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The Bibites 0.5.1 - Windows 32x.zip 70.4 MB
The Bibites 0.5.1 - Mac Universal.zip 78.9 MB
The Bibites 0.5.1 - Linux.zip 84.5 MB
The Bibites 0.5.1 - Windows 64x.zip 73.4 MB
February 26, 2023

The Bibites 0.5.1 public release! 🥳🥳🥳


Hey everyone! A very sizable update that will bring a lot of joy to a lot of people. 
I managed to fix a lot of bugs that had a significant impact on performances. The resulting increase in performances is going to be very noticeable! I also worked a lot on the UI and some usability features. 
With this done, I'm going to be fully free to focus on 0.6.0 starting now!


Performances

  • Very significant improvement to performances

  • Removed auto-reload after autosave, lead to its own problems

  • Fixed all (I hope) memory leaks

  • Updated Bibite Vision to spread computing load

  • Updated Pheromones to spread computing load

  • Added a user setting to reduce pheromone quantity

Ease-Of-Use

  • Added all hotkeys to UserSetting Panel (can't be changed yet)

  • Z => select random zone (Editor opening can be disabled in parameters)

  • Page-up / Page-down => change camera scroll speed

  • +/- => zoom in/out camera

  • LCtrl + [any selection hotkey] => automatically recalls selection when target dies

  • Changed maturity display in Biology Panel to reflect size and Growth instead

  • Clicking on bibite button when panel is already open closed the panel

  • Added status bar visibility to Visibility panel instead of "J" Key Binding

  • Added hover indicators to the internals section of the biology panel

  • Added information on pellet size that doesn't need a bite (when filter-feeding)

  • Added "Reset Warnings" to settings panel

Changes

  • Saves and scenarios now automatically include user-saved bibites

  • They will be automatically added to your bibites folder if missing

  • Bibites can no longer split pellets that have a bigger radius than their mouth

  • Added Actions to the bottom-left tools (Kill Half Of The Population and Remove Half Of Pellets)

  • Added Bibite Template Settings to in-game settings panel

  • Added option to disable herding behavior

  • Added bibite limit to in-game settings

  • Some UI improvements (icons)

  • Pellets held by other bibites are no longer invisible (pellets you hold still are)

  • Added tooltips to time-speed buttons

  • Updated FPS measurements to be more responsive

  • Updated application icon

  • Removed auto-reload feature, as it should be needed anymore

Fixes

  • Fixed ScenarioSaver freezing the game on cancel

  • Fixed status bar no longer rendering on new UI System

  • Fixed grab flicker for herbivores

  • Fixed camera no longer following target when editing fields

  • Fixed camera zooming when the mouse was outside of the app screen

  • Fixed Memory leak from skin materials not being properly destroyed

  • Fixed mature-at-birth bibites not being able to lay eggs

  • Fixed pellet placer button not responding to first click

  • Spacebar will no longer trigger interaction events with last used UI element

  • Fixed timescale not being rescaled after loading game

  • Fixed Memory leak from pheromones spot not being destroyed correctly in some cases

  • Fixed bug with zones at 0.0 radius malfunctioning

  • Fixed saving bibite as template bug blocking the screen

  • Capped vision closeness senses between 0 and 1

  • Fixed selecting eggs resetting panels

  • Fixed Memory leak from egg skin

  • Fixed meat pellet collider size

  • Fixed egg selection issue

  • Fixed Saves still being deleted after canceling warning popup

  • A corrupt bibite file no longer prevents loading other bibites files

  • Fixed Autosave bug impacting performances even after save completion

  • Fixed first settings edition linked to dropdowns not registering properly

  • Fixed typos in UI and default scenarios

  • Fix to save status display during Saving/Loading

  • Fixed some patreons sprites being a little blurry

  • Fixed field of view bug for patreon sim

  • Fixed Synapses becoming invisible at too-high strength issue

Comments (2)

B
BreadedTuna2973 · September 25, 2024

How do we access the alpha project files?

S
ScolioScraps · July 22, 2024

So is the project done? Sorry everyone I unfortunately just got introduced to the Bibites