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October 20, 2026

What's next for October?

I originally planned to start working on hot fun animations for some of the special moves in the game, but an idea suddenly popped up while I was chatting with friends.

Wouldn't it be cool and interesting to have character customizations at the start of the game?

That way you can create your own version of Fuse, with multiple skull heads that reflects many different species, different skin type and colors, different kinds of fire effects on his body.

I think it's very doable with the current tech setup I have for him, and it's something we can constantly expand on as we enter production. This also opens the opportunity for limb scaling, prefer bigger pecs overall? Want a roid gut instead of abs? Even stuff like female parts could be possible tbh.

Since this is a special experimental idea, I was thinking of allocating the rest of October for it, and use part of November to have it fully up and running.

Lemme know what you would prefer!

Should I stick to character animations for now? Or try making a character customization prototype?

Comments (4)

Z
Zenoxx Chrovnoux · October 21, 2026

If Josh from "Let's Game It Out" gets a hold of this, he's gonna have a field day with the character customization, and make everything look horribly out of proportion.

M
Mike · October 22, 2026

Oh god... just the phrase "hey guys, its Josh. Welcome back to Let's Game It Out" gives me PTSD from his... creative... mind

C
Christopher 'Cedi' Hovermale · October 20, 2026

More animations will be a delight....... however, I'm always glutton for character customization~

4
4E7AO · October 20, 2026

Very clever