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Trixel Creative

@TrixelCreative
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Inside Restitched Development (+ Team Q&A)
Welcome to Inside Restitched, where we will walk you through some of the deeper areas of creating Restitched - including all-new photos of us working on the game in-engine, insight into internal discussions, scrapped ideas, how the team sees the game, and our plans for the future. There's a lot to c
Oct 21, 2024 0 37
Restitched: Developer Diary | Optimizing Graphics
Welcome to a new Developer Diary! This time around we'll be diving into the game's graphics settings and touching on how we optimize art for performance. Sound like your cup of tea? Grab the biscuits, and we'll dive right in! Graphics Presets Restitched currently offers various graphics settings, su
Mar 15, 2023 0 14
Restitched: Dev Diary | Animation
Welcome back to yet another Dev Diary! This time we’ll be shedding light on the animations of Restitched, and the lovely animators behind them. Good animation is often the cornerstone of enjoyable gameplay. We don't always realize it, but the way we perceive movement is changed by the quality and re
Jan 18, 2023 0 12
Restitched: Dev Diary | Team Interview #3
Welcome back to another Team Interview Dev Diary! This time, we're joined by Project Lead Halston, Lead Writer Billy, Lead Programmer Michael, Artist Daniel, Animator Luke, and 3D Modelers Kyran and Matt. This is the third Team Interview in the series. You can read #1 and #2 here and here respective
Nov 22, 2022 0 19
Restitched: Dev Diary | Level Backgrounds #2
Welcome back to another Developer Diary! We previously looked over the creation process for the Rolling Acres, default Build Mode, and Retro Synthwave backgrounds in Level Backgrounds #1. Well, we've created a few new backgrounds since then: Haddock Harbour, The Attic, and The Moon - and we'll be go
Oct 20, 2022 0 34
Restitched: Dev Diary | Illustrating Icons
Restitched currently has 180+ icons designed for the game. In order to stay true to our branding, we have a few guidelines to follow to ensure the icons are harmonious with each other. While not all icons may be used in the game, we do like to prepare many common designs so that they may fit multipl
Sep 20, 2022 0 13
Restitched: Dev Diary | Needle 'n Thread
Hello, and welcome back to another Restitched: Developer Diary! With the premiere of the Restitched Teaser Trailer (which you can watch here) came some exciting new unveiled features! One of which is the Needle 'n Thread. The journey to getting the Needle 'n Thread from concept to realization is a l
Aug 20, 2022 0 36
Restitched: Dev Diary | Reveal Trailer
Welcome back to another Developer Diary! This time, we'll be shining a light on the months of planning and development that took place in order to post our phenomenal Reveal Trailer for Restitched. Not seen the trailer yet? You can watch it here! Trailer Discussions Talks of a trailer were brought u
Jul 20, 2022 0 29
Restitched: Dev Diary | Brand Design
Hello, and welcome to an all-new Developer Diary! This time we'll be discussing several of our graphic design goals and guidelines for creating Restitched's signature branding. Initial Goals and Ideas When setting about what Restitched would look like for its branding, we knew that we wanted to make
Jun 20, 2022 0 22
Restitched: Dev Diary | First Steps
Hello, and welcome to a new Developer Diary! A bit of a different feature this month, as we'll be taking a look back at some of the very earliest concepts from the first months of Restitched from January to March of 2020. We'll be looking at settings, concepts for the main character, scrapped UI, co
May 31, 2022 0 27
Restitched: Dev Diary | Team Workflow
Hey everyone! Welcome back to another Restitched: Dev Diary! This month we'll be looking over our development processes for Restitched - what tools we use, how we use them, and more! Our Platforms & Team Portal We use a variety of platforms for our development on Restitched. We host most of our asse
Mar 20, 2022 0 11
Restitched: Dev Diary | Asset Import #1
Welcome back to another Developer Diary! In this post, we'll be discussing our internal process for importing assets into Restitched. Those of you who enjoy the backend/technical side of development may find this to be an interesting process! This was originally going to be one long post, but after
Feb 20, 2022 0 13
Restitched: Dev Diary | Team Interview #2
Welcome to another Developer Diary! In this feature, we'll be interviewing our team members with several questions regarding development and wellbeing! Let's get started, shall we? For those that have been with us since May, do you feel like you have learned anything since the last Team Interview De
Dec 20, 2021 0 13
Restitched: Dev Diary | Cosmetic Creation
Welcome to another Developer Diary! In this article, we'll be giving you an in-depth look into the creation process behind Stuffy's expansive wardrobe! Stuffy's customization options are a major pillar of Restitched. We know how important it is for users to create a character and express themselves
Nov 20, 2021 0 24
Restitched: Dev Diary | Crafting Cpt. Stuffy
Hello, and welcome to another Developer Diary! In this feature, we'll be exploring the process of turning 'The Grandiose Tales of Cpt. Stuffy' from concept to comic! There had been murmurs among the Project Leads for a Restitched comic for a while, but with everyone on the team being so busy with th
Oct 21, 2021 0 30
Choose a Restitched: Dev Diary Post to Unlock!
In order to celebrate the one year anniversary of trixel+, we'll be unlocking a Restitched: Dev Diary for the public! The best part? It's up to you to decide which one we post publicly! The Voting List Includes: Team Interview This Dev Diary offers an intimate and personal look into the development
Oct 11, 2021 0 1
Restitched: Dev Diary | The Craftbook
The Craftbook is the central user interface (UI) for Restitched. It will follow you through both regular gameplay and level creation. It serves as the very spacious inventory for our plush friend Stuffy - with the ability to hold loads of assets for both dress-up and world-building! Creating the Cra
Sep 15, 2021 0 11
Restitched: Dev Diary | Restitching Stuffy
Hello! Welcome to another Developer Diary for Restitched! In this feature, we'll be exploring the several redesigns that Stuffy has gone through since their initial reveal in 2020. Stuffy isn't just the face of Restitched - they are Restitched. They're your gateway into the charming and childlike es
Aug 31, 2021 0 17
Restitched: Dev Diary | Key Art
This month's developer diary will explore the interesting design process behind the official Restitched cover artwork, or otherwise known as 'key art'! The Restitched key art was months in the making, spanning all the way back to 2020 when the initial concepts were made. From idea to sketch, concept
Jul 14, 2021 0 20
Restitched: Dev Diary | Team Interview #1
For this unique Dev Diary, we've asked the developers of Restitched themselves several questions about their time on the project so far! Getting right into things, we first asked the devs what their favourite part about working on Restitched is: The best part about working on Restitched is watching
May 30, 2021 0 4
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Choose a Restitched: Dev Diary Post to Unlock!
With a rapidly evolving library of trixel+ Restitched: Dev Diary posts, there's plenty to share... So we've decided to unlock one of these posts for everyone to enjoy, and it's up to you to decide which one we post publicly! The Voting List Includes: Level Backgrounds take a peek into prop and backg
May 1, 2021 0 1
Restitched: Dev Diary | Level Backgrounds #1
Update: You can now read Level Backgrounds #2! This month brings an interesting Dev Diary to the table. We're going to peek behind the curtain and explore the creation of level backgrounds, which is one of the more interesting design processes in Restitched (and game development in general)! Through
Apr 14, 2021 0 25
Restitched: Dev Diary | Why Restitched?
Whether you've been with us for a while or you're new to the Trixel Creative sphere, you might have wondered - why did we choose to create Restitched? Well, that's exactly what we'll be exploring in this post as we take a look into our history as a team and the events that helped to lead us to where
Mar 19, 2021 0 6
Restitched: Dev Diary | Designing Stamps
Stamps, stamps, stamps! They're the little things you put on mail envelopes or the ink-based cartridges that you see office workers slam on papers. You may know them from their signature "APPROVED" and "DENIED" marks, or you may be most familiar with the ones you get from a local post office for mai
Dec 17, 2020 0 10
Restitched: Dev Diary | Stitching Stuffy (Old)
Stuffy was created as a true labor of love, and is the result of our team's desire to make something unique and adorable. After many brainstorming sessions and team chats, we've settled on the idea of a teddy bear protagonist. We felt this to be a natural choice, as teddy bears can also be dressed u
Nov 16, 2020 0 23
Restitched: Dev Diary | Logo Evolution
Throughout the development of the Restitched branding, the now-familiar logo was once completely different! In this post, we will explore the evolution of the logo from conceptualization to the final product, and explain the reasoning behind its key features and changes. These designs are the produc
Oct 12, 2020 0 20