MedievalActivities_RUSSIAN_STRINGS.package 4.0 KB
Mirai_M_Medieval Activities [PORTUGUESE STRINGS] by amazonidagirl.package 3.6 KB
MiraiM_MedievalActivities.zip 20.9 MB
MiraiM_Fireplace_OVERRIDE.package 1.7 KB
MiraiM_Stove_OffTheGrid_OVERRIDE.package 9.5 KB
June 3, 2021

Medieval Activities

[01/11/2024] Updated the two override files

[31/10/2024] I finally managed to fix the mod, thank you for your patience guys!

Now when you press the menu 'Medieval Activities' (under the Travel category on your phone) it should open up the window like originally used to. NOTE: You need to have installed SCCO for the 'Go Hunting' interaction to work smoothly. If you don't have SCCO installed, it will throw you a LE. The reason is because from hunting your Sims gathered the SCCO meat that's used for cooking.

[10/04/2022] Updated the tags for logs, now if you are a modder and use the logs as ingredient, they will be recognized when they are in your Sim's inventory.

[02/03/2022] Moved the Mining Mod here

So, this idea originally was smaller, I just wanted to add an option to gather kaolin naturally, like I did with the clay (for the Pottery  Wheel). But then I felt like it's too much hustle for one kaolin to go  all the way to the mines. So, I spiced the stuff a little (now this mod  is a nessecity for my historical gameplay! :D). Basically, what I did is  that, you Sim can go mining once a day, and when they return they will  bring with themselves a bucket with mined materials. There are 13  different buckets with raw materials possible. The most common being iron, clay, kaolin, coal.  Clay and kaolin have an extra interaction on the bucket called take  them out. Which will result in 35 lumps of clay or 15 kaolin. These can  be used as materials for the Pottery Wheel (re-download the updated version!). All other miterials can be  exchanged for money! More precious materials are more rare to find  (after all we don't want our Sim to become rich overnight). Once your  Sim go to the mines, there will be a 24h cooldown period, for which the  interaction will be greyed out.



Raw Materials Possible To Find:

Clay - very common

Kaolin - very common

Iron - very common

Coal - very common

Salt - very common

Silver - common

Crystal - common

Opal - rare

Gold - rare

Sapphire - rare

Ruby - rare

Emerald - very rare

Diamond - very rare

[10/01/2022] Added Portuguese Translation  by Amazonidagirl

[03/12/2021] Updated for the Mining Mod 

[14/11/2021] Decreased the speed of losing energy and hygiene when gathering logs

[29/09/2021] Added new interactions!

When you open the menu, you will see another rabbithole interaction added, which will enable you to go and gather woods:



The interaction lasts between 2-3 hours, your Sim will lose faster hygiene and energy. Once your Sim is back you will receive a message, they will have a stressed moodlet, and in their inventory you can find 20 logs. They can be sold or used.



Logs Usage (Optional Files)

I added to OVERRIDE package files that you can download, if you want to use the logs. These files override the Fireplace and the Stove. Therefore, your Sims will need logs to light the fireplace, and to cook. Bear in mind that for the stove they will need logs every time they cook! So, maybe they will need to visit the forest often?!

KNOWN LIMITATION:

If you want to use the stove override, your lot needs to be Off-The-Grid. 

This file doesn't override any recipe, so it should be safe to be used with SCCO!

OVERRIDEN FILES:

Fireplace_Light

stove_StartCrafting_OffTheGrid

stove_StartCrafting_OffTheGrid_RequiredIngredients

stove_Canning_OffTheGrid

herbalism_BrewPotion_Stove_Offthegrid

simPickerInteraction_GroupCooking_Stove_OffTheGrid


One last change:

Some of the interactions are now available for teens as well, the ones that are not, will be greyed out.


Hi guys!

You can read the full description as always on my BLOG.


[08/09/2021] Updated for patch 1.79

[21/06/2021] Added russian translation by Origamika


The activities are under the Travel Category. 

HOW TO DOWNLOAD zip or package/script files

If the file is .zip format, make sure to unzip it first and then place it in your mods foulder. If you download .package and .script files, you just need to drag them directly into your mods foulder! And make sure the files are NO MORE than 1 foulder deeper into your mods foulder!


If you have any problems feel free to contact me!

Happy Simming!

Mirai M ~

Comments (17)

R
Ricky's Mom · May 10, 2026

This mod it's updated and you can found it here https://www.patreon.com/posts/miraims-medieval-157909273?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

o
ola'papi · April 29, 2026

No longer works sadly. Causes my game to boot me back to world selection, I think it's to do with inject code with the phone menu that no longer actually exists in the game.

B
Bea Santel · March 8, 2025

Is this still functional with the new expansion pack? I downloaded it and I can find the buckets in the build-buy menu, but can't access the medieval activities.

N
Niniisan · January 24, 2025

Hi! I love your mod, but I have an issue right now. The medieval activities panel is empty. I have everything needed, any idea why it's happening?

V
Victoria Randall · May 10, 2024

Thank you for this mod and your other creations! I think this and your crafting mods may have been impacted by the crystal update. Instead of requiring logs to burn, like "Requires 12 Logs" the crafting functional objects and fireplaces display "Requires 12". Collecting logs using this mod does not fix that problem. Storing the logs inside of the crafting objects does not enable them to be burned. Having the logs in my sims' personal inventory still does not enable the functional objects. I do not have any other mods that require wood or logs. But at the moment I cannot keep these mods even though I love them because of this glitch.

M
Mirai · May 11, 2024

Thank you for reporting the issue. I had other reports with different issues related to this mod and I have been working for almost a month to fix the problem but so far I was unsuccessful. Please take out the mod from your mods foulder until I manage to properly fix and update the mod.

L
Lisa · April 1, 2024

I Need help with this mod. I do not know how to bring up activity menu. Is there an object? Hotkeys?

M
Mirai · April 1, 2024

Hi! You need to open the phone menu and go under travel category, there you'll see the option Medieval Activities, when you press on it in a few seconds it will show up the menu with different activities. :)

J
Jens · November 16, 2023

I have a problem with the mod - When I send my Sims away through Medieval Activities, they don't come back. Time continues, but the Sims remain missing. Can you help please

M
Mirai · November 16, 2023

Hi! Did you pay attention to which activity it happens? Does it happen when you send them to do specific things - when they gather logs for example? Or does it happen with all interactions?

F
Fox O'H · July 22, 2023

thank you! Can't wait to try it out

V
Vintage Simstress · December 16, 2022

Edit 2: In case anyone else would like it, I made the add-ons I was talking about myself: https://www.patreon.com/posts/77943910?pr=true . Hope that's ok by you Mirai <3 And if not, just drop me a line and I'll take the post down immediately *** Edit: Gosh, I only now read the latest post. I feel like such an idiot. Just disregard this message. Hope you'll get better soon <3 *** Thank you so much for this mod, it looks amazing! Must try it out in my game asap. I'd have one suggestion, if that's ok: maybe in some future update you could add an option for the logs to be required for campfires (and maybe bonfires) as well? I'm about to start a challenge which allows you to use only campfires or grills at the beginning, and I think it'd be amazing if my poor sims had to go to the woods first to be able to use them!

Y
YellowOrange 312 · December 28, 2022

Sorry to bother you, but how's the kiddo!

P
Pied Piper · June 15, 2021

Нямаш равна! <3

M
Mirai · June 15, 2021

Аз ли? Ти си такъв голям талант, чакам с нетърпение машината ти за сапун!

S
Sonja Haze · June 3, 2021

I'm not sure if it's because I have Basemental Mod as well, but the Castle Icon is not showing up in my chosen Sims phone. :/

M
Mirai · June 3, 2021

Thank you for the notice, I will check it now.