Let's do an AMA
It's been a while since we've done an AMA. Ask me anything you'd like. I won't be offended. If I can't answer a question, I'll tell you why.
This is open to everyone--patrons, free access, etc. You can ask your questions by replying to this thread, or sending a Patreon direct message, or replying to the thread on discord, or sending me a direct message on discord.
I'll collect up the questions from all around and post responses when I have enough. We'll keep this going until we run out of questions.
Tlaero
Comments (17)
Your older games was very dificult. It took days to reach one final and a little lest the other. Not to mention the secret ending (without a tutorial i would never reach Christine's). I realy apreciated this dificult, and feel like it is lost. It diferenciated your games from mayority. There is some reason for it?
Last question from me! Each of your character's have a distinct personality. How do you keep the characters consistent with the story you want to tell? Or do you have your story mapped out already and the characters perform consistently within the framework of the story? Let me know if my question is confusing!
Did you use an alias when writing your non-erotic sci-fi novels? Just a yes or no answer is sufficient. Keeping anonymity is important.
I have always liked the score keeping, such as was used with 'Redemption for Jessika' (I think, my memory may be faulty though). It lets the author tell the story that they want to tell, and insures the players explore the paths to get there. With long games and limited time, the signposts and scorekeeping help guide the players through the game efficiently. Could you put scores back into some of your future games perhaps as an option for players like me? I really am most interested in experiencing the story that you want to tell.
This is a curiosity question and a simple Yes or No would be fine. Are you of Asian descent Tlaero?
I loved your answer to my first question! Now that you say it, I can totally see how the games have evolved from just meeting the girls from Date ArianeB games. My follow up question is now that you feel like you can tell more stories, whose style of writing or type of content do you take inspiration from to then create your own universe? :)
I’ll go ahead and ask multiple questions: 1. Since Tara is your avatar, how does it feel to see her on screen in sometimes quite revealing or explicit situations? Is there, or can there be, a clear disconnect between Tlaero and Tara? 2. With original Tara’s Rules being effectively gone by now, are there any new Tara’s Rules? A version 2.0, if you will? Besides, I presume, you having a final veto power. 3. When it comes to Tara, who comes with more ideas for pictures with her? Do you have an idea for a picture that you are keeping to yourself as sort of "magnum opus"? The ultimate Tara depiction?
Is making AVNs still a viable financial option for you or do you feel like you have to get out of it sooner or later?
Similar to Prowl's question: I ended DwE with Jason and Elsa in a strong relationship, yet the later games have them strained.. Are you bored with the older games, or do you have a plan? Because I'm seeing a disturbing trend here. I will have a happier question if I think of it
Who are your favorite gaming love interests (from adult games or other genres — feel free to name anyone you’d like)? Also, are there any creative “bucket list” challenges you’d like to try to accomplish? (As a personal example, I’d like to try to write a threesome scene someday.)
Are there any plans to ever make the 2nd Pandora game? I've been hoping to see that one for a long time.
YES 😛!!!
I have followed your games from way back when they were HTML games like Redemption for Jessika. The question for you is how do you think adult story telling genre has evolved over the years for you as a content creator?
Ooo, good one.
Shoo... Give me some time to think 😅... all these years and I have nothing 😂.
what is the hardest language to code video games in?
I First discovered your games back in 2018 and of those early projects I enjoyed Getting to Know Christine the most. However I always felt Coming to Grips with Christine really fell short as a follow up. Felt like the attitude and energy toward the project completely changed and it took almost everything that made GtKC fun, wild and exciting out of it. Instead giving us a much more bleak and negative outlook in many ways. My question is about the reasoning behind this? I almost felt like you had had a dislike for the Christine arc and just wanted to end it or write it off. Taking the wild and free nature or how their relationship started and grounding it.
