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Cloud Hyper HD Texture Pack Released!
Download:https://www.nexusmods.com/finalfantasy7remake/mods/1334 Cloud was a lot more challenging than I thought he would be, but in different ways than Tifa was. However, I think the texture pack came out well. For the shoulder pad, instead of recreating it exactly, I tried to give it the same mate
Apr 22, 2023 0
Cloud Hyper HD Texture Pack WIP6
I discovered a texture bug with Cloud's eyelashes actually while capturing screenshots and footage which took a bit to resolve, but it's now been corrected and the video is coming along smoothly. Here's are two noteworthy comparisons in the video I find interesting currently.
Apr 21, 2023 0 4
Cloud Hyper HD Texture Pack WIP5
I've just completed bug testing and I'm now beginning to capture photos and video to showcase the mod. Since Cloud's color fluctuates a bit even in Remake, I decided to give Cloud Hyper HD 3 color options, just affecting his shirt, pants, and boots. I'm curious if the high-res version of Cloud in th
Apr 18, 2023 0 1
Cloud Hyper HD Texture Pack WIP4
Good progress on the stitches and fabrics so far. It's a subtle change but I'm trying to align him more with his high-res renders, like in the game's pause menu. His shoulder pad and general color scheme are pretty dissimilar from his game model. But I'd also like to find somewhat of a middle-ground
Apr 14, 2023 0 4
Cloud Hyper HD Texture Pack WIP3
Current progress on Cloud's metal wrist things as a result of the high-poly mesh baking. Matching the amount of metal wear is actually pretty fun, and the added contrast between the screw metal and the band metal I think helps give it some pop. Additionally, the exported in-game textures should look
Apr 14, 2023 0 1
Cloud Hyper HD WIP2
More progress on Cloud's high poly mesh recreations. I believe I won't need to do this for 100% of Cloud's meshes, but only just the metal and hard surfaces that could really benefit from the additional data these provide. The rest of the organic surfaces, like the leather, I think will mostly benef
Apr 12, 2023 0 1
Cloud Hyper HD WIP1
Cloud might be a little more difficult than I thought. In order to give him the highest quality textures possible (without having Square's original high res files), I'll have to make my own high-res meshes to bake new normals and curvature maps from to be used for texturing. The hard-surfaces he has
Apr 12, 2023 0 1

