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Zanith
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0.3.8 Release Master Post - Free!
v0.4.0 Beta is available here: https://www.patreon.com/posts/33421543 Win - Lin: MEGA - MEDIAFIRE - FILESFM - LETSUPLOAD Mac: MEGA - MEDIAFIRE - FILESFM - LETSUPLOAD Android: MEGA - MEDIAFIRE - FILESFM - LETSUPLOAD Changelog: Map - self-explanatory, available in the main overlay. New group event - w
Dec 31, 2019 0 1
0.3 Development Update 23
Hey! Those of you who are following me for a while might have guessed it, but yeah, I’ve added a bit more stuff to the “really tiny” v0.3.8 update, so I need another two or three days to finish it. It should be done on Monday, with a new non-sexual group scene, new animations and a map. Yes, there’s
Dec 14, 2019 0 4
(Belated) 0.3 Development Update 22
Hey folks! Well, this went well. Somehow, a relatively minor dream event grew into a whole replayable side story with loads of new environments and two new minor characters (only one has a bit of lewd content right now, but this will change for sure). That said, v0.3.7 Alpha 2 is now live, those of
Dec 7, 2019 0 2
v0.3.7 Release Master Post
Win - Lin: MEGA - MEDIAFIRE - FILESFM - LETSUPLOAD - WORKUPLOAD Mac: MEGA - MEDIAFIRE - FILESFM - LETSUPLOAD - WORKUPLOAD Android: MEGA - MEDIAFIRE - FILESFM - LETSUPLOAD - WORKUPLOAD Changelog: Dream sci-fi side story featuring Rae and introducing new minor characters (will be expanded in future ve
Dec 7, 2019 0 1
0.3 Development Update 21
Just a little heads-up. I'm finishing the dream threesome and Rae space dream, should be able to package the alpha tomorrow if nothing blows up. Hit some bumps on the way, but there are more than 3 minutes of new animations in 18 loops in the threesome scene alone now. Yeah, I still can't stop the f
Nov 29, 2019 0
0.3 Development Update 20
Hey folks! Work continues, next release is going to contain a couple of new scenes and some improvements on the older scenes, mostly Rae's. Not too many things, but I think you'll like the new scenes. Many cool animations (zero-g kissing and more!), I think I have about 8 rendered already, and at le
Nov 22, 2019 0 2
v0.3.6 Release Master Post - Public! + hotfix 1
Win - Lin: MEGA - MEDIAFIRE - FILESFM - WORKUPLOAD - DROPMEFILES Mac: MEGA - MEDIAFIRE - FILESFM - WORKUPLOAD - DROPMEFILES Android: MEGA - MEDIAFIRE - FILESFM - WORKUPLOAD - DROPMEFILES HF1 PATCH ONLY: MEGA 0.3.7 Alpha downloads: https://www.patreon.com/posts/31982824 Changelog: 1 new group event 2
Nov 14, 2019 0 1
0.3 Development Update 19
Hey everyone! Weekly report: was doing stuff, some of the stuff is done now! Rough plan was to do 4 new events with some minor talk events thrown in to support those. I’ve finished two so far, and another two are mostly done, but I made a couple of mistakes and really hate how those turned out, so w
Nov 8, 2019 0 2
0.3 Development Update 18
Hey folks! This week, I’ve been mostly finishing the alpha, doing the custom CGs and making code changes. What’s really cool is that the android version seems to be working, chances are, I’ll be able to release it along with the beta tomorrow! Please don’t expect it to work flawlessly yet, but it sh
Nov 1, 2019 0
v0.3.5 Release Master Post - Public release
Note: v0.3.6 Alpha is now available at https://www.patreon.com/posts/31564340 The release is now public! Please note that Android build might be very unstable, please report any and all issues you encounter. PC: MEGA - LETSUPLOAD - MEDIAFIRE - WORKUPLOAD - DROPMEFILES MAC: MEGA - LETSUPLOAD - MEDIAF
Oct 26, 2019 0 1
0.3 Development Update 17
Hey folks! Had a bit of a rough week for personal reasons. Nothing serious, just mild yet time-consuming annoyances. Was planning to release v0.3.5 today, but still have bits and pieces to finish. If nothing goes horribly wrong, will get it out tomorrow, along with the public release for v0.3.4. Don
Oct 25, 2019 0 2
0.3 Development Update 16
Hey everyone. Just finished merging all the stuff to the beta branch. Most of this week was spent on fixes and various minor improvements to the game's core. Was also sick with cold for two days, so not super productive week overall. Anyway, v0.3.5 is coming to alpha next week. Unlike v0.3.4 it's go
Oct 18, 2019 0 2
v0.3.4 Release Master Post - v0.3.4 is now public!
v0.3.5 is already public:https://www.patreon.com/posts/31063550 This release mostly focuses on story, introducing new locations and side characters. There is a new animated lewd event too, though. Changelog: 3 new major story events 1 new animated lewd event New talk sprites for Naomi New fridge mec
Oct 18, 2019 0 1
0.3 Development Update 15
I expected this update cycle to be done in about 8-10 dev updates, but here we are. Uploaded v0.3.3 public release this morning, scheduled posts should be up already when you're reading this. This is a pretty beefy update, enjoy. v0.3.4 is in alpha now, barely got it out in time, there are very few
Oct 11, 2019 0
v0.3.3 Hotfix 2 Public Release
UPDATE2: Hotfix 2 is now available. It fixes the issues with player name not being stored properly and should fix some issues with the second "Cooking with Rae" event. There are also some event order-related fixes. UPDATE: Hotfix 1 is now available. It fixes the issues with migrating saves from v0.3
Oct 11, 2019 0 1
0.3 Development Update 14
Yup, still on 0.3. Before you get out your pitchforks, let me explain! So, last Sunday I released the 0.3.3 update to alpha, but cut some story scenes from it at the last moment. I sometimes have this problem when I'm making a scene and it just becomes bigger and bigger, and hello, another missed de
Oct 4, 2019 0 3
0.3 Development Update 13
Hey everyone! Guess who's late with the update again? Yup, that would be your old pal, me! I am very, very sorry, but there are still three events needing some renders, and lots of small tweaks and fixes. But I'm definitely releasing the alpha this weekend. I want to say tomorrow, but knowing how it
Sep 27, 2019 0 3
0.3 Development Update 12
Hey everyone! Another week is behind us. Wasn’t the most productive one, had to spend a couple of days on the gig I mentioned earlier, so the next alpha build is coming sometime next week. There are going to be three new sex scenes, one for each main girl, the bonus scene (which is getting pretty hu
Sep 20, 2019 0 3
0.3 Development Update 11
Hey everyone! Noticed an influx of new patrons while writing this post, welcome, folks, and thank you for your support! Of course, that also extends to all of you who support me already. Alright, let’s get to the point. Working on stuff. Some events are already done, need to do more, added a couple
Sep 13, 2019 0 3
State of the game
Another major version was released to the public last weekend, I now have plenty of feedback, and it’s time to take a look at what’s happening with the development. Let’s start with this last release. I consider it a big step in the right direction. The game is still rough in some places (but more o
Sep 6, 2019 0 2
0.3 Development Update 10
Three versions! And all out today! So as you may have noticed, v0.3.0 is now available for everyone. If you didn’t here it is: https://www.patreon.com/posts/29631223 v0.3.1 is now in beta, it adds 4 new events for Azraesha, and v0.3.2 is in alpha, with 2 completely new events for Naomi, and 2 return
Sep 1, 2019 0
0.3 Development Update 9
Hey folks! Quick heads-up for you. Beta version is now live and the links are in the previous post. V0.3.1 alpha is not coming today (man, do I love missing deadlines), I messed up a couple of animations, had to recapture and reencode those, and ran out of time. Also still finding new bugs, but that
Aug 25, 2019 0
Weekly CG - Not Exactly CGs Edition!
Hey, folks! Haven't had time to do a proper set this weekend, but didn't want to leave you all without anything, so here are some event images from the v0.3.0!
Aug 18, 2019 0 4
0.3.0 Alpha 4 Release
Aug 18, 2019 0
0.3 Development Update 8
Not much to say, just keeping y'all in the loop. Alpha is not coming today. Still have broken parts, still have animations to fix, and renders to insert. Definitely this weekend, though, even if I have to pull another all nighter. Then beta for 0.3.0 and 0.3.1 alpha next week. Back to work, cheers!
Aug 16, 2019 0
0.3 Development Update 7
Hey everyone! This is the last dev update before the 0.3 alpha release, hopefully. So let’s get to it. I’m finally comfortable with talking about the upcoming content in some depth. Gonna start with bragging. Version 0.2 had about 8-10 events depending on how you count. 0.3, when I’m done with it, i
Aug 9, 2019 0 2
0.3 Development Update 6
Hi folks! The work is chugging along nicely. I’m pretty much done with all the design-related tasks. All events are now in order, connections are clear, only need to finish writing, rendering and assembling them. Just all those things. Ha-ha. To be honest, not much to say about anything else. I’m mo
Aug 2, 2019 0 3
0.3 Development Update 5
Hey everyone! Happy to report that this past week has been much, much better than the previous one. I’m still not totally happy with the amount of work done, but at least there is visible progress. I still tend to needlessly bloat even small scenes, but I’m doing my best. Last minor flavor scene was
Jul 26, 2019 0 4
0.3 Development Update 4
It’s Friday again. This week has been, well, not good. Had a household emergency, nothing extreme, but still spent almost two full days sorting that out. In the end, instead of planned 6 fully written and rendered scenes I’ve only finished writing four scenes and rendered two, and that’s without ani
Jul 19, 2019 0 3
Bonus Scene Poll
Starting with version 0.3, hidden bonus scenes will appear in the game. Some of those will explore background lore, some will be random. For our first one I think some sort of threesome would be cool. It’s not going to happen in the main game for another version or two, I think, cause narrative-wise
Jul 16, 2019 0 3
0.3 Development Update 3
And another week is behind us. I think this one was quite productive. Last time I was talking about locking down the routes, well, so much for that. As I go deeper into the writing, some scenes evolved, mutated even, and it made more sense to rearrange the order a bit. A-and I couldn’t stop myself f
Jul 12, 2019 0 4
0.3 Development Update 2
Heya! It’s another update post! Another poll is over, and this one was very close. Still, we have our winning clothing set, now we shall see what actually happens when our magi girl arrives. Now to the development progress. If you look at the progress report and think “well, that’s not a lot of prog
Jul 5, 2019 0 3
Poll Results and 0.3 Development Update 1
Hey folks! Time for an update post! First of all, the results of the big poll are in, and the general sentiment is pretty clear. I’m now going to try and do weekly dev updates if at all possible. Weekly CGs will remain for now, but I’m going to try and stick to a certain schedule. Something like, de
Jun 30, 2019 0 5
State of the game v0.2 - v0.3
In this post I’d like to talk about the game in its current form, and the direction I want it to go in. Let’s start with the v0.2 release. Patrons who hang out in the patron-only channel in the Discord chat already know that I had a turbulent May. Some of my other commitments took way more time than
Jun 20, 2019 0 4

