March 28, 2021
Dev Update (March 28, 2021)
Today was a good day.
I came across a design flaw in my quest system and after spending hours yesterday scratching my head trying to figure out a work around, I decided to scrap my entire system and integrate a new one from the unity store, which would have set me back weeks.
This morning while taking a shower, an idea occurred to me, it seemed so simple yet I didn't think of it sooner. I ended up implementing the idea and now everything is back on track and better than ever.
Really dodged a bullet there... phew..
