Mirai's Medieval Activities Add-On
14 December 2025 edit: unfortunately, it looks like Mirai's mod is currently badly broken, so same applies to my add-on. Please don't download until further notice!
08 January 2025 edit: the files have been updated, please redownload!
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Would you like to make your game a bit harder? Constantly worry that your sims might starve themselves to death? Or just add another touch of realism? If yes, look no further! Those add-ons are guaranteed to turn your TS4 into a survival simulator and give you a decent amount of frustration and stress :P
Here come two little add-ons for MiraiM's Medieval Activities mod. In case you haven't heard of it: it adds a new option under 'Travel' cellphone menu, called - you guessed it - Medieval Activities, which lets your sims pick from a list of rabbithole... well... medieval(ish) activities. While most of them are indeed distinctly medieval, some can be used also in other eras - especially the first one, which makes your sim go to the woods and collect logs. Your sim returns from this rabbithole activity with a bunch of logs in their inventory (plus a tense moodlet and tragic hygiene stats), which can later be sold for a decent amount of money. Unless... You download add-ons which make those logs necessary for using certain objects.
I fell in love with this mod the moment I found it, but was a bit disappointed to see the logs being (optionally) required only for otg stoves and fireplaces - both of which I'm not allowed to use in the iron age. I tried asking the creator if she could make an add-on for campfires as well, only to realise that the last post on her page was written half a year ago, not even by her, and it states that she's in a very bad health condition... And so, after overcoming the initial 'feeling like a total insensitive idiot' phase, I decided to give it a go myself.
There are two add-ons: one combined for campfires, bonfires and grills, and another one for the woodworking table. As for the amount of logs required, I totally made those numbers up, trying to adhere to some basic logic and Mirai's og stove & fireplace requirements:
lighting a campfire: 3 logs
lighting a bonfire: 5 logs (cause bonfires are bigger, right? And the fire seems to last much longer)
adding a log: 1 log
grilling anything: 2 logs
woodworking: requirements vary depending on the size of the craftable; anywhere from 1 log (knifeblock) to 5 logs (bathtub, table)
All has been tested in game, of course, especially the campfire, and oh boy, let me just tell you: this combined with the off the grid and simple living challenges makes every simday a fight for survival. Which sounds pretty darn accurate for pre/protohistorical times, so... Hurray?
Anyway. Have, ehmmm... fun with it and... ehmmm... enjoy.
ABSOLUTELY, 100% requires Mirai's original mod to work. Don't put it in your mods folder if you don't have her Medieval Activities!
A hundred thanks to Mirai for creating such a cool mod in the first place. Sending you all my love and best wishes <3
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Altered resources (aka potential conflicts):
recipe tuning files for all the woodworking craftables
campfire_AddLog (102352)
campfire_Light (101940)
grill_StartCrafting (35026)
grill_StartCrafting_RequiredIngredients (261962)
herbalism_BrewPotion_Grill (103875)
bonfire_light (121477)
bonfire_add_fuel (121485)
Comments (6)
It's a shame the Mirai mod is broken, I like it so much along with yours
is mirai's mod updated for the life and death patch? that patch broke everything...
Yup! I wouldn't dare to even put it back in my own mods if it wasn't 😉
Thank you so much for this mod! Been hopeful that you would as it is such a great companion to the mirai's mod! Wishing you a great year ahead!
Even with the 2 mods installed, the option to use the fish does not appear. But the rest is working fine. Thank you so much for this mod.
Hi, thanks for the heads up! That means one of the updates must've broken it. I'll check how it looks on my end and try to fix it when I finally dare to update my game 🙈
