May 9, 2021
Dev Update (May 9, 2021)
I was finally able to finish what was probably the most difficult and time consuming set of renders I've ever done. I literally had to upgrade to 32gb ram because the renders were completely freezing up my computer.
So v0.3.0 is pretty much done, but I don't wanna release it just yet. I'm gonna spend some time (maybe 2 or 3 days) testing the game for any (major) bugs and looking for typos.
Well that's mostly it for this week's dev log highlights, I'll see you again when v0.3.0 comes out. :)
