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New Contra III SA-1 Update - Now working on hardware
Hi. More good news! After fixing Gradius III and Super R-Type, which you can download the pre-release here, Contra III - The Alien Wars - with SA-1 chip support has been updated to work with real hardware too. I remember that unlike Gradius and Super R-Type, which some people successfully managed to
Sep 10, 2022 0 11
ZIP
New Gradius III and Super R-Type updates - Download here
Hi everyone! Hope everything is okay. As some might be aware, some of my SA-1 patches doesn't seem to work with specific SA-1 cartridges. The reason seemed unknown so far, but recently Jonas Quinn caught my attention to the fact that apparently my patches attempts writing to I-RAM before it's "allow
Sep 6, 2022 0 1
TEST NOW: U.N. Squadron (Area 88) with 3.58 MHz FastROM
Hi! I'm happy to share the beta version of the FastROM (3.58 MHz) patch for U.N. Squadron. This patch is part of the SA-1 Root conversion of the game for understanding how the game works and to validate if the disassembly is correct. This patch will make the game up to 33% faster compared to the 2.6
Jul 24, 2021 0 11
TEST NOW - Super Mario World Widescreen v1.10 - Now with 2:1 + 16:9 + 16:10 support
Hi! I'm happy to share with you all the release candidate version of SMW Widescreen v1.10. This version adds support for 2:1 screens (with PAR enabled - SMW Extrawide), 16:9 screens (with PAR disabled - SMW Extrawide and enabled - SMW Widescreen) and 16:10 (with PAR disabled - SMW Widescreen). This
Jul 19, 2021 0 91
TEST NOW - Super Mario World Widescreen (16:9 + SA-1) - Beta v0.2
As promised on the first beta thread, today I'm releasing the 2nd beta patch of SMW Widescreen. Thank you everyone who played and tested the first beta version. I got a lot of feedback and some issues were improved or fixed compared to the previous version. Here is a summary of changes compared to t
Jun 17, 2021 0 31
TEST NOW - Super Mario World Widescreen Patch (16:9 + SA-1 Pack) - Beta v0.1
Finally after a long time, almost 5,000 lines of code, 100 KB of ASM files and many days improving the game I'm happy to bring the first beta version of the game. This is an exclusive download for patrons. Thank you all for the support! Hope you all enjoy. A few important notes: This version is made
Jun 14, 2021 0 11
New early release - F-Zero + 3.58 MHz FastROM patch v1.0
Hi! I'm glad to share with you all the FastROM patch of F-Zero! Although F-Zero does not have many slowdown occurrences compared to other games, there's a few spots where slowdown can occur, in particular intensive tracks where you can end up seeing more than 4 vehicles at the same time. The patch w
Apr 23, 2021 0 11
New early release - Axelay + 3.58 MHz FastROM Beta v0.2
Good news! The FastROM version of Axelay proved to reduce a good amount of slowdown and it's stable. This means that I'm releasing the beta patch for all patrons! Keep in mind this is not the final version, so there can still be some bugs and slowdown around. You can download the patch under the att
Mar 27, 2021 0 11
BPS
Race Drivin' Update
Hi! I have released a new Patreon exclusive work in progress patch of Race Drivin'. This patch contains several improvements and fixes compared to the first beta version and it's very likely to be a release candidate, with future changes being related to performance and bug fixes. The download link
Feb 20, 2021 0 1
BPS
TEST NOW: Work In Progress SA-1 Race Drivin
If you are curious how Race Drivin is currently running on the SA-1 chip, this is your chance! The file download is available under attachments of this post. Make sure to apply the patch over the USA version of Race Drivin. Currently, the game plays really well and it's much better compared to the S
Feb 11, 2021 0 1
BPS
Super R-Type SA-1 Is Here
Finally got all glitches fixed and Super R-Type for SA-1 Root is now done! The download link is available under the attachments. A few fun facts: It took about 60-70 hours of work to finish it. It uses SA-1 parallelism to ensure maximum performance. Unlike other SA-1 releases that required 128 KB of
Dec 31, 2020 0 1
Super R-Type FastROM is here
Hello! I hope you are all having a great xmas / holidays. Today I'm happy to release an exclusive FastROM patch for Super R-Type to all my patrons. The download link of the patch is available under the attachments of this post. If you are not familiar with BPS patches and would like to know how to a
Dec 26, 2020 0 31
Not everything needs SA-1
SURPRISE: Download now Super Castlevania with FastROM, under the attachments of this post! Use a BPS patcher (check https://sneslab.net/wiki/How_to_apply_ROM_patches if you don't have one) and apply against the USA version of Super Castlevania 4. I just made a patch that makes Super Castlevania 4 ru
Dec 14, 2020 0 11

