Patron Perk: A view into the process
This month we'll be giving the "Partner" patrons a bit of a view into the process Mortze uses in making images for our games. He frequently experiments with various imaging technologies, and has recently been spending time comparing the pros and cons of 3Delight (the renderer he used for DwE and RfJ) to a new technology called "iRay." We'll give you a few pictures showing the results. Don't worry, there will be nudity...
Mortze is currently working on a solo project (Pandora part II), but the next game we'll do together is "Finding Miranda," staring the Miranda you met in the bookstore in RfJ (you might have also seen her in another scene if you were really perceptive). In the game, you'll be playing Lucas. The picture above shows the current look for the two of them. The April perk will also contain a character study we did as we tried to decide what Lucas should look like. (Don't worry, no nudity there...)
I'll send the images out a few days into April, after the declines have been sorted out. For anyone who joined us in March, I'll also send the previous perks, including March's short story, "Dreaming with Elsa: Learning to Fly."
Tlaero
Comments (9)
Sorry, was out of town over the weekend. I'll post something about May in a bit. --Tlaero
Any perks news for May?
K, took me awhile to respond but I think the hair and eyes look more realistic in iRay but I prefer the colours and visibility of the image in the non-iRay sample.
DwE took 5 months and RfJ took 6. It's hard to say how long Miranda will take, but I wouldn't expect it until around September/October. --Tlaero
More or less when will "finding miranda" be done ?
The iRay renderings are quite nice -- when affordability permits, this would be a great direction to take.
Is this where you'd like us to comment on the iRay image comparison?
Yes, this is a good place for that discussion.
Looks great. Really looking forward to se more of Miranda. Really liked her in RFJ and she was in the background of dreaming with Elsa right?
