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August Dev Notes!
Hey everyone! The first month of Alpha is here, so I've been planning on a roadmap towards beta. I think a lot of the game is somewhat polished, so it's important to document what's a priority and what level of quality I'm looking for with every feature of the game. So my priority this is to work on
Aug 6, 2024 0
June Dev Notes!
Hey everyone~ Sorry for the delay, I've been at Anthrocon for the last few days but I'm finally back to work. This version is gonna be a special one, since I plan to make it our release candidate for Alpha! So for me it represents a full vertical slice of the game. Doesn't have every story and mecha
Jul 10, 2024 0 1
June Dev Notes!
Hey everyone! I'm back with another dev notes video! For June I want to focus mostly on writing for the true endings of the game. Endings that require multiple playthroughs and represent the peak of the experience. There will be three endings (Purity, Corruption, and a third one for players who have
Jun 6, 2024 0 1
May Dev Notes!
Hello! I'm trying out a new format for the monthly production updates, something more like a Vlog. Lemme know what you think of that format~ Cheers and have a good month of May! May Dev Notes! (Vimeo)
May 7, 2024 0 1
April Dev Notes!
Hello! I hope you enjoyed the eclipse~ I always liked them as a powerful imagery but seeing it in person was something else. π As of DoC, I was originally thinking about continuing the story with the Eye of the Void, and how it leads into the late game, but I need design it some more before committ
Apr 10, 2024 0
March Dev Notes!
Hello everyone! Spring is already here, but part of me still feels like it's 2022, crazy how time flies! Especially now that I don't have the stress of two jobs looming over me, I can really focus on the good stuff. <3 So what's the plan for March? Well now that the Abel story arc is split between i
Mar 7, 2024 0
February Dev Notes!
Hey everyone! It's gonna be a big month for me. This week is my last week at my day job and I'll finally be able to start working on Patreon work full time! I gotta say, it's as exciting as it is terrifying, but this is something I needed to do for a long time. Honestly, I can't wait to be able to i
Feb 12, 2024 0
December Dev Notes
Hey everyone. Can you believe it's already the end of the year? I remember announcing that DoC would be reaching an Alpha state at the end of 2023. That milestone to me means that the game would be playable from start to finish, where every feature and story arc are present and fleshed out enough to
Dec 10, 2023 0
November Dev Notes
Hello everyone! It's time for another dev notes, and this month features a lot of different moving pieces! On my side, I'll be focusing on adding a new quest featuring Abel. Similarly to how Lukka's quest encourages you to repeat encounters with the imp, I'd like to do a similar concept for the Lost
Nov 12, 2023 0
October Dev Notes
Hello once again everyone. I am pleased to bring you another update about upcoming features and developments to DoC. Gameplay-wise, I'll be focusing on balancing and fixing encounters that now use the new timeline-based combat system. The imp currently uses Prideful Ascent so much that he gets massi
Oct 12, 2023 0
September Dev Notes
Hey everyone, it is time for another monthly stream of consciousness post~ There's this ending that Rain/Dragonien and I have been working on that is about Ethrex. The writing has been ready to integrate for a while, and I think now's the time to get it in there. I wanted to make it a bit special he
Sep 10, 2023 0
August Dev Notes!
Hey everyone! Got some fun stuff planned for this month~ I'd like to finish what you guys have seen for the Lost Prisoner mostly. He'll be able to join your party and give you some personal moments. I want him to be the equivalent of Abel for corrupted runs, where he'll be giving you lore and advice
Aug 12, 2023 0
July Dev Notes!
Hello everyone, Itβs me once again, with an update on the development of the game! Last month has been an interesting one for sure, I initially planned to have the Lost Werewolf encounter be the main focus for it, but the amount of Winty art that was ready to integrate made me change my priorities.
Jul 7, 2023 0
May dev notes!
Hey everyone! I've been thinking about DoC the Lost prisoner since that last version, and how I can turn him into a worthwhile encounter after he escapes the Bastion. I think there's a lot of potential in making him more than just an encounter you can find in the barrens as usual. I wanna make it so
May 5, 2023 0
March Dev Notes!
Hello everyone! First things first, I gotta say, I really appreciate the nice comments on the game recently. I still feel kinda bad about how late that last release came out, but I now have a much better grasp of how to produce the main story of the game. Thanks again for your patience and continued
Mar 7, 2023 0
February Dev Notes!
Hey everyone! Now that the game has some well-established encounters, I think it's time to tie them together to the main story. I mentioned it in last month's dev notes, and so I wanna have something out there for this build. The first steps will be to break down parts of the intro/early encounters
Feb 5, 2023 0
December Dev Notes!
Hey everyone~ Can't believe it's already the end of 2022. Feels even weirder to think that it's been 3 years since I made this game as a random Twine experiment to my discord with 10 people. I try to not think about it too much though. What matters is getting this game done! I've been working at tow
Dec 5, 2022 0
October Dev Notes!
Hey everyone! It's spooky month already! Man this year is just flying by in a lot of ways lol. Lots of stuff are in the work for DoC~ I finally feel like the game is truly in a production state right now. The last few months have been mostly me making features and writing on my own because I wanted
Oct 5, 2022 0
September Dev Notes!
Hey everyone! It's a new month already, so that means more sneak peek for what I'm currently working on for the game~ I've been thinking about how to fully feature the Nyx dungeon for a while now, and this month is gonna be the first big step towards reaching that goal. For something as replayable a
Sep 5, 2022 0
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August dev notes!
Hello everyone! I'm back from my vacation and have been working on some cool new stuff for you guys, with lots of it already done and ready to show off! First of all, I added an Audio Settings menu to adjust music, SFX and voices individually. I'm still working on having a good volume balance and mi
Aug 4, 2022 0 2
June dev notes!
Hey everybody! I got a cool new concept to experiment with this month. Something that would help fill the Barrens with encounters without bloating the scope by making huge storylines like for Kanathar and Torgar. Without spoiling too much what I have in mind, I wanna create encounters that would bui
Jun 6, 2022 0
May dev notes!
Hello everyone! Man... This month is exciting for me. I'm finally ready to do audio design and implementations for the game! Taking what I learned with my animations and implementing it into a game dev context has been really fun, and I hope to reach at least the level of quality that you've seen in
May 4, 2022 0
April Dev Notes!
Hello everyone! It's time for another little dev notes where I talk about what's going on in my head and what my plans are for the month! On the writing side, I really want to finish another path for the Torgar encounter. I'm thinking about making the one where he rejects Corruption completely. This
Apr 5, 2022 0
March Dev Notes
Hey everyone, it is now time for another monthly little stream of consciousness post! It's March already and I hope you've been enjoying Elden Ring as much as I did. I played a few hours now but I'm keeping it in the drawer now until this month's release is all good and dandy. Hiding away rewards fo
Mar 4, 2022 0
February Dev Notes
Hello everyone π Here's something new for you guys. On top of the monthly versions I feel like I should do some little posts here about what I'm working on and what my headspace is looking like. Something a bit informal to be more transparent with how I work as a dev. I hope you enjoy these little
Feb 2, 2022 0

