April 13, 2026
Dev Video: Level Object Hiding
We've improved the hiding feature to work on all objects and their connected children prefabs (eg, a palm tree's trunk is separate from the leaves, but now both get hidden).
This feature makes it easy to hide assets in the level editor so you can work on things behind them. A small feature, but a very handy one!
We've also added a prompt to let you know when one or more objects are hidden, and how to unhide them all at once:
Comments (3)
J
Jamie Quinn · April 13, 2026
I was never that good at the creative mode in LBP, but this system looks so intuitive to use!
F
Fluttercute · April 13, 2026
Very useful tool. Reminiscent of other very helpful artist tools.
N
Nenananas 🍍 · April 13, 2026
Trixel be cookin'
