Goblin Alchemist model updates
She's almost there. There's still a polish pass to do on the model and textures. Then it's onto rigging and putting her in game.
Coming up this next week I'll be working on the interior of her hut, getting all of the basic potions put together, and putting together the initial ingredient gathering for healing, stamina, and mana potions.
She still needs a name though, any suggestions?
Comments (7)
Mmm so thicc!
Thiccy McThicc
Nice, there should be a Halloween event or something. Can make characters like Thiccula, Dr Thiccenstein, Thiccenstein's Monster, the Thiccy, the Thiccback of Notre Dame, the Thicc Man. Ok, some of them need work but the idea is sound.
This looks interesting, but was wonder there any plan to implement some magic system at some point like Fable had?
A few other people have mentioned the magic system recently. There will be one. Right now the design I have is closer to Skyrim's magic rather than Fable's. But it's definitely on the "todo" list just need to find time to work on it really.
Titania
Sweet, the only thing I'd say is it's a little bit too formal. I see goblins as sort of punk / goth sort of vibe. How about something that shortens up Titania and is a bit more punk? Tyts, Tats, Toots? or something that plays of of the Tania part of the name? Tianna? Tams? Tahn? Dunno any thoughts?
