May 16, 2026

Various Tweaks

I just cleaned up my page of the old Tweaks posts, they will all be collected here from now on. I'm adding them back little by little to che

I just cleaned up my page of the old Tweaks posts, they will all be collected here from now on. I'm adding them back little by little to check them, so for now I'm only going to post the ones that have been tested.

UPDATES:

16/05/2026

  • Updated for May 12 Patch.

    Gameplay Socials

  • Deprecated

    Replace Burnt Hood (Fixed by EA)

    Some of these mods require the Core Library (*)
    Click on the category to open the file folder on Drive.

Basegame

  • Faster Autonomy and Less Idles [ VIDEO ]: Makes autonomy faster by reducing the likelihood of them choosing to run an idle instead of a target interaction. Makes them less likely to stand by without running an interaction for long times. Basically autonomy in The Sims 4 is slow not because of the lag but because Maxis made it this way on purpose, likely to give players the time to catch sims before they do something stupid and to give them time to stop interactions before the relationship goes downhill. This mod makes the game far more challenging and unpredictable so you've been warned, this is especially true if you use the tropes from Growing Together and Lovestruck.

  • Gameplay Socials (*) : I think I never posted this before. These are a couple of social interactions with gameplay effect that I think are missing in vanilla game.

    • "Discuss Hurt Feelings" with sims that have a negative sentiment towards another sim. The interaction is under "Friendly" -> "Deep Thoughts" and, if successful, reduces the duration of said negative sentiments by a small amount.

    • "Leave me Alone!" is a mean interaction (under "Mean", no subcategory) that once ran on a sim, makes them leave the other sim alone for 6h (only works if you have autonomy on, the other sim will not pick the active sim for conversations). I made this one when For Rent came out, Maxis changed something and sims now socialise way more to the point of being annoying especially when another sim is doing something else like cooking.

    • "Request Alone Time" is the nice version of the interaction above, under "Friendly", same effect but it won't make your sim lose relationship point with the other sim if successful (the interaction fails if the sims don't know each other enough, it will still have the gameplay effect but the other sim will see the request as rude). Children will never take well this request.

    Effect of both these interactions can be stopped earlier by running "Announce Being Open to Chat" under "Friendly".

  • No House Fires : prevents fires in residential and rental lots.

  • No Motives Distress Autonomy : Stop sims from autonomously solve motives when they get to red.

  • No WooHoo Dance : removes the silly dance sims do when the request to woohoo is accepted.

  • Replace Burnt Hood  (Deprecated) : the stove hoods don't have the option to replace them when they catch fire and are by far the most likely to burn when there is a fire. This adds the option to replace them without having to enter Build and Buy.

  • Selective Auto Chat [^] : changes how Sims autonomously decide to start a conversation.

  • Watch Tutorials on Sim.TV (*)  - Autonomy Add-on : Adds a new category on the computers under "Research" to have Sims watch a bunch of tutorials to increase most of the skills in game. Autonomy Add-on makes the interactions autonomous.

  • Sleepwear Outside : Allows Sims to go out of their house wearing sleepwear

  • Unlocked and Re-Tuned Music Festival : This unlocks the Music Festival from the 2021 live event. I never saw it at the time because I wasn’t playing the game back then, and live events hold no appeal for me. Maxis spent resources creating interactions, animations, objects, and audio tracks for this event, only to lock them permanently behind a timed promotion in the hope of keeping players hooked on their increasingly unstable game. Those resources could just as easily have gone toward fixing bugs.

    I unlocked it partly out of spite, and partly because it’s one of the few things that actually happens in Willow Creek. It also serves as proof that Maxis could refresh the older worlds if they wanted to.

    The event has been re-tuned to behave like a proper festival. It now appears on the calendar and includes a dynamic event sign similar to the City Living festivals. I also moved it in the evening. Update Walkby Overhaul main file if you use it or the even will not work.

EXPANSION PACKS

University

  • Classes Cost More  : Increases the cost of classes.

  • Change Outfit for Classes : Sims will change into a weather based outfit before leaving for classes

  • Higher Scholarships : Increases the money you get when applying for scholarships.

  • Less Auto Bike : Increases the distance at which Sims will autonomously choose to use the bike when it’s in their inventory. Additionally, prevents controlled Sims from placing the bike in their inventory, although NPC Sims will still do so.

  • Longer Terms : Makes University terms longer (2 weeks). Don't install this mid-game, once installed in a save it cannot be removed while sims are enrolled.

  • Choose Bike Helmet (*)  : allows for setting a specific helmet for the bike.

Snowy Escape

Seasons

  • Change Outfit When Inside (*) : Sims autonomously change out of cold weather when inside a building, and change to cold and hot weather when outside in cold or hot climate. There are other mods doing this but they didn't work the way I wanted. This one is not extremely aggressive to allow for going in and out of a building without the Sims changing instantly (it takes about 30 minutes in a building for the autonomy to kick in), also the controlled Sim is not affected.

  • Random Umbrella for NPCs  : Does what it says. There are other mods doing this but they didn't work the way I wanted.

  • Sync all Radiators from Thermostat (*) : I love the radiators from For Rent but I'm not going to go one by one to sync them with the thermostat so I added the function to sync them all at once:


    Also inconsistencies piss me off: with the heater from Snowy Escape, cats have a nice little interaction where they seek heating from the thing. The interaction also works on Vampires' radiator but these ones aren't tagged properly for it to work. NOTICE: this flags the objects as CC because it overrides the object catalogue to add in the tag.

Get to Work

  • Alien Abduction Chance from the Small Telescope (*) : I shouldn't have asked my wife to give the game another chance cause now she has too many requests. This is another one of her requests: reintroducing the chance of alien abduction from the small telescope because there is none. This mod adds the same chance the big telescope has to trigger the abduction on the same interaction (Search for Truth, lev7+ logic skill) that maxis left out, Sims 2 syle. It's not boosted. No overrides, just a buff. Here is a picture because testing was hilarious.

Get Famous

  • No Reactions To Less Famous Sims : Old small tweak I've been asked to update. Stops celebrity Sims from getting excited about Sims that are less famous than they are.

  • Celebrity Tweaks (*) : This goes to replace "Dancing is not Performing", because that mod wasn't mine and it required too many overrides while offering too little control. This new mod gives you full control over when you want the celebrity to be performing by adding a toggle "Perform for Crowd" (it can be used on NPC celebrities too), the Sim will shine while the option to perform is enabled. The option doesn't persist, it will be set back to off on changing area (including entering CAS). It also adds their own pie menu to celebrities and moves some hard to find interactions (fame shine, walk style toggle, disguise) into such pie menu, and adds an interaction to wear the disguise directly from the Sim without using a mirror.

For Rent

Radiators Tweak [NEW] : While testing, objects around my lot kept randomly catching fire. After ruling out everything else, the issue traced back to radiators.

The cause is straightforward: radiators reuse the tuning from the Dine Out heating lamp. The fire VFX was removed and the buff changed, but the underlying behavior was left intact... including the random fire broadcaster. This is also why radiators can receive the fireproof upgrade.

This module replaces that behavior. Radiators no longer start fires and instead follow a more consistent failure state: they can break and leak water.

A new upgrade has been added to prevent leaking, replacing the original fireproof functionality. The leaking VFX used for this mod is from City Living, the repair/upgrade animation from Season so you need those two packs for this file to work correctly.

GAME PACKS

Realm of Magic

  • No Magic Sages Outfits : requested. This is already included in Expanded Realm of Magic, don't use it together with that mod.

  • Remove Post Casting Animation : Removes the confident/smug animation spellcasters run after casting spells.

  • Don't Turn NPCs into Spellcaster not needed anymore, the filter disappeared from the files.

Vampires

Outdoor Retreat

My Wedding Stories

Send Wedding Participations (*) [NEW] : allows you to send wedding participations from the mailbox instead of going around asking Sims to be guest of honour etc. in person.

STUFF PACKS

  • No Hamster Costume for Rodent Ghosts  (My First Pet) : I hate the fucking obsession with these stupid costumes.

  • Customisable Dust (Bust the Dust) (*): remade of a series of old mods to remove dust bunnies, the audio on dust state change and the dust piles. This time, you get to set it in game


    because I change my mind too often. By default:

    • Dust bunnies only spawn in Glimmerbrook and the fairy world.

    • Audio doesn't play.

    • Dust piles are allowed to spawn.

    You can choose your preferred settings from the front door.

  • Mop The Dust  (Bust the Dust) (*) : Allows for getting rid of the dust with a mop or broom instead of the vacuum.

OTHER

  • Decluttered Calendar : One thing I can’t stand when you have several of the more recent EPs installed is how cluttered the calendar becomes. Every other day there seems to be a festival somewhere. Maxis appears convinced that festivals are the best feature imaginable and keeps adding more of them with every expansion, but in practice they become a nuisance after you’ve visited one or two. They also tend to cause lag if you happen to play on a lot in a neighbourhood hosting a festival.

    This mod overrides the drama node scheduler to declutter the calendar and space festivals out more reasonably. It is tuned for a 14-day season length, but everything I changed is commented in the file.

    If you are comfortable editing the tuning and keeping it updated after patches, you can easily adjust it to suit your own preferences. Existing festivals will not be cancelled, you need to wait until the next scheduling cycle to see the effects in an existing save. (PS: Prom and some other festivals happen yearly with this tweak)

Comments (64)

V
VS7 · August 30, 2026

Hi Zero! Thanks for all the amazing work! ​If it’s not too much trouble, could you consider adding an AIO zip option on your modular posts (like this one) containing all the sub-files in one pack? It would be a huge time-saver to grab them in one click instead of downloading each tweak individually. Also, including a quick README text file inside the zip outlining compatibility notes and which modules conflict with your other mods would be super helpful across your releases!

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D'Andre Collier · June 25, 2026

Are all your mods compatible with the May 12/21st patch? Do you have a list we can reference from?

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Regina · June 17, 2026

may i ask what is the use for selective auto chat? i dont quite understand. thanks

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Februarie · June 12, 2026

Hi! If you wouldn't mind, could you share the status of some of your older mods and whether you intend to rerelease or update them? 1. No Walkbys for Campground/Forest/Natural Island 2. University Roommate mods (Sleep All Night/No Musical Instruments) 3. Say Goodbye (self interaction) Thank you for your mods and your time.

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JJ · May 31, 2026

Thanks for all your mods Zero, much appreciated. I really like the random umbrellas for NPC's - it really brightens the neighborhood up :)

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Bethany B. · May 27, 2026

I have checked with just Core Library and the campfire/bonfire mod installed, but camp and bonfires aren't an option when I click on the ground. :(

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Luna Rose 💜 · May 17, 2026

Kudios for the wife wanting the alien abduction, it's one of my favorites ;) I appreciate all you do love your mods (and wifeys ideas as well lol)!!

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Paespinktrait · April 28, 2026

You are so strange. It baffles me the engagement you have today. Look up “zero sims 4 controversy “ chat. Blocked.

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Mazzy Raaymakers · April 23, 2026

You are a god. I've always hated how sims in ts4 do a social interaction then stop and smile at each other for a few seconds before starting the next interaction. That's not how conversations work. Another thing that's been really annoying me, if you're so inclined to take requests, is how sims will stand up to greet one another. They'll sit at the dinner table, then take 20 in-game minutes to stand back up again, pick up their plates, and give each other a hug just so they can "ask about day" and by the time they sit back down the rest of the family has finished eating. Before the familial greetings were expanded they used to just give a quick wave and say "dag dag" without getting up.

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Laura Brown · March 31, 2026

Related to the fame mod, I would really like to have the Sim I am playing not jump around and go bonkers over famous Sims/ NPCs. The overreaction really annoys me every time. I would love to stop it.

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PRISSIMS · March 22, 2026

Hi! Hope you’re doing well 😊 Are you planning to update the Job Find mod soon?

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Zero's Sims 4 Mods · March 22, 2026

Job finding still works. If you mean adding the careers of the new packs, anything post Enchanted by Nature will only be supported if EA stops releasing stuff, including patches.

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Alex · March 21, 2026

may everything in your favor come true ! <3 tysm!

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AnthonyRiver · March 21, 2026

🙌🙌🙌🤪

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Madison Borkowski · March 21, 2026

Is there a way to turn off the autonomy for the request alone time? Sometimes my sims will autonomously ask for alone time, and it gets messy lol! Thank you for all your hard work!!

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Zero's Sims 4 Mods · March 21, 2026

The interaction is not autonomous.

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Tazmanyak · March 21, 2026

Hi zer0 :) I remember a while back, you had made a guide on how to modify university grades durations, relative to the tweak shared here "Longer Terms". But it seems it is no longer available anywhere on your patreon (or, apologies needed if i failed to find it...) I really "want" to fiddle something for myself, by merging 2 weeks terms, custom number of credits (i want to keep the 12 from vanilla) and "scholarships give credits" by enkidu. But im a complete newbie, and seems whatever i edit i break something ahah. Your guide, if you still have it somewhere, could greatly help me. Would you please share it with me ?

Z
Zero's Sims 4 Mods · March 21, 2026

To do that, the best approach is restore vanilla number on the mod you're trying to modify (both in the tuning and simData), careful that the university module doesn't take too kindly messing with it when a Sim is enrolled so to test you have to restart always from unenrolled sims.

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QwikWitIT · March 21, 2026

Thank you

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Venusbells · March 16, 2026

I love your mods. You have a fix/tweak for everything I find annoying in this game

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Madeleine Metcalf · March 12, 2026

Thanks!!

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Annabellae Priestly · March 5, 2026

Wow... I completely forgot about the music festival. You're just out here fighting the good fight.

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RK Studios · March 5, 2026

Something that drives me fucking mad: in the actor career when at a gig, Sims will constantly join into your conversation when you're trying to practice acting/perform scenes with Co-Stars, and it often interrupts the event (sometimes, the game even gets confused and acts as if you're practicing with the non co-star Sims, such as Producers). Also, sometimes the practice will just randomly cut off after like 2 seconds of performing the interaction, and the sim will immediately move into the "bow" interaction. This may have something to do with a mod I have installed (I do have one that lets me remove NPCs from conversations), but if it's a base-game bug it sure is annoying as hell and extremely broken (btw my Sim knows all of their co-workers).

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Charity Selby · February 16, 2026

Hi, I am not sure if I am doing something wrong but NPCs my sims doesn't know still join the conversations even though I have the Selective Auto Chat mod. Any idea what could be going on? Thanks for everything you do!

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Zero's Sims 4 Mods · March 5, 2026

Selective auto chat stops strangers, it has tests to allow NPCs starting conversations if they've been met before or if you visit places like the bar for realism and variety, it's not an hard block on NPCs. I'm working on something that stops them from intruding in romantic conversations and dates but it's still very early in testing.

K
Ke · February 13, 2026

Hey! I see that you have been working on other mods and stuff but i wanted to ask a question about this mod and see if could get help with it. You have helped me in the past which did a lot and thanks again. I was wondering if you could explain how you changed the term to last 10 weekdays. I figured everything else out like with changing how long the term actually last, how many credits you need, and changing the values of things so it actually functions but that is my only issue currently with the weekdays. Its when you first start the term and it gives you a noti that it will last 10 weekdays. I'm sorry if this inconveniences you but thanks again and love the mods.

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Zero's Sims 4 Mods · February 14, 2026

You need to do some maths because the count only considers working days, not Saturdays and Sundays

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Arkandor · February 9, 2026

There's a problem with the "vampire can kill" mod. When I command to kill, they just stand there and the action doesn't start. Both Sims just stand there looking at each other. For the action to work, I have to command it again and cancel the first action.

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AlaniCreates · February 6, 2026

thank you

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D Love · February 5, 2026

Thx Zero

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Sam D. · October 19, 2025

Is the No Happy and Flirty mod subsumed now in Faster Autonomy and Less Idles mod? Just checking to update it.

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Zero's Sims 4 Mods · October 20, 2025

No. I still need to check that one. I didn't even remember it. I'll add it back in this list

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Remy · October 12, 2025

Thank you

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Angel · October 8, 2025

Selective auto chat is life changing

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LillianArtz · October 7, 2025

Thank you so much

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Highlightcw · October 5, 2025

Thank you

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Hera · October 5, 2025

Thank you for the GF Tweaks update/rework!

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LaraCroftEyes1 · October 4, 2025

Any by chance your mod from Season pack don't swim in pool winter still working in 2025?

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Zero's Sims 4 Mods · October 5, 2025

It shouldn't be required anymore actually because EA added the test to the interactions themselves.

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LordFahren · October 4, 2025

Would it be possible to create a tweak for get famous that would fix the selection of costars for romantic roles to align with your Sim's orientation?

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Renée Cahl · October 4, 2025

I'm not sure if it might have been an interaction with another mod, but when using the Customizable dust mod, my sim's house was in a permanently filthy state that no amount of cleaning could undo.

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Zero's Sims 4 Mods · October 4, 2025

Cause I left inside the altered commodity I used for testing the mod by mistake, and it had an insane number set to make it faster. It's fixed now, redownload it.

林
林 李 · September 27, 2025

Hello Zero, since you've consolidated some of your scattered mods, like this page, I've also started to reorganize the mods I downloaded from you (which are quite messy). I've noticed that many of your fix-type mods haven't been updated in a long time. Will you reorganize the fix-type mods in the future?

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Zero's Sims 4 Mods · September 28, 2025

I actually collected the fixes in one package but it's not all of them yet

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Lugosi · September 6, 2025

Gameplay social is a good mod for drama but "Request Alone time" I think it’s more interesting if it isn’t automatic.

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Cancer · August 22, 2025

Hello, have the AUTO-OFFER and AUTO-DIVORCE and BREAKUP been updated?

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Zero's Sims 4 Mods · August 22, 2025

It's all new tuning and doesn't need updating.

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Wendy Hubble · July 27, 2025

Awesome! I didn't even realize they couldn't get abducted from the small telescope. Thanks to you (and your wife) for this.

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CJ · July 27, 2025

Why can't I like this post more than once!? Anyway, love your mods. Keep them coming.

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Penelope · July 25, 2025

I got "mop the dust" mod, my sim goes to the location, and then the action just disappears, she has 2 brooms and 2 mops from Realm of Magic in her inventory. What am I missing?

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Zero's Sims 4 Mods · July 25, 2025

Mop the dust doesn't require any object to work. The interaction cancels likely because there isn't enough space for the animation to run. Is the sim making the "can't get there" animation?

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J♡ · July 21, 2025

Wow, "No House Fires". Thank you. ❤️

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RaccoonTycoon · July 20, 2025

:O you really did it aaaaaaaa THANKS!!

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Karo · July 20, 2025

Hi Zero, just double-checking - I'm not seeing the download links to each of your mentioned mods, is that because you are still in progress of adding links? I tested on Chrome and Safari just in case it's a browser problem, but can't see downloads.

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Zero's Sims 4 Mods · July 20, 2025

The links are already in the post, towards the bottom, under "stuff packs"

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J♡ · July 20, 2025

Hello! Where can I get "No House Fires"?

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Zero's Sims 4 Mods · July 20, 2025

I'll add it somewhere later, currently it's only on drive

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LewdChels · July 20, 2025

Can you please add your no random food/decor for uni please please

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Zero's Sims 4 Mods · July 20, 2025

Sure I'll try to dig it up somewhere. I lost a lot of files when I changed PC

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Darksimz · December 29, 2024

The hamsters were getting to me, so much thanks

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daluved1 · November 11, 2024

Greetings! Is the file "Zero_University_CostsMore_Electives.package" still needed or has that been merged into the updated classes cost more package file?

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Zero's Sims 4 Mods · November 11, 2024

Still needed. I need to move that one here.

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Baroness Bat · November 5, 2024

Lots of great new mods and updates over the last few days - Thanks! Hope you are doing well.

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Zero's Sims 4 Mods · November 5, 2024

Yeah I was waiting for Maxis to move on onto the Sims 5 and leave this game alone but they're not going to. I'm doing well, thanks!