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The Bibites 0.4.2a2 - Windows 32x.zip 33.1 MB
The Bibites 0.4.2a2 - Linux.zip 53.9 MB
The Bibites 0.4.2a2 - Mac Universal.zip 56.5 MB
The Bibites 0.4.2a2 - Windows 64x.zip 37.4 MB
April 27, 2022

The Bibites 0.4.2 alpha 2: Variations and Information

This update is more foundational than anything, but also added a few fun things. I added a way to display useful information related to settings that, for now, is only used for spawner settings, but will be useful in the future, and did some background work for the next alpha release.

More procedural sprites Variations

Thanks to our loved Ophelia ( @Braxiations), we now have additional procedural sprites variations!

  • The defense gene now produces smoother transitions toward full shells (moving from 3 steps to 7)

  • Mouth sprites now have 1 additional step ( 2 to 3) for the larger sizes

  • A lot more arm sprites for different speeds

We are also working on an eventual fat system and Ophelia has produced the first body sprite variations for this! Don't tell anyone 🤫


Changes

  • Added movement penalty for defense

  • Added defense movement penalty setting

  • Increased default pheromones strength

  • Added default pheromone strength setting

  • Added "Initial Seeding" setting controlling what % of the biomass is initialy spawned

  • Increased default (and background) mutation rates

  • Decreased default 9and background mutation strengths

  • Added Information Pop-up for spawner settings


Bugfixes

  • Fixed PheroHeading neurons not enabling sensing by themselves

  • Fixed scaling problem with modded pellet sprites

  • Fixed auto-panning not working