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The Bibites 0.6.1a1 - Linux.zip 74.9 MB
The Bibites 0.6.1a1 - Mac Universal.zip 80.4 MB
The Bibites 0.6.1a1 - Windows 32x.zip 53.5 MB
The Bibites 0.6.1a1 - Windows 64x.zip 58.1 MB
November 6, 2024

The Bibites 0.6.1 alpha 1: Gene Editor!

This is the first alpha on the road to the Steam release, with minimal inclusions. I wanted to fix all the remaining bugs and give you a first taste of the editor and how it'll work!

Gene editor


You can now open any bibite template, modify its genes, description, or name, and save it back as a new template or over an existing one

The idea is that you're gonna be able to also edit the brain at some point

Changes

  • Added min fps settings (game will lower the time speed from user target if fps fall bellow target and keep controlling it as fps changes (like speed it back up to user target if fps improves)

  • Added experimental background (disabled by default)

Fixes

  • Fix to lineage pruning bug that messed up the tree

  • Fixed issue not allowing bibites to take bites out of very small pellets

  • Fixed negative armor WAG lowering bibite growth costs

  • Fixed wombWAG of 0 creating corrupt bibites

  • Fixed colorpicker settings layering issue

  • Fixed camera movement not working when paused

  • Fixed bug with matter conversion rates not updating alive bibite's efficiencies

  • Test adding a fallback shader for the internals preview shader for Linux and Mac users

  • Fixed sensing issues when close to very large pellets/objects

  • Fixed some errors on scene change