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May 2, 2021

Dev Update (May 2, 2021)

Update time!

So this last week I've been focusing solely on rendering the images for the dialogues I've fully transcribed (converted to gibberish that my dialogue system can understand). And boy I gotta say, it's been the most difficult set of renders I've ever had to make, mostly because I had all the characters interacting in the same scene. 

What made this especially difficult is the fact that render previews took forever to load,  making lighting adjustments a huge pain. Also, a single render can take up to six hours to finish cuz of my current hardware.

I was really hoping I could make more story content for v0.3.0 but there was so many things I really wanted to add to the backend, before I knew it so much time had gone by. It's really hard jumping back and forth between programming, writing story, renders, etc. but I've tried to manage my time as best I can.

v0.3.0 doesn't have much story content in it's current state and I've considered moving the release date to April, but I'm trying to make a habit of releasing monthly game updates so I will be releasing it for patrons most likely May 8 or 9 (or sooner). Expect more story content in V0.3.5, I'll be dedicating all my free time to writing and rendering ONLY.

Well, that's it for this update. See you next week! :)