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YM2151 Accuracy/HDMI Effects
(español abajo) I started on FPGA retro developments with a Yamaha YM2151 module: the most important chip for arcade games. I made hundreds of measurements, and I designed the FPGA counterpart -JT51- to match those measurements. But there were two things I couldn't measure: the noise channel and the
Feb 12, 2021 0 11
Double Dragon Public Release MiST(er) and SiDi
(español abajo) If you have to spend more time at home in the next few days, as some of us, then at least kick some ass! After a long wait, here it is Double Dragon! Finally open to the public. Files are in jtbin, just run the the update script in MiSTer to get them. Sorry for the long wait. Initial
Mar 17, 2020 0 1
Double Dragon Beta for MiST(er)
(español abajo) After three weeks of intense work, here it is for your enjoyment: Double Dragon! The core follows the original schematics, which I eventually found, and there are no compromises regarding accuracy. The only point I need to check is whether the 6801 CPU core used is really cycle accur
Dec 21, 2019 0 11
JT5205: OKI MSM5205 Core Released
Tiger Road uses ADPCM recordings for the Japanese version. I needed a core for the MSM5205 ADPCM decoder and there was not anyone ready to use in the scene. I have written one and made it public here. This is an important piece of hardware because it is at the core of many arcades. Among them Double
Nov 10, 2019 0 11

