Weekly report 172
Hi, everybody.
I hope you've had a great week. Here's what we did:
Chestnut:
She worked mostly on sprites, finishing up the nude base for Gomira (see this video), and doing hands and extra outfits for Mei. There were also a few hands she drew for one of the update's antagonists. Additionally, she worked on work-in-progress cutscenes from both the first and the second quests (one of which we posted as a spoiler image).
Pistachio:
I did pretty much what I had planned to do. I wrote a couple of new dialogues (when editing wasn't enough and the whole approach had to change), coded in some artworks, and added a different form of ATL animation (that's Renpy's term for using its functions to visually transform media) for one of the earlier cutscenes, which took me more time than I had anticipated, but I love the final outcome so it was worth it, and did a lot of editing.
Next week's plan:
The current editing should keep me busy during the weekend (including tonight), but starting Monday, I will drop whatever I'm working on and begin posing a new dialogue.
Chestnut wants to finish more sprite elements, and in between different characters will work on cutscenes.
That's all.
Have a wonderful weekend.
Cheers
Comments (4)
there hasn't been a new release since last year?
We released the 0.6 update on the final day of July of last year.
You are doing great with the updates. I really appreciate you keeping us in the development loop. Do you have an estimate for when the next update will be released?
Thanks! We do have many internal deadlines for different parts of the content/development aspects, but I'd rather not announce them since I would hate to 'delay' the release if we need more time because we have found a bug or an event needs more work.
