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The Bibites 0.5.0a6 - Windows 32x patch.zip 75.8 MB
The Bibites 0.5.0a6 - Windows 64x patch.zip 80.1 MB
The Bibites 0.5.0a6 - Linux patch.zip 95.8 MB
The Bibites 0.5.0a6 - Mac Universal patch.zip 98.0 MB
November 3, 2022

The Bibites 0.5 Alpha 6: Previews and fixes

Hey all, final alpha release before I finally go back to focussing on the next video!
I fixed a lot of the leftover bugs from the last alpha, as well as fixing a lot of the things you caught since last time. I also took the time to add a few quality of life improvements!

Changes

  • Added informational preview to zones to give a respective biomass and estimated number of pellets 

  • Added per-material decay options

  • Added more info to pellet tooltips

  • Removed bibites and free pellets from biomass restrictions

  • Added warning for the "Delete all" buttons for zones and bibites

  • Modified game Loading; now loading a game will completely reload the scene instead of trying to modify it.

  • Moved project to Unity version 2020.3.41f 

  • Manually spawning bibites no longer mutates them by default

  • Increased Time precision (from float to double)


Fixes

  • FINALLY Fixed Mult Node

  • Fixed status bars rendering on top of the UI

  • Fixed color selector Crystal rendering on top of the UI

  • Fixed some buttons and tooltips not responding (still problematic for the neurons in the expended brain panel)

  • Fixed stomach pellets blocking the details panel

  • Fixed background color not changing anymore

  • Fixed Bibite save panel blocking play after second saved bibite

  • Fixed bibite panel buttons remaining visible when opening the color selector editor panel

  • And a few more UI Problems