KKSunshine R1.2 Released
FOR EARLY ADAPTERS, INSTABILITY GUARANTEED!
Wait for R2 if stability is important!
Changelog:
https://betterpaste.me/?4bcfe52ec75aba55#fsYe1KReFvAc4XGNUt7tB7M7XVoC1ogn6h4AwJAgTkn
Patreon-only download: https://www.patreon.com/posts/new-patreon-only-34099224
Links: https://dl.betterrepack.com/public/
Comments (12)
What would you recommend. KK Repack or KK Party + your mod pack? Does Party have any advantage? And do you guys have any idea where I can find the official KK characters from the DLCs? There were some girls I want to see.
KK repack. KKP is a subpar version in comparison.
is better repack required for sideloader mods to work? only problem i have is that my old KK cards dont load properly on sunshine like random accessories on the head and unloaded faces. Any help is much appreciated. all the sideload mods are updated on KKmanager but cards still not working
support for loading modded cards from KK is still kinda lackluster. There are plugin updates coming though that's supposed to improve the conversion for modded cards, so guessing that will be sorted by the time R2 releases, or earlier.
how do you run the mods? I tried pressing everything to run the cheat tool but nothing works
cheat tools are spawned by pressing the Pause/Break key
Are there any plans to clean up the sideloader of the duplicate mods it has? Now with “same guid” option it should be easier.
Yes, I'm going through the modpack. Spare the Bleeding edge ofc, that is my working folder so that is and will always be a mess
does this version run on Unity now?
what now? koikatsu and koikatsu sunshine have always run on unity
Have you heard if animation loader or bp will be ported over? just curious as those are my two go to mods.
A lot of mods are being worked on. I cannot talk on behalf of the creators of individual mods, but the majority of koikatsu plugins are being worked on for KKS it seems.
