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May 8, 2026

A Peek at Work Outfits 👔 + Rewatch the Last Patreon Stream!

Hello everyone, Sonia here for my last Patreon post! The release date is getting reeeeeaaaaal close and working is definitely on our mind so that’ll be today’s subject: WORK. More specifically, work outfits!

When your Parafolks get a job, they can sometimes have special outfits that are automatically equipped when it’s time to go to work. You can also spot other Townies heading to their jobs wearing those outfits.

This post is for Patreon only. Please don’t share it, thank you! 

📺 Rewatch the Last Patreon Stream! 

Hi, it's Rina! I hope you enjoy watching (or re-watching!) the last Patreon stream from this past Tuesday 🥹We explored some new-and-improved areas around town, saw the Sunday market, and even got a stomach virus! 😓 Thank you so much for tuning in these last couple of months, it’s been my pleasure to do these streams for you all and I can’t wait to see YOUR gameplay videos about Paralives now! 🤭

⬆️🎥 See the video at the top of the post

⚠️ Note: the stream recording had some difficulty at a small point in this video, sorry for any lag in this playback!

Work Outfit Showcase

Here’s a sneak peek at some of the work outfits of our beloved Townies. As a reminder, jobs are rabbit holes, meaning you can’t control your Parafolks while they work. However, there are many gameplay features around performance at work and unlocking work perks (read more here!).

Starting with our favorite couple goals, Sofia and Jason! Sofia is a nurse, and Jason works at the gym as a trainer. Here’s what they look like as they leave their house for work:

On the left is Sofia wearing her nurse outfit, and on the right is Jason in his gym trainer clothes.

Sometimes on the job, you can’t be as expressive as you are off duty. Tragic, I know. This lovely girl group may have to dress more professionally at work, but they have the rest of the day to shine!

On the left is Monica in her store clerk uniform, in the middle is Bianca in her hairdresser look, and on the right is Rebecca in her janitor clothes.

Some townies have jobs they’re deeply passionate about, like Solene, who loves everything that’s green and works at the flower shop. Others are just working to pay the bills, like Kian, who works as a cook.

On the left is Kian in his waiter uniform at Chez Maurice, and on the right is Solene in her florist outfit at Bloom.

Now let’s take a look at the Kim household. Su-jin works as a doctor, and her younger brother as a waiter, truly a household full of essential workers!

On the left is Su-jin, a general doctor at the hospital, and on the right is her brother Heyong, who works as a waiter at La Taviola, an Italian restaurant in town.

I want to finish this post by showing you some of our lovely staff working hard in the museum! Perhaps you could apply and join the team one day?

On the left is Erica, a receptionist, in the middle is Kareem, a tour guide, and on the right is Marcus, the museum guard.

That’s it for today, thanks everyone for your attention. There’s much more to discover and I want to leave that pleasure to you, only a few weeks to wait! 

I wish you a great weekend and a lovely rest of your day!

Sonia (˶ᵔᗜᵔ˶)ノ゙

Comments (125)

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desischsarah · May 25, 2026

looks amazing

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Denise Curtis · May 22, 2026

Loving everything and can't wait for early release

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Mew Man · May 14, 2026

Will there be any setting that lets us slow down or speed up the normal flow of time? I mean the rate at which time passes at normal speed. More specifically, the length of a full in-game day?

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Caspen Black · May 14, 2026

I love that many of the uniforms show the tools they use in their work.

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Karinameows · May 13, 2026

aww I'm so excited to play in just a few days omg we have finally made it yay, it looks like a lot of fun, i will be doing so many gameplays of this amazing game on my YouTube channel on May 25th and onwards and I can't freaken wait. one thing i do hope is that there won't be that much lagging as you said you had a lot of things open while playing so all good just fingers crossed that will be fixed before released, I'm ok with it tbh but i no a lot of others will complain so i hope use can get onto that before may 25th no pressure or anything lol use are doing awesome i can see a great game in the future with paralives thankyou again for creating this game for us all to enjoy it will deffs be my cozy game. xo

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Derek Warren · May 12, 2026

The glitch with the woman walking in place is actually pretty funny! I hope that the railroad means we will get train transportation in the future! It looks like a very polished game!

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Daria Hammond · May 14, 2026

It would be so fun if eventually we could take the train to go visit other worlds!!

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Caro · May 12, 2026

I LOVE that we get "normal" careers/jobs. I don't want every character to be a world-class surgeon, a politician or a damn astronaut. I hope at some point we might even get an electrician or a plumber🥹 those could fit in quite handy with the repairing skills and all

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Toxin · May 11, 2026

also, I want my para to work at the museum so bad!

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Toxin · May 11, 2026

"everyday is a nice day in Melino" reminded me of "there is no war in Ba Sing Se" XD

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Leaf · May 11, 2026

Will paras be able to steal from the museum? (since there is a security guard)

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Vera Bjelland Hult · May 14, 2026

yess and it wouldve been funny if they could get caught

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Llunanova 72 · May 11, 2026

Al ver la playa me han dado ganas de que puedan llegar a meterse a nadar. Esta genial todo lo que tenemos para comenzar, aunque los usuarios somos bastante impacientes y querremos tener muchas cosas rápidamente: piscinas, mascotas, coches, estaciones, fiestas etc... :)

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Llunanova 72 · May 11, 2026

He empezado a ver el video y veo algunos detalles que se pueden mejorar. Ejemplo: al tocar el piano, tratar de que la mano esté encima de las teclas y que esta acción influya en el objeto (algunas teclas se hundan al tocar). Y ese detalle en muchas acciones con objetos (sujetar mejor el plato al cocinar...)

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Hagfish · May 11, 2026

having to first click the ground then choose an action on it to walk anywhere seems like more clicks then you need for a common action of just walking somewhere. is there any chance you could alter it so left-clicking the ground(or another object/para) does the first pinned action option by default, and right-clicking it brings up the menu for less commonly-used actions?

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Hagfish · May 10, 2026

do you have to click donate for each individual artifact you donate to the museum, or can you do it in batches, kind of like how animal crossing does it? (seen at 13:56)

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Hagfish · May 10, 2026

lol the accuracy of being a cook. if theres just 2 ppl in a convo, can a romantic convo option (like at 9:52) automatically target the other person in the conversation?

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Hagfish · May 10, 2026

could you please add a feature where if you accept a request from the request board and there are no more requests, then the UI window automatically closes?

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Hagfish · May 10, 2026

at 03:59 in the video, Mara's fingers are short of the piano keys. is this bc of para's variable arm length? i know this is a very minor animation bug/quirk, it just looks off to me. to be clear, i am not asking for accurate piano finger positions, i just want the paras to look like they are touching the piano keys

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Kri 100 · May 10, 2026

I really hope they will add salesman in the future because buying looks kinda weird right now like you are stealing but leaving money behind heh

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Léa Mr · May 10, 2026

Hellooo! Thank you so much for this post !!! I am super mega giga excited for the 25th ! Can’t wait to play! Also, I was wondering if, when career would be developed a bit more, we could create our own business? Like shop selling what so ever and deal with sale, inventories etc. ? Or even create different buildings that have settings such as « school », « shop », « hospital », « hostel »… ? I know it is not planned now, but would it be something that you have in mind? Thank you for all your hard work and I wish you an amazing dayyy

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ღPark Nikkiღ · May 10, 2026

It would be nice is they could take a moment to chew before going for the next bite when eating as well as when they’re having a drink

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Trin · May 10, 2026

Hello! I really enjoyed the stream, it was awesome! This might be a super late question, but will there be a way to animate the keys on the piano? It was just something I was curious about when watching🙂‍↕️

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Koops · May 10, 2026

After watching the video, I like the idea of the "New page in your story" system. But what I noticed is that there seem to be way more perks and things that benefit your Para, that make your game really easy. I'm hoping that there will also be more penalties, more bad cards and perks, to make it a bit more challenging.

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Oddface · May 10, 2026

Was just about to say this. They generally do seem to be going the cozy game route of only giving you more advantages and not pushing back on the player that much, but I don’t think it’s ideal for a life-sim. We need some bad stuff to happen to make an interesting story. Maybe each card could have a good and bad effect or picking a bad card adds an extra good card to the draft pool tomorrow, stuff like that.

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Lucas Medeiros · May 9, 2026

Have you guys showed the world map in the past? A map that shows how big the world is for now.

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Max · May 9, 2026

If you're in the discord I created a map of the town that I posted in the patrons channel 😊

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Dakota Haapala · May 9, 2026

I'm obsessed with the art style!! I'm so excited for early access <33

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Jodie Fong · May 9, 2026

It looks fun but is there any negative nighttime story cards as well?

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Leandro Martín Drudi · May 9, 2026

I’ve needed this game since the very moment it was announced. Every gameplay video I watch convinces me even more that I need it. It’s just too good, and while there are still some things to improve, I think this pause before the early access launch was an excellent decision. If what we saw is what we’re going to get, that’s already enough to make me fall in love with this game even more than I already was.

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Alyvmedis · May 9, 2026

The game looks so amazing, can't wait for the release! You put so much work, attention and love into it! Thank you so much for all your hard work 🥰🌸🍄 During the live stream, i thought of a few things that would LOVE to see in the game eventually: 1. It would be so cute if paras could hold hands and take a walk together. Like the paras in the stream when they were walking to the market together. I always missed this part in the sims, just the ability to do all the simple things together with other sims. 2. It's fun to see bad things happen around the city, like vandalised public property. It's such a cool detail about the town and life in it! Gives a bit more of a community feeling, that you have to fix objects for the good of the town. It would be cool to see more of that, to feel that you have to take of the city. Maybe even raise the problem of vandalism, sing petitions, gather other parafolks for the voluntary work / community work. 3. Would love to see paras react a bit more to one another . Like for example kid coming back home from school, giving parent a hug like in the sims2 or even an ability to pick up your kid from school by greating them with a hug, walking around the city and waving to the paras you're friends with. Small things like that would bring so much energy and life into the game! 4. Noticed one thing about npcs in the a last few live streams - townies are randomly lying on the floor to enjoy sky, but not the most appropriate parts, like next to the public bathroom doors, next to the trash bin, on the road, walking path and etc. Hahaha hopefully there is a way to fix it! PS: LOVE love museum staff uniforms with their employee cards, so freaking cute!!

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Chiara · May 9, 2026

Maybe the devs could "mark" certain areas (in front of doors/passageways, next to... trash (!)) to make it impossible to make some actions there (no lying down) I noticed that no one ever lies down in the middle of the road, so maybe it's possible to mark other areas too as "not allowed" for lying down

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lias · May 9, 2026

You cannot imagine just how excited I am to finally be able to play this month! Pray for me cause I have to fix my computer so I don't have to start playing on my laptop in the beginning 😭 Either way holy you guys sure have improved a lot! The difference between last year and those current gameplay videos is pretty big. I am positive about the development and am very proud of y'all. Delaying was definitely the right decision and I love so many of the ideas that were implemented to give some more gameplay in the beginning (especially the communit board thingies with the small quests, the bus stops and the market!). Even with the many bugs seen int he video, which I totally expected I think it looks way more polished than I expected! I never get the chance to see the Livestreams caused time difference, but I love seeing the videos so much. I also somehow love some of the current "quirks" of the gameplay (the bunching up for no reason and people laying down in random places lol) I get that those need some work but I think a little bit of weird NPC behavior is always something I treasure, it makes the game funny in odd ways. God I have so much to say and also so many questions lol. A few questions I do want to ask tho: I see some of the walls in buildinga seem to be thicker than others, it this something that is planned? (Like being able to do it ourselves in build mode) Also will there be a specific portal or maybe a channel on the discord for players to report common bugs we see? Because I think this would be super useful for everyone involved lol. I have done beta testing for many games in the past and have some experience with bug reporting in beta testing (not public, they were paid beta testing rounds) if you want I can give some tips on how to make the project smoother because I know it can be a difficult thing to manage for small teams, but also maybe you already have that planned out :) Anyways super excited. I am so glad to have been here for the journey and even though I have never been able to give much I am proud of the community for sticking with this project and for you devs for managing everything so well! It probably was never easy neither financially nor from the workload side so I think you can be very proud of your achievement. 😭 I am so sentimental damn lol

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Chiara · May 9, 2026

So... call me a bore but I don't particularly like the random woman "Narrator" face when at night the choices appear. I think it adds something of a magical/supernatural element that I personally don't want in my game. Is there a chance we can hide the face and just have the pop-up with the 3 choices to pick? If not fine, I'll live with it. Or maybe we can select a different icon? Not a face but perhaps just a neutral symbol like a "?", a book, or something else. I don't like that the feature is associated with this woman, that's just it :-D

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Anastasia Sutormina · May 9, 2026

I think this detail is actually quite interesting, I wonder what her lore is and if she's connected to the town's history

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Chiara · May 9, 2026

Random joke: I... wouldn't want to go to the restaurant where Jake works as a cook since he is practically only able to make a toast, ha ha! :-D Also apparently he often sets the kitchen on fire according to Rina? :-)

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Chiara · May 9, 2026

I've reached the end of the video. Thank you! There's really much to do in this game. Only thing, I would have liked to see the mom take care of the girl cooking the noodle food to make her feel better. I like that you added ways to heal from minor illnesses without immediately going to the hospital. Thank you, lovely video and looking forward to play the game!

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Chiara · May 9, 2026

This Storybook, can you also have "negative" developments? You pick something and then "ops! wrong choice"? Can they maybe be modded in? Just because IRL it's not that common that they gift you money or computers every day :-D

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Chiara · May 9, 2026

Another video comment: the life in the town and on the streets has really improved since the first video, congratulations. Now the townies don't just walk robotically but do things. I think, like others have said, it's still missing (but it will surely be added in the future) a bit more interaction with each other (people talking or walking together)* and maybe a bit more "background/ambient" noise, it's all very quiet (we heard a woman speak on the phone and someone exercising but not much else). Maybe traffic noises in the distance? (even though cars are not in the game yet) But the balance is tricky because you don't want it to become annoying for the player. * edit: sorry, I see they do talk together

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Chiara · May 9, 2026

It's nice that Elise spontaneously started talking with someone her age and not an adult. Was that just a random thing or a specific setting (child only talks to another child/teen if I'm not controlling them)? I think it adds to the realism because a little girl wouldn't (shouldn't) talk to a random adult. edit: maybe the child could start talking to an adult only if there's a previously established relationship/friendship/kinship with them. This is just when the Para acts autonomously, if I'm controlling the child they can speak/interact with anyone.

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Chiara · May 9, 2026

In the video, I noticed that Jake didn't have his glasses while asleep and on his pijama outfit: thanks! This is a small change but appreciated :-D I wear glasses and it was very odd seeing the Paras sleeping with them

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Chiara · May 9, 2026

Are the work outfits available in the Paramaker or do they only appear when the Para goes to work and then disappear after? For example, can I have my Para wearing the outfit even when they're off-duty? Or maybe I want to use the "doctor outfit" as a costume? Something like that. It's a silly question, but just out of curiosity.

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Chiara · May 9, 2026

Maybe it's a word play, if so ok, but the correct word in Italian is "tavola", not "taviola" (which doesn't exist) edit: it's probably just a typo in the post because I think I've spotted the place in the video and the name is "La tavola calda"?

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Aysesena Bilgic · May 9, 2026

Love the work, the outfits look amazing this game truly has a very talented team! I can see some paras still have there make up and I was wondering what else the uniform would let us keep? Such as headcoverings, hats and glasses?

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Anastasia Sutormina · May 9, 2026

I was thinking about Story books and how I’m excited to try them out and see how it affects my gameplay. I really like that the team decided to do something new and unique, it really feels refreshing and new. I hope there will also be neutral choices (maybe nothing happens can be an option?) and negative ones to add more of a challenge (e.g. maybe there was a storm and electricity will be out for the day, or a problem with shipments so the stores have bigger prices / limited choices etc.) It seems like there are already a lot of choices for upgrades and earning money and nice bonuses, so would like that one to be dependant of the player’s choice

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mazyfly · May 10, 2026

Love that idea! It'd be cool if we can decide if things like fires and power outages etc happen, for some challenge/drama

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InkyCat · May 9, 2026

this patron post was nice, i'm so ready for may 25, honestly i don't have a lot of questions, only one and it's about the optimization, i now you guys are working on it but my two main questiosn are about the new bar and the sundsy market, i'm curious to know why the gameplay seem so slow in those parts? i don't know if it's part of the video or if it actually happen in the gameplay?

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Anastasia Sutormina · May 9, 2026

I think it was a problem with the recording, because during the livestream that part was fine

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Grilf · May 9, 2026

It would be nice to add animations to the town, showing, for example, two people walking side-by-side and chatting; it would give it more life. I find that the exterior lighting doesn't reflect well inside the house; day or night, it feels like there's no ceiling or roof. The light should reflect through the windows, and the lamps don't illuminate the entire room.

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Pedro López · May 9, 2026

The foundation of paralives is already so strong! I can’t wait to see it continue to get better and better overtime! This stream has me really excited, of course like everyone else I see there’s a few things that need improvements, but man that town is beautiful I can’t wait to create my parfolks and live there! 😊 Edit: sorry Sofia but Jason is mine

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phoenix grey · May 9, 2026

I love that the shops have open/close hours, nice touch. I love the work outfits too! Can't believe we are weeks away from being able to play this game, I am beyond ready!! Great job team & I can't wait to watch this game grow over the years.

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Cynethryth · May 8, 2026

I watched this with a friend, and when the story card thing popped up overnight, we lost it. Had no idea this was a feature in the game, and it was so exciting! We also chanted MOON BOOK, MOON BOOK. XD

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Dr. Eggman · May 8, 2026

When you zoomed out and showed the wider map 🤩 OMG I'm so excited to play

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Solaris · May 8, 2026

Omg this game looks even better and so much prettier I can definitely see the improvement compared the the stream several months back 🥰😍I am so excited to finally play this game this month I can’t wait

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InkyCat · May 8, 2026

This patreon post was so good, i honestly don't have a lot of questions, only one that i wanted to ask since i saw the stream last tuesday, it's a especific reason for the lag in the sunday market? i mean i know you can work in optimizations these day because basically you just have to tweak and pulish some gameplay features you have, but i'm really interetsing in know about the optimization, no pressure just curious

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María José Torres Guzmán · May 8, 2026

Hi! At what time will the launch be available? From 00:00 on the 25th?

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Chubuk · May 10, 2026

Paralives will come out at 10 am ET

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Zekai Sonoglu · May 8, 2026

Bravo Paralives Team. You created a great game❤️

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Noeba · May 8, 2026

Love the work outfits and the town is so so gorgeous. Sad about the cafe but the new Storynook is a gorgeous build!

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Jessica Wolfman · May 8, 2026

The outfits are great, and Solene's pose makes her so adorable!

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FinFan 83 · May 8, 2026

Oh wow what a nice stream. Love the fact that there is this reset of needs at night, and that you receive these opportunities for the next day in form of card packs or a one-time event, makes the night something more meaningfull than just a time to skip forward cause you can't play. Also the fact that there are various perks attached to everything the Paras do, gain a level, get acquainted with someone, work on something - it all leaves a mark either on the mood or on the skills or the progress bars. It's so refreshing and encouraging to perform actions in the community and in the environment. Also the house is unvelivably cute and utilitarian at the same time, just the right size not to be cluttered or making Para stuck, but not oversized empty rooms without character either.

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Just me · May 8, 2026

Overall it looks good the town really nice! I feel like it’s missing animation of open closet, interaction with furnitures (like the sims 2)… and of course cars (even just for town at the time)

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sourmilk · May 8, 2026

it’s still early access, they will release those features during EA with players’ feedback

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Deja Andrews · May 8, 2026

It can't just be me right when I see the game lagging out during the stream? I feel it definitely could be discord but hopefully it doesn't lag this much on release

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sourmilk · May 8, 2026

she mentions the lag and that they’re trying to optimise it + the post mentions that there were some issues during the stream

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Rodrigo Escribano · May 8, 2026

I'm a bit concerned about performance, I hope it's just Discord not helping. Otherwise, I'd love for the nightly cards to be randomized and to be possibly negative! Imagine getting a card that says "someone will cheat on their partner" or "Sebastian had nightmares about failing next day's exam". So many storytelling possibilities.

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Llunanova 72 · May 11, 2026

Ohhh si, me sorprendieron las tarjetas nocturnas, es un gran detalle

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Sage · May 8, 2026

Regarding the together cards is there any possibility that the paras will be able to pick them autonomously, just to see what chaos they'll get up to without the player's input. I also noticed that some of the animations could be a bit more seamless when transitioning like with the cooking

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ADRIEL · May 8, 2026

There could be an interview system, before starting a career, for more immersion, like the interviewer calling the person and asking questions.

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Olive · May 8, 2026

Question regarding loading the lots, what about when people make custom builds? Will those standin shells be automatically created based on the appearance? And regarding sleeping: will there be a way to "claim" or set which Para will and will not sleep in which bed, and have you ever considered something like an alarm clock that will make a Para sleep until a certain time, and save for like, needs failure/fire/etc won't wake up even if energy is full?

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Cynethryth · May 8, 2026

I believe the answer to your first question is yes. The pre-made lots were all created with the same tools the players would use, so it only stands to reason that sort of thing just happens automatically. Similarly to the blurry, unloaded lots in a game like TS2.

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Sara Andersson · May 8, 2026

I love the story nook, it's so cozy that i would make my para go there every night. The story book cards is sutch a nice idea, the moon book is my favorite one. I love everything about this game! I'm so exited for the early acces release!!😍

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Owanosegirl · May 8, 2026

I wonder if the doctor coat is layerable and our para can wear something else.

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Another Plumbob · May 8, 2026

YES! Time to watch the live stream! But first on the post: I really love these uniforms and most of all I love that Bianca is still here and is still a hairdresser! Remember her from the building a hair salon post!!

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Uceris · May 8, 2026

Will you be able to assign beds to each para soon or did I miss it and there was an option?

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Leelamutant · May 8, 2026

i fricking love this game so much :_)

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Anastasia Sutormina · May 8, 2026

I rewatched the stream and I was pleasantly surprised! I noticed some interesting things and can’t wait to explore the map myself 👀 I do have some questions and thoughts I wanted to point out 1) I know it's probably not the priority right now but I feel like the sky looks inconsistent next to the sea, maybe it should be lighter and have more texture, it also doesn’t feel like the sea is mirroring the sky! Also, the clouds looked a bit odd. Hope it’s going to be worked on later down the line 2) I really loved the new Storynook, but I also liked the idea of having a cup of coffee on the way to work/etc, so will the cafe still be located somewhere in the town? 3) Also, it felt like the amount of people at the night bar was pretty low, considering the para visited it at a perfect time (9-11 pm), will it be adjusted so that paras would visit this place more frequently at night time? 4) I don’t remember if it was mentioned before, but do requests have a deadline to complete them? If so, is it displayed when you take the request or in the goals menu?

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Sonia · May 8, 2026

1) You're right, we're working on a solution to fix the visuals of the sea and sky that would come in a later update 2) Yes, there's still the coffee shop Creme café to have your morning brew 3) We are working on adjusting the number of para and time where they're visiting certains lots 4) No deadline for now but that would make sense to add one for certains request, it will mostly come in a later update

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Cassity Simmer · May 8, 2026

Amazing !!!

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Psykes · May 8, 2026

I haven't watched very many videos, so this is the first time I've seen the privacy system for the game. Is it still work in progress? When there was a need to go to the bathroom and one of the Paras was already using it, I didn't notice her right away. When I did see her, from the top down, it looked like she was stuck in the floor. Then when I saw her taking a bath, it was easier to figure out what's happening (where they became invisible where their privacy would have been covered with something else, like water and most likely bubbles in the tub. So I'd also have to assume that the privacy screening is also going to be something being worked on as well. Is it going to be ready before or after Early Access launch?

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Sonia · May 8, 2026

Yes, those features are a work in progress so there's still a few issues to fix!

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Jasmin Sartison · May 8, 2026

Will we see these townies work in the buildings? I know working is a rabbithole for the played para but if our para goes to the museum will they see the staff posted here working there?

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Anastasia Sutormina · May 8, 2026

Sonia answered below that we will see them (only some of the jobs I assume) but there’s no special job related interactions just yet

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Zikamime · May 8, 2026

This looks amazing! I honestly can't wait to see my Paramate walking around in such a professional attire only to get out of work and hop back into their laid back attire X3 On another note i love how detailed the clothes are. Despite them only being mere one offs that we won't be seeing very often unless you personally see someone in these attires at their work. Great work! <3

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Gabby Elleby · May 8, 2026

Everything looks incredible, though the horizon is a tiny bit of an eyesore right now, maybe some kind of fade? could soften how sharp it looks. Other than that, this stream completely blew me away. The amount of amazing stuff shown genuinely exceeded my expectations by far, I’m almost lost for words.

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Solaris · May 8, 2026

omg we’re so close 😍🥰I am so excited

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Leelamutant · May 8, 2026

I didn't have the chance to watch the stream the other day thank u for sharing it over here i love the amount of paras walking on the streets feels so more lively and realistic and the TV sound on the background :) is the lil details

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Uceris · May 8, 2026

Wait someone correct ime if I’m wrong but is Jason the same guy maggie has a crush on or was that someone else? I think it’s pretty interesting if it is that way. Edit : omg I just remembered it wasn’t maggie it was Anisa my bad guys

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Sonia · May 8, 2026

Maggie doesn't have a crush on any parafolk canonically. If we showed her having one (very possible), it was most likely to showcase a feature

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~Cathy~ · May 8, 2026

Reading about everyone's last post makes me so sad, but I know that means we're getting closer and closer to release! These uniforms are so cool!

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yaya Sou · May 8, 2026

Ughhh! The sounds are incredible!! The game is gorgeous!! 17 days!! I love how dynamic the needs are! And I've been wondering (srry if this was already mentioned) if things will get automatically repaired after awhile? or if only the player can do somthing? PS: i think it's a bit odd that the quest cards are in red 😅 but that's just me, lol

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Anastasia Sutormina · May 8, 2026

I think it was mentioned that they will be repaired with time if no one fixes them

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Caterina O.G. · May 8, 2026

Con el entusiasmo y las ganas que tenemos de jugar se hace cortísimo el video. Es genial todo lo que se ha visto. Me encanta todo. La ropa de trabajo es preciosa!!

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GlamGecko · May 8, 2026

i wish more was shown here, im excited for the game nonetheless

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Josephin01 · May 8, 2026

I love that detail—for instance, having the name of the restaurant on the work uniforms. 🤩 I think that would be nice on nurses' or doctors' uniforms as well—or even a name badge.

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Carelle's Little Art Box · May 8, 2026

speaking of jobs, I don't remember if this was already talked about yet. But will jobs require qualifications and experiences depending on what you go for? The more qualified you are the higher the chances of getting hired and the experience can also help determining your starting pay?

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Juan · May 8, 2026

Yeah they showed that some jobs require experience. You can find the blog posts about that on their page

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Holly · May 8, 2026

Thank you for everything Sonia!! 💕 Yayyy I love getting to meet more townies! And I’m excited to see the girl group again, can’t wait to befriend them in the game! Also, this may be a silly question but I can’t remember if it’s been confirmed already or not, will the photo mode be available at launch or will it come later? Gosh I hope these next couple of weeks pass really quickly 😭 I’m so so excited 💖

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Sonia · May 8, 2026

Yes, photomode will be available for early access

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Kantu1312 · May 8, 2026

The word "taviola" has no meaning in Italian. Perhaps you meant "La Tavola"? Thanks for this last post Sonia. I love work outfits :)

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Sonia · May 8, 2026

Yes! I misspelling on my part sorry 🙇‍♀️

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Stephanie Marion · May 8, 2026

LOVEEEEEE 😍

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PixelGhost · May 8, 2026

All of the outfits looks great!! I love Solene's spirit and her enthusiasm for work! Shes adorable and super excited to see other npc wearing the outfits too! Can't wait to play eehhhhhh!!!!

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Sophie Goodman-Merel · May 8, 2026

All the town paras walking around! 😍 It brought so much to the energy of the town

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Llunanova 72 · May 11, 2026

Bueno, todavía se ven un poco "autómatas" caminando

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Petal Summers · May 8, 2026

17 days untill a MASTERPIECE is released!

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LunaStarlight123 · May 8, 2026

We're so close! I'm sososososo excited!

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d_yun · May 8, 2026

All the outfits look great🫰🏻

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ladyteruki · May 8, 2026

Hi Sonia ! Nooo, not your turn too to talk about "last post" T_T Why is it so bittersweet ? I love that this post also introduces or reintroduces some townies that had not been showcased in a while, or not at all. At least I don't remember Solene and I feel that I would ! "La Taviola" Oh it's no longer called de Nonna or something ? "When your Parafolks get a job, they can sometimes have special outfits that are automatically equipped when it’s time to go to work" But if our Paras aren't given a special outfit, it's something we can manually assign to them, correct ? Actually I have this question especially if we can mod occupations and/or rabbit holes. If I create a new job... can I associate an outfit to it ? I love the details on these outfits, with logos in some cases, and especially the tools and everything. Like the gloves in the apron's poket, the keys of the security guard uniform, or the brush in the janitor's outfit... Speaking of the janitor's outfit, is there a version without tools ? I feel like in a previous preview I saw coveralls like this, but I don't think it had tools. I love the idea that the museum employees have badges, are they like necklaces or are they fused to the shirt ? Can I give badges to a nurse for instance ? "Thank you so much for tuning in these last couple of months, it’s been my pleasure to do these streams for you all and I can’t wait to see YOUR gameplay videos about Paralives now! " Hey Rina, thanks for these streams. I always watched them a few days later because I always seemed to miss the streams themselves, but this week was the very first time I was able to attend ! Thank you so much for your streams during the last phase of development... and I look forward for the streams during the next ! (and yes, I'm going to rewatch this one too !)

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Sonia · May 8, 2026

I'll still be working on the game and available to talk from time to time on Discord! Yes, it's still called La Tavola di Nonna, I just call it la Tavola in because it's the named usedin the studio and I forgot to put the full name 😂 Yes, if the job simply requires a Casual or Formal outfit, you can set that up yourself in the Paramaker. You can absolutely create or modify outfits for jobs, even the jobs you create! Yes there's a slightly different version of the overall of the Janitor outfit without the tools. The badges is a necklaces so you can put them on other characters as well when you want to set up a new job outfit!

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Jordan Ay'che · May 8, 2026

Cannot wait!!!!!

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Becky (Tinks) · May 8, 2026

Omg the lovely paras and their uniforms!! This has made my day I’m so excited for the 25th Thankyou Sonia and dev team! 🙌🏻🫶🏻

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Sophie Goodman-Merel · May 8, 2026

The work outfits are well done! I do have a question about jobs at places that aren't rabbit holes. Like the cafe. In the gameplay trailer that para works at a coffee shop and she's inside it. Does your para still disappear or do they just become temporarily uncontrollable until their shift is over? Do they reappear outside the rabbit hole when their shift is over or do they spawn back home?

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Sonia · May 8, 2026

Your parafolk can appear only at the creme cafe for now, they are not playable and will go home walking

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VesperNevermore · May 8, 2026

The work clothes look amazing! They look like things people would actually wear on the job, I love that so much! 😍 Solene looks so cute!

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Anastasia Sutormina · May 8, 2026

The outfits are so cute! I’m really excited to play the game! Best of luck to the Paradevs and don’t forget to take care of yourselves ❤️ Quick question, are the museum staff clothes only for aesthetic for now or will we be able to see and interact with them in the museum?

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Sonia · May 8, 2026

You can see and interact with the Paras working in the museum (and other workplaces), but there's no special interaction related to their job for the moment

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Sarah Clarke · May 8, 2026

Cant wait 16 days to go let's party

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Azure · May 8, 2026

Solene is school a diva

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Judi Dielman · May 8, 2026

It’s almost out! 🥰

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Stewby · May 8, 2026

doctors and nurses are a separate career line?? love the uniforms - can we alter them in any way like the colours??

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Kristen Wright · May 8, 2026

I believe they have a promotion system within the careers. It's probably just one of the jobs before promoting to a doctor ☺️

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Leelamutant · May 8, 2026

Morning first comment😎 good job lovely paralives team cant wait 17 more days 🤗🤗🤗❤️

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Sláine Sheils · May 8, 2026

So excited 😊 🤗

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Tilda Nilsson · May 8, 2026

SOOOOON