Preview: Royale Mode!
Defeat a group of enemies in back-to-back fights in as few rounds as possible!
Momoko will lead you in 'meditation training' in which you will relive your past battles in order to gain a new resource called cultivation. Cultivation will be used to upgrade your mantras, permanently reducing the amount of MP they reserve. (This upgrade system may not be available until a future patch, but you'll be able to earn cultivation in the mean time.)
There are several different royale challenges, and new ones will be added in the future! Most royale challenges end with a boss fight, so you'll need to make sure to manage your MP efficiently. You cannot earn XP or G from royale fights, only cultivation. Dying or surrendering ends the entire challenge; you'll need to start over from the beginning.
Speed is the name of the game! It doesn't matter if you take damage (assuming you don't die), and flawless victories won't grant any bonuses in royale challenges. Defeating all enemies in as few combat rounds as possible is the only thing you'll be rated on!
For now, these ratings will just be for fun, but I make add a leaderboard of some kind in the future.
As long as you complete the challenge without dying, you'll gain cultivation, so you don't have to try for a good run if you don't want to, but players who enjoy the combat and trying different builds might have fun trying to see how fast they can get their clears.
