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April 9, 2021

Dev Update (April 9, 2021)

Stats Menu

- Added Relationship status of characters to the stats menu (relationship points will play a huge part in the game starting from the next update)


Inventory System Update

- The Inventory now supports item stacking where necessary.

- Added item crafting


Quest System Update

I restructured the quest system to make the save system update friendly, as well as to make managing the quest objects in unity so easy that any one who with zero knowledge in  my code can easily add quests to the game. Also makes adding a quest log actually possible now.


Before

There are so many files in the quests folder, it's a pain to manage. Just overall messy


After

The only things I need to worry about in folders now are the texts containing dialogues for the quests. And all the other files that were cluttering up the place are now neatly stored in the characters gameobjects to the left.


And As you'll see in the last image, I've added 3 more systems to the game, GameEventManager, PlayerTaskManager and RoomStorageManager. These will handle the actual "gameplay" aspect of the game.

I'm currently finished with the first 2 and now working on RoomStorageManager which is is the second least hardest to make. Once I'm done with these, I'll have to thoroughly test them and make improvements and changes where necessary.


I've also made some other changes but I can't cover them all cuz that will take too long. And finally I continued planning out quests, dialogues and gameplay elements when I got tired from coding. (It's a huge virtual board with a shit ton of sticky notes)


Well, that's it for this week, I hope y'all are doing great and keeping safe. Till the next update, Love ya! <3<3<3