Weekly report 154
Hi, everybody.
I hope you're all doing well. Before outlining our work since the last report, we do have a small announcement:
We're aware that people are eager to play the 0.7 content, and we wish to see this release completed as soon as possible too. So to speed up the development, we have decided to stop taking Sundays off, starting this weekend. You can expect the daily progress to be updated seven days a week until the release.
Now the report:
Chestnut:
She finished the cutscene she was working on last week and started a new event that needs a series of looping images somewhat similar to the clouds and the ground moving in a loop while the MC was flying with Rose. She has done two variations and has been refining them to get them to work well while making it in a way that we can use the sprites for the dialogues.
Pistachio:
I have been writing, rewriting, editing, posing, and changing many different aspects of the large event I was working on last week. I wish I could say I will finish it this weekend, but I expect it will take me most of the coming week to wrap it up. I am looking forward to finishing it, though, since once I do it, I'll be only missing one large event from Gomira's first quest, which will conclude the MC and Gomira's confrontation with the first antagonist of the 0.7 update (that'll probably be done in May), which will transition to their second --and last-- quest together.
That's all.
Have a wonderful weekend.
Cheers
Comments (23)
today?
I wish I could help, I'm good at writing sexy adult comics
we want to see the game completed to the best of your skills, not incomplete because you fell ill, so take good care.
As everyone else above has said, try not too push yourself too hard, the rest of us just have to patient. \
Pressure can seem energising, but occasionally an unanticipated explosion can occur. Your boiler inspectors seem to agree that it's unwise to wind with the regulator so close to max
..... Don't make me get the spray bottle y'all. Nobody likes wet nuts.
Well, I can't add much to it apart from agreeing. Make sure look after yourselves. I'd hate to see this project fizzle out. Your weekly updates are more that most do. Best wishes!
We would prefer you guys don't burn yourselves out to get a product to us. Rest, take time off, you guys are just as important as the game if not more so. Please take the time off.
Yeah, rest is important. Take time off as you need to!
I am seriously looking forward to the update. However, I do not want to be in any way responsible for you *three* having a proper life. So, don't do it!
Please don't push yourselves, So long as the updates are coming through that's all most people would like to see.
Please don't work on Sundays - as excited as we may be, taking care of yourselves is far more important
Keep your day off stay healthy
Family first, work second. No crunch times please.
keep the weekend free. All work and no play makes dull.
We are all willing to wait, don't work on weekends.
This is a marathon, not a sprint, and you can't sprint a marathon. Most of the rest of us are talking about 4 day work weeks, you're going the wrong way!
Don't overwork yourselves, you two keep your fanbase updated on releases better than most other creators and that is enough. Cant wait for new update.
Take an extended vacation when you're done, then a vacation after your vacation 😁
I absolutely love the art this game has but I don't you guys to overwork yourselves especially since these updates are likely to have more gameplay with each update than most so just pace yourselves, you guys do amazing work.
As much as I want to play the next update please don't kick your own asses to much! Days off are really important at least one a week. I'd rather slower progress knowing yall are being sustainable.
Don't overwork yourselves ^^'
I second that! BTW, I just noticed that the post tag reads "statsu" :)
