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The Bibites 0.6.0 RC - Mac Universal.zip 57.2 MB
The Bibites 0.6.0 RC - Windows 64x.zip 49.5 MB
The Bibites 0.6.0 RC - Linux.zip 60.2 MB
The Bibites 0.6.0 RC - Windows 32x.zip 45.5 MB
September 27, 2024

The Bibites 0.6.0 Release Candidate!

THE TIME IS NEAR
AFTER SO MUCH TIME
I CAN'T EVEN

If this release goes well and not many bugs are flagged, I aim to release this new update publicly!
Until then, it's all hands on deck, as we have to catch as much as possible before it's ready!

The video is also very close to finished, and will probably release right after the public 0.6 update


Changes

  • Finally removed everything related to viruses, like the two remaining nodes and all the code

  • Re-allowed older sims (pre 0.6a15) to be loaded (but won't load perfectly, and no species data will be preserved)

  • If paused or in menu, real-time autosave will be delayed by a minute

  • Default pellet on death removed from user settings (wasn't useful) now is 1

  • Add Shade settings moved to scenario settings and removed from user settings

  • Updated expanded brain panel and polished it

  • Updated tooltips for a few settings (mainly limit, cap, minimum) so it's clearer which takes priority

Fixes

  • Fix to species count logging function

  • Fix to pheromones showing up even at 0 strength

  • Fixed Internals preview tooltips in Biology Panel for different screen sizes

  • Fixed issue with zone sizing (absolute sizing) when changing sim size

  • Fixed issue with updating bibite brain that had connections to removed neurons

  • Fix to the brain updater to guarantee preserved constant replacement

  • Fix to a few UI scaling settings

  • Fix to virgin bibite spawner logic

  • Fixed Bug where bibites could die multiple times (and spawn more meat)

  • Fixed older recorded Species not having their brain correctly updated

  • Whole lot of typos corrected