactions allowed under this spell's effect)
Enchantio: this is more of a visual spell, creates various magic effects that make Sims happy. Requires Seasons.
Practical Art: adds a number of area effect spells. Requires the Practical perk unlocked.
Expanded Spells:
Expands a number of vanilla game spells. These mods had overrides before that have now been removed.
Untamed Magic is Untamed:
Makes the untamed spells deadly. Currently can only be unlocked with cheats for regular witches (because I have plans) and are unlocked only for the Sage of Untamed Magic without cheats.
I changed the way this mod works, previously it was an override of maxis untamed spells, now it doesn't override vanilla spalls anymore (that are still safe) instead it unlocks a more powerful, deadly version of the untamed spells as the witch ranks up.
Unlocking the Custom Spells:
A new NPC is added to the Realm, the Mysterious Traveller you'll find around the marketplace:
She sells the tomes for my custom spells.
Some tomes are only available to purchase once you make friends with her!
Bring friendship above 35 to unlock tomes for rank 4 spells
Bring friendship above 65 to unlock tomes for rank 5 spells
Vampire potions tomes are only available for purchase when you meet the vampire lore level required to brew the potion.
Vampire Cauldron Potions:
Turns the vampire drinks like the vampire cure and sunlight reversal into cauldron potions, plus adds a potion of blood to fill vampire thirst. Vanilla drinks will still be available to make at the bar.
Cheats:
Not all the cheats in the screenshot above are available to the end user (unless the debug cheats are unlocked in MCCC)
Sages headline VFX can be turned on and off with a cheat.
Vendors Ghost appearance can be turned on and off with a cheat
Sims can challenge Sages for the Sage role like in the old Play As The Sage, can be turned off with a cheat
All the tomes for custom spells can be created in the Sim inventory with a cheat
Sages can leave the role with a cheat
Sims can be assigned as Sages with a cheat
Optional Files:
These files are not required if you use my private filters from Assign NPC roles.
Stop Random Sages Generation: Sages will not be replaced by random NPCs, if no Sim is assigned to the Sage role, the Sage will not show up in the Realm. If you install this file you'll need to manually pick Sims for the roles.
Magic Vendors Are Spellcasters: forces the Vendors in the Magic Realm to be spellcasters. You'll need to have enough homeless spellcasters without a career for the roles to be filled.
Mods made obsolete by this one:
Play as The Sage
Expanded Spells (All of Them)
Magic Vendor Tweaks
Untamed Magic is Untamed
Vampires Cauldron Potions
Secret Sages Spells
Craftable Magic Objects
The mods above need to be removed for this one to work correctly!
Comments (108)
How do I make this mod compatible with the Black Magic - Remake mod? This mod prevents you from being able to practice necromantic rituals and rites.
they're already compatible, and also have some crossover. I use them together.
Hey zero idk if this bug is old but I used the astral mimicry spell from the expanded spell set and now my sim isn’t moving nor is she able to be played I have no idea what’s going on but is there anyway this could be fixed
she's just running a hidden interaction... enable debug mode, shit click on her and reset
If it is possible, can you, please, tell me what I do wrong: I turned on my sim as Sage with the cheats, it was successful (appears Sage headline), but every time my sim leaves the magic realm and comes back again, she is not Sage anymore. There aren't any tutorials or Sage assistant either.
is another sim being generated to fill the Sage role?
Would you please post the file names of the obsolete mods that need to be removed for Expanded Realm of Magic to work correctly?
Does anyone know how you actually choose or become sage because its not letting me and i have no other mods in my game
Omg sounds so amazing!! - any way to let us know if or if it doesn’t work w the newest update ?
Hi! I really liked your mod, thanks a lot for the work you put into it! I ran into a weird issue recently and couldn’t figure out how to fix it. When I try to play as the Sage, the role gets reassigned to a random character every time I enter the magical world. I’m not sure what exactly causes it, because even after losing the sage status I still get the package, the welcome message, and the first tasks (like talking to students and other sages). But after that the next tasks, like giving a lesson, can’t be completed since my character is no longer treated as a sage. (I’m also using the additional file 'Stop Random Sages Generatio', but unfortunately it didn’t help) Would appreciate any help or advice. Thanks again!
hi I love u and ur mods have a great night/day/evening/afternoon bye
You are so talented. I could never play without your mods.
Hello I've got everything updated but I'm not able to do the balance ritual or give lecture
Make sure your Sim is inside the boundaries of the magic HQ lot for those two interactions to appear, they won't of the sim is standing in the open world off lot.
I've figured out that my vampire can learn up to Acolyte level tomes, how can i see what her rank and progress to the next rank is?
Expanded RoM doesn't enable magic for vampires, so unless you're using my mod to enable it I can't help you. If you're using my mod, there is an interaction to check the rank and open the spell book by clicking on the sim.
Do you think you could, or may ever, release "Untamed Magic is Untamed" as a standalone mod? I think that's my favorite part of this.
The Magic Sage option doesn’t appear as a choice on other sims or the sages assistant. I had the welcome message and initial walkthrough pop up. I also can’t do balance ritual even tho I am inside the building. I have all required mods. What could be wrong? I really love this mod
Hey Zero, can I suggest a mod? Regarding the Morphiate spell, it would be interesting if we could transform Sims into the noble frogs from the Royalty and Legacy expansion
I'm playing Morgyn and whenever I show up to the magic realm HQ there is already a sage of untamed there. If I delete them tho, the role will switch back to Morgyn, but I have to do it every time I travel there. Also, some tasks from the daily missions won't complete. Like the social with students/sages.
There is an optional file to stop sages from being randomly generated. They don't complete because the role is not assigned correctly.
Hi Zero, I love this mod, but something is off since have 4 Clover Ivyfall in my game. I didn't know how this could happen!? I've tried the Sage roll as Morgyn Ember, it's very cool, but there was some problems with the first Mission. The first part was easy to do, but by the second part I didn't had the option on my sim at all and also clicking on the ground or anywhere else outside, there was no option at all to complete the tasks.
Yes she's randomly generated so you can have four. Let me guess the game filled the marketstall roles with her? Let me know so I'll blacklist her in that filter. For the interactions, make very sure the sage is inside the boundaries of the lot, the interaction causes an LE off lot so I hard tested it against appearing if the Sim has even one foot off lot.
I'm having a problem were when I shape shift into a cat im not appearing
This is so cool. That's one instance of realm of magic that I wish we did get, because we got three sages teaching us different things in the realm, I was really sad to see that we couldn't play as these teachers. So cool that you thought of this! I will forever be in awe of the electrical and coding engineers that are in our community making custom content mods. It's incredible and an amazing skill next to my measly CAS making skills lol
Would this mod conflict with Occult Hybrid Unlocker Stabilizer? I really hope not. I like the idea of using them together so much.
To my knowledge they are pretty much compatible, however, you may encounter issues if the occult uses the same UI elements (such as the orb). At least, that's how it was when I used it in combo with Zero's mods way back in the day. It might be fully compatible nowadays (or less compatible, who knows). It should be safe to try it. I'm not the mod creator so take this with a grain of salt
Hey man, a question, will you be updating RoM? I'd love to play it as an active career but the problem is I can't do any interactions like Give Lecture or the Ritual of Balance and even though the career has started (for ex. as mischief) there is still another random mischief sage apart from me in the realm. However, for some reason, when a sim from another household enters the realm, the mischief sage is the one I chose. Any clues on what might be the reason? The rest of the mod works. All the best xx
Yeah the game is generating a new sim on load and filling the role before the game is ready. To stop it you need to download the files that stop the random generation of the Sages, then delete the sim that is replacing your played sage (or remove the hidden trait from them). Also, the interactions are only available inside the boundaries of the lot (they cause an LE otherwise, so they're tested against appearing if you're even a slight bit off lot). I have RoM mods moved out at the moment because I'm working on the basegame, but I tested them for the patch and there was no need to update anything.
Damn I knew i shouldn't have updated my game.Please update this mid please please
For the patch? it's not necessary.
I made my sim the Sage but no tutorial or tasks are showing up. Can't even interact as the sage. Does it require the Star Wars expansion for the gig framework?
Hi, hope you're doing well. I've got an issue. Being a sage is not showing up in the career menu at all. I received the "welcome" message after entering RoM, all the gifts for the sage (the outfit, book etc) but I can't do anything and the previous sage still appears on the lot with me. Also when I challenged the sage of practical magic, it assigned me to mischief for some reason. Any idea how can I fix this?
I'll look into it since from what you're saying it seems like a problem in the loot that's assigning the traits, nothing you can fix from the user side
is anyone having problems with this mod? the activities appear for me but i can't performe them, for example I can't lecture because this options isnt showing up, but on the job menu it's there for me to do it
For me being a sage is not showing up in the career menu at all
Hi, is it possible to create our own sim assistant and mysterious traveler? Is there a command? Or is there also a file that allows assistants not to be automatically selected so we can add our own similar to the Sage's optional file?
Hi, i cant find your old mod for stoping premade sims to turn into spellcasters :( is it possible to create it again? I cant find anyone else who created mod like that and i cant find it in your posts..It was there before, but i had to start again with the sims.
Shouldn't be required anymore, EA wiped the offending file out of the game entirely.
Hello! How do I use this mod to become a sage?
Hey super in love with this mod and specifically the possibilities of the Astral Mimicry spell. Would it possible to update it so that the sim my sims shape shifts into becomes a member of the household or has the relationships and skills of my sim and also disappears after a certain about of time and my sims appears back. My sims seem to get stuck in the void and the shape shift sim never goes away making duplicates .
Me too
hello as for practical art. does it also require jungle adventure? because whenever i wanna use it doesnt allow me to use even under the moon
Jungle adventure is required for some animations, practical arts doesn't require it. If the interaction is blocked it's more likely a test not passing
how do i become a sage i get no message when i eneter magic realm
Hi je me permets De te repondre en fait j'ai aussi galerer alors d'abord Tu cottoie Les sage's assistes aux conference et quand Tu a UN bon Niveau et Des sorts en mains Tu provoque le sage que Tu veux en duel
Hi! Is there a way to spawn in the Mysterious Traveller? Ive spent a lot of time in the market, but she hasn't appeared. I tried getting the sim ID by using "Clover Ivyfall" and it says "Sim not found." Is there something I'm missing?
She's created the first time she spawns in the MR. Make sure to have the latest version of the injection tools installed (from curseforge)
Hi! For some reason, I don't have the option to give a lecture. There is an opportunity to take a task, there is an opportunity to conduct a ritual, but not to give a lecture. What could be wrong? All extensions are installed, it's just that there is no such option when clicking on a character.
same for me
Heyy, using BetterExceptions I got a report this mod is generating Exception reports in my game! Just wanted to let'cha know.
I posted a fix for it in the chat here on Patreon and in the comments on curseforge.
Hey how do I turn my sims into sages? the find a career button isn't working and when I use Arnies cheats mod/all cheats mod (not sure which one) to force the panel to open I don't see anything. I should note I am on a completely blank save
Use my cheats under zero cheats - expanded realm of magic. It's not a visible career, the career is hidden.
i cant seem to find the untamed deadly spells.
i mean how can i cheat to get the deadly spells?
Hey man. Thanks for your work. I'm encountering a problem. After getting the sage role and reentering the magic realm, the game won't let my sim be the sage. The vfx and the situation job won't stick to my sim. Even if I use no random sages, the realm won't spawn the specific sage, and my sim is also not the sage. What am I doing wrong?
Make sure you don't have a mod that overrides the sages traits: trait_MagicSage_Mischief, trait_MagicSage_Untamed, trait_MagicSage_Practical, It might also be a problem with the situation jobs or the filters, it's hard to say without testing directly.
hey, great mod, I'm really enjoying playing with it. your post mentions two optional add in files, but I'm not able to find them. could you direct me to where to find the Stop Random Sages Generation mod? thanks in advance
The links went missing when Patreon changed stuff around. I added them back.
salut j'adore ce mod un vrai gameplay complet pour les jetteurs de sorts. j'ai un soucis avec l'accumulation d'énergie qui les rends tendu mais la jauge de magie est vide . c'est normal ?
Ce n’est pas normal, mais ce n’est pas non plus causé par ce mod. Il n’affecte pas le besoin de charge, qui est ce qui rend les Sims tendus.
Hey I made my teen sim the sage of untamed magic? But I can't give the sage of untamed magic career. Is that exclusive for young adult-elder sims?
Yep. I should block the ability to do that, I think the filter for the sage doesn't accept Sims below the young adult age.
Hi I recently found out your amazing mods. I was thinking about downloading this mod, but I have one question. I'm currently playing as a virtuoso spellcaster who learned all the spells from base game. Will it be safe to put this mod mid game or would I have to start all over with a new save?
Yes, this mod doesn't change the game mechanics (like xp gain etc) so it won't affect a Spellcaster progresses up to the point of installation.
Hello, this mod is great but I am running into a slight issue. I have followed your instructions for the download and I have the injectors(including the updated one from andirz) and the core lot. I have become the sage via challenging another sage and I am unable to progress the quest\job when it asks me to perform balance ritual and give lecture. Those options do not appear at all for my sim. Everything else seems to work ok except for the sages don't really have the autonomy mentioned in the description nor do they randomly battle each other but I'm not worried about that. I would like to progress the sage quests though, what do you advise?
Test the mod by itself with only the core library.
Hi! I updated everything that I can think of including this mod and I am running into an issue. I cannot buy any tomes other than enchantio and empathorize. The other tomes are no longer available and I am now seeing three "mysterious travellers" all named Clover Ivyfall. I still see the other spells in my sims spellbook I just can't learn them at the moment. I'm not sure if this is to do with the spellbook injector since that's the only mod I'm not finding an update for.
Are the three Ivy taking the role as vendors?
Hey Zero, the brainblasted injector tool has been updated by Andirz. Idk if you knew or not and Im about to test it with the RoM. Heres the link: https://www.patreon.com/posts/updated-tools-115719096?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_fan&utm_content=web_share
Awesome, thanks! I haven't removed the snippet from any of mod so rolling back isn't a problem. Just wait to install it because it might cause issues since those mods currently have overrides to keep working.
Hi thanks for the updates, has the brainblasted and spellbook injectors been updated yet?...Nvm I see you answered this question in the post...
Not to my knowledge. I don't know if the spell book injector is broken, not all scripts were broken, for example "travel to venue" still works.
For heaven's sake, take care of yourself! Drink lots of liquids and take the meds they hopefully gave you. Get better soon! Really!
How do talent points work? My sim dont get any when they level up
Not this mod's doing that. Talent points are untouched by it.
I love your mods and thanks for them. This particular mod threw an LE regarding the playing as a sage gig. If you’re at the point where you’re updating the mod or fixing things let me know and I can send you a screenshot from twistedmexi’s BE mod which identifies where the tuning error is. Thanks again for the great mods!
You likely don't have the star wars GP.
love the mod but the mod potions are not working
I noticed that the symbol over the sage's heads has disappeared. Have I messed up something? Is there a tutorial on how to use your mod?
there is a cheat to make it appear and disappear, you probably enabled that.
Thank you so much. I will get that mod as well. I appreciate you.
Would I have to re-read my vampire lore books?
Vampire potions are only available for mages with this mod. To have them on the cauldron for vampires you want Magic for Vampires in combination with this one that enables the potions for vampires too.
My vampire is a grandmaster and at level 15 of the vampire lore. What else can I check?
I am new to this and have questions. I downloaded the expanded realm of magic mod and am finding things are not showing up. I cannot brew any vampire potions, or see the sage addition. What can I check ?
If my vendor is in the Magic Realm. She sells all the tomes for the custom recipes and spells including the vampire ones (you need enough vampire lore skill for the books to be for sale)
hi, i don't have the option to challenge a sage and only see my sims as assigned sages when i'm not playing them. everything else is working. any idea what i've done wrong?
You need to bring them in the realm if they're in the active household, they won't appear there otherwise. Challenging a sage is only available for Sims above Lv4
Hello love It shows the mod is installed and I also see all of the new spells however in the cheats menu i do not see the Expanded ROM option
Is testingcheats on enabled?
Heya, getting a tuning LE in ._tuning_loaded_callback. (AttributeError: 'NoneType' object has no attribute 'track'), CategoryID: career_tuning:1412
You're missing Journey to Batuu. It isn't a problem, the career doesn't work if you don't have that pack but the LE can't be stopped.
my sims only show up as sages when i'm not playing them. did i do something wrong?
Hope you are improving in the new year! I just did a yearly subscription via Patreon, I love your mods and your commentary.
One quick question does this mod encompass the potion reworks or is that still standalone?
Thank you! Also, I am idiot and hadn't installed Core Library (I thought I moved it into mods, but I hadn't). Once I did, everything worked perfectly! One of the best mods I've played with!
I have the mischief art unlocked, but can't morphiate other sims into specific things -- it's just random. Is this a bug or is there a possible mod conflict on my end? Only other spell mods I have are Master Magic and Vampire Magic.
Interactions are blocked until the Spellcaster ranks up.
Is this incompatible with the ritual spells mods/seance table mods you've made? Or Mastery Magic? Should we also delete Vampire Magic and not just vampire potions? Sorry for all the questions, I am not sure if the list of mods to delete is exhaustive.
It's compatible with everything isn't listed, Vampire Magic might have issues with the Sage in the Magic Realm.
This looks amazing. I hope you are feeling better soon.
Saw ur Anime on Pinterest...U R VERY Talented...
Oh my get well soon :( It has been almost a decade it snowed in Shanghai and I got me heavy sinus clog, now I am itching to update the game LOL. Anyhoo! Take care and merry xmas
Great mod. I love it. Please rest and feel better and I wanted to let you know when you challenge the mischief sage for their role, the interaction stops abruptly without proceeding only for that sage.
I'll check, thanks
Stop it. Don't make me install the game again! 😅 great work! And now go and lay down and get some rest! 🫵🏻☝🏻
