Weekly devlog: Inventory, trade and craft.
Hello there.
Work on the Path of Lust rebuild continues. I've completely reworked the early versions of the inventory, trading, and crafting systems. Yes, you didn't see them in the previous demos of the game, simply because all the systems weren't fully developed and didn't function properly at the time. Now everything is working, and all that's left is to give them a nice-looking UI, because right now, all these are just ugly working prototypes :)
A couple of screenshots. The character and trader inventory windows.
The crafting window.
As you may recall, Shana's ship is the player's hub, where, among other things, you can store items from your inventory in a warehouse or take them with you. The warehouse is also implemented.
Soon, everything will look beautiful, and I'll demonstrate how all the systems work in a short video.
Stay in touch.
