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Working working, and more working
Hello, it's been a while since the last update. There's not much to say other than the fact that I've been making good progress on the development of Rainy Season (and I'm really hoping to get back to Inaka project soon, I'm so homesick from sunny environments). I also plan on getting beta testers s
Nov 12, 2019 0
Inaka Project demo available for download
Hey hey. I had a really bad idea, to make Inaka project downloadable. Before you do so, please read the disclaimers. Performance issues! Not a lot of optimization is done. It's an export of exactly what I run in my Unreal editor and you will need a decent computer to run it. Everything is broken and
Aug 2, 2019 0 1
3D assets for download
Edit: zip file contained the wrong files. Please redownload it! Hello! I'm chipping away at Rainy season and it's playable to finish. I still have a lot of work, adding more interactables, performance optimization, and character animation. I don't know if I should do devblogs since it would spoil th
Jul 9, 2019 0 51
Stylized Tree tutorial
Welcome to the blog post where I reveal the biggest secret of how I set up my foliage. I'm partly kidding because it's actually quite simple, it's not really a secret and it's relatively easy to replicate. For this tutorial we will use Blender and Unreal Engine. Mesh setup To make the tutorial 100%
Jun 19, 2019 0 15
Tsuyu no Hi/Rainy Season announcement
A smaller project, Tsuyu no Hi/Rainy Season is up on Steam for wishlists! https://store.steampowered.com/app/1094420/Rainy_Season/ It's been in development alongside Inaka Project for a while, but Tusyu will be a very short, less than 1 hour mini story. The goal is to finish a more managable project
Jun 6, 2019 0 1
An actual update on the progress of development
I'm planning to take a long break this month due to burnout from school and overworking, leaving me in relatively poor health condition but before I go I'd like to showcase what stage the game is at right now. Gameplay The gameplay is functional...I say this because bad things happen when artists tr
May 4, 2019 0 82
Stylized water tutorial
There are a lot of ways to do water. It's one of the more diverse shaders in UE4 in terms of approach and there are countless tutorials on them. My water setup is pretty basic but I hope you find something interesting. Reference Let's begin by understanding how water can be represented. I think it's
Apr 17, 2019 0 24
High res screenshots part 2
If you haven't seen it yet, I have a poll up for what game dev tutorial you would like to see https://twitter.com/Inasa_Fujio/status/1116007640704921600 I'm planning to do all 3 and prioritize them by popularity. I really want to get the tutorial right and it will take time producing, so here are mo
Apr 12, 2019 0 22
High res screenshots
Grab high res screenshots with the links below!
Mar 19, 2019 0 13
Cooling down and to all Patrons
It has been a very humbling time for me. Things have been hectic and I spent lots of time thinking about my project. To put things into context, I was sitting at around 100 followers for a year. Things were calm, I had no pressure, and I was thankful for everyone that supported me. Within a week, I
Mar 7, 2019 0 2
✿ F.A.Q ✿
What is the game called? It currently does not have a name, but my game project file is called Inaka Project, so that's what we'll call it for now. What is the game about? It is about a post officer traveling the countryside of Japan delivering letters and talking to the locals. You will go through
Mar 6, 2019 0 1
Patreon
I wish things didn't happen so suddenly. Now I'm frantically settings things up. I hope to get proper rewards when i get time. Feel free to follow this page in the meanwhile. Thank you all for the kind words, I am overwhelmed ;o;
Feb 28, 2019 0 1

