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December 14, 2016

DevBlog - 2017

About 6 months ago, I set up a High Level vote. Only $10+ Patrons could vote on it. It was to determine the development direction of SuperPowered. 

The options were:

 School Full Development - This means all characters and school functions developed fully, with support locations such as Logistics Division, The Initiative, and Globex only added in as temporary locations to be fully implimented later. This option would take the longest amount of time.

 School Quick Development - This would have the school functions such as class, and jobs added in along with required characters such as Principal Larson. The rest of the school characters would be added in later. While all the support locations such as Logistics Division, The Initiative, and Globex would get quick development, and be fully implimented later. 

 Support sites - This would have the support locations such as the Initiative, the Logistics Division, and Globex to be developed in full first, along with required characters for thos locations, and the school would be added in later. This option would take the least amount of time.


School Full Development won the vote by a landslide. Which is why the game still hasn't really focused much on the Super Powered aspects of the game, and is more of a dating Sim with superpowers. I'm not complaining mind you. The people have spoken, and I was gonna develop everything anyway. The vote was just a measure of how I was going to go about it.


I got a request for a design plan, and I've been planning on posting one online for a while. Now understand, that the current plan is based off of current development time frames. It's looking like I'll have the Rendering Workstation around March, so when that happens, you'll see a somewhat faster dev plan with possibly one and a half characters introduced each character update, and more functions being added each function update.    Now understand, that the current plan is based off of current development time frames.  Also keep in mind that this is a living document, which means it's subject to changes. Finally, the floating additions section is meant to be added in when there is time. A lot of them will be rewards that are voted on as new milestones.  Now understand, that the current plan is based off of current development time frames.  Yes...I've said that three times now to make sure it registers with you. My time frames will speed up thanks to staff and better equipment. This plan does not reflect those advances.


Development Plan for 2017

0.12.00  (will start at the end of this year and be completed in Jan.)

  • - Character Allie

  •  - Sophie Events


0.13.00 

  • - Larson Part 2

  • - School Library Study

  • - Intro Part 3

  • - Temporary Initiative Location

  • - Basic Initiative Training


0.14.00 

  • - Character Sandra


0.15.00 

  • - Charater Sister part 1

  • - Demerits

  • - Public Masterbation Flaw

  • - Rent

  • - Advanced Initiative Training


0.16.00 

  • - Character Denise


0.17.00 

  • - Charater Sister part 2

  • - Initiative Public Ops

  • - Basic Combat

  •  - Power: Armor of Terra


0.18.00 

  • - Character Mary


0.19.00

  • - Charater Sister part 3

  • - Power: Telekenisis

  • - Power: Mercurial Speed

  • - Rank 3 School Jobs


0.20.00 

  • - Character Nikki, Terri, or Chelsea (needs a vote)


0.21.00 

  • - Character Danni part 1

  • - Power: Herculean Might


0.22.00 

  • - Next school character


0.23.00 

  • - Charater Danni part 2

  • - Initiative Trainee Ops


0.24.00 

  • - Last school character  (This should finish Project School: Pop )


Floating additions 

  • - Fetishes

  • - Additional Coercion scenes

  • - Retro-fitting Kelly and Samantha with the new Library location

  • - Fully implimented Initiative Building (characters not included)

  • - Fully implimented Logistics Division Building (characters not included)

  • - Fully implimented Globex Building (characters not included)

  • - Fully implimented Coffee Shop (characters not included)

Comments (16)

j
jack meo · December 17, 2016

Scenes with Samantha to date have her with top on. It would be great to have frontal and topless for upcoming added scene. Flowing creampies and some x-ray of internals would be awesome! Keep up great work!!!

E
EthanEverhart · December 15, 2016

Just wanted to say that you are by far one of my favorite patreons on here. You keep us regularly updated on what's going on, you have a firm grasp on what you can feasibly accomplish given the time frame, and you never promise what you can't deliver on. Bravo

G
Gerard Colin · December 15, 2016

Hi there. Just a question concerning the importance of each characters. If I am getting this correctly, there is at this time a major character (mom), some minor ones (girls at school) and some incidental types (nurse, Sophie and the like). Where do Larson and Sister fall in these categories? (I noticed both are divided in several parts).

N
Night City Productions · December 15, 2016

Larson and Sister are Major characters. Sister because she can use up one of your 3 starting perks, and Larson because you have to deal with her, early on if you want to stay in the Initiative.

M
Magics&Mundane · December 15, 2016

If i may so bold and daring enough to open my mouth, currently there doesn seem to be a way to 'fail' in the game nor does it seem to have much 'game play' since no bad ending seems to have been made nor any game flow regulations beside characters mood/money/stats experience, right now public and non public can 'cheat' a lot not caring about mentality or grades, i've been down to 8 in grades and 0 in mental, nothing bad happend, while i think this game got tons x tons of potentials to turn into an awesome game, engine doesn really matter in itself because graphics of characters and area's, the game idea itself is very high level done so far. But the way the game is going and made i can say. Without a 'bad ending' and without having much game 'flow' it isn much of a 'game', i don't mean to say i think the game has to have an 'good ending' or time play to ending or something, i think being able to play x ammount of time is beyond great though, but without being able to 'fail' when stuff like bad grades ect come's up really it is'n much of a game, so if i were you right now this year first i would rather work on getting the game play itself more 'stable' intro, 'bad ending' an extra 'work place' for the player to earn better income, iniative stuff all way Advanced Initiative Training, Public Masterbation Flaw, Rent, and finaly Basic Combat. if you think about it like this, it has 'adult stuff' it has 'dating sim' and it has 'powers' developed, but the game play is very very far after compared to rest, once you get the game play 'stable' many many more public users will flock to this game like moths to fire, and with that i bet you will get more paying patreons even making this your real work, people come for the adult stuff, but they will stay forever almost for the game itself if you do this. trust me i am a true gamer boy/man i know what i am speaking of. Heck you maybe even can release an 'continue' episode game or something. who knows how the wind will blow? :)

C
Chumlord · December 15, 2016

He has stated that the endgame is to be a sorta monthly episodic release. He let the patreons decide how the development would proceed for this year and they decided to finish the school first then develop the game. This is actually a wise choice for a game this big. Take a look at the push back Something Unlimited is getting right now because the developer keeps jumping around with no clear guide line apparent of what he is completing and adding new areas without finishing the ones he started. Also this is very much his full time job and he treats it as such. The $20 patreons get almost weekly test build updates.

C
Chumlord · December 14, 2016

Well I for one can't wait. The updates to this game are the highlight of the month for me.

j
jpostel · December 14, 2016

Baal - Have you thought about using something like Trello for this? We use it at work.

O
Onslaught von die · December 14, 2016

i agree trello is a realy good system and maybe even we will get to watch along

E
EthanEverhart · December 14, 2016

If breeding Season has taught us anything, it's don't try to add more and more new content to your game until you've finished and fixed the old content.

N
Night City Productions · December 14, 2016

That's why I'm not focusing on any kind of storyline yet :)

V
Ver Greeneyes · December 14, 2016

Interesting. That's not the direction I would have chosen (I love the super powers stuff), but I appreciate you taking input from your patrons on such a big decision.

O
Ohll · December 14, 2016

Wow. I don't think enough people appreciate how much work goes into this. They seem to expect magic instead. Will you at any point "outsource" parts? I mean, I'm sure the people here can come up with some decent conversations and date scenarios for you.

N
Night City Productions · December 14, 2016

I have a paid writer, that is working on Allie's script as we speak :) He's done a lot of Mom's dialogue already.

J
Justanx · December 14, 2016

Looks good, I really enjoy this journey. I look back at your rags version, and still play it to this day. I am glad that you are semi pacing yourself to not burn out. Is there a way to bump up sister so more peole to play with at home kekeke!!! Love ya.

N
Night City Productions · December 14, 2016

I already bumped her up the list. She wasn't really planned to be added until the school was finished originally :P