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Developer Diary #6
With the dev machine back on the roll, I thought it would be a good idea to kick-start the diaries again. The only reason they stopped in the first place was that there was no real developing done. This has changed now. First things first, the Daemonum Wiki has been relaunched in World Anvil, as Fan
Jan 9, 2024 0 1
Developer Diary (Maple Hills) #7
Just a small teaser... 28.99 MB file on MEGA (Mega)
May 7, 2023 0 1
Developer Diary (Maple Hills) #6
Introducing Domina: The Card Game. Just a side little project (or obsession) of mine, Maple Hills will feature collectible cards based on the expanded Domina universe. You'll be able to loot, buy or steal these and they will be worth quite a bit, based on their rarity (green < red < purple < gold) a
Apr 17, 2023 0 1
Developer Diary (Domina) #5
Domina finally has her own game icon. It's kinda staggering that we've gone through so many years and I never thought to actually do this. Maple Hills at least has a leaf, Domina had nothing. It now has the big female stabbing the small male, just proper for Domina. In other news I'm still waiting f
Apr 15, 2023 0 1
Developer Diary (Maple Hills) #5
On the last Domina diary, I mentioned I was going to start implementing the game's Iconset and the work is now mostly done. Maple Hills College is going to be a pretty colorful game, with autumn oranges and pine greens, not to mention the characters themselves, so I decided on a more minimalistic st
Apr 1, 2023 0 1
Developer Diary (Domina) #4
Most dev work for 9.5 is completed. We're now just waiting for the CGs and we're set for release. Unfortunately there's been some delay on that front, but I'm confident we can get this out by early next month. No dev work was directed to Maple Hills this week, since we were all too busy finishing up
Mar 26, 2023 0
Developer Diary (Maple Hills) #4
Good day to all, we're back with another MHC dev log~ This past week I've worked on designing and implementing the traits the player can acquire during play, so I would like to expand on this a bit here. Now, there will really be a lot of traits in the game, mainly for structural purposes, but only
Mar 19, 2023 0
Developer Diary (Domina) #3
Work on the update is going well, the Twins are currently done and tested and I am currently working on Raa, while Cat is handling Hora. We also expect most of the new CGs to arrive by next week, so we can start implementing them on the game too. Today I am going to expand a bit on Raa's new feature
Mar 15, 2023 0
Developer Diary (Maple Hills) #3
A bit delayed this one, I was sick for a few days but thankfully I have recovered. As a continuation of last week's diary, I would like to expand on the combat side of the game a bit more. Maple Hills will not feature an infinite enemy system like Domina's rooms of Lost Champions, nor will it featur
Mar 12, 2023 0
Developer Diary (Maple Hills) #2
Welcome back for another MHC dev log! This week we're going to expand on the new combat system that is being implemented in the game right now. The game originally had no plans for including combat at all, preferring to handle fighting through events and dialogue choices instead, but this decision h
Mar 3, 2023 0
Developer Diary (Domina) #2
Welcome back for another dev diary scallywags. In this update log, I would like to expand more on the new content specific to Mika and Maki (as it is what I've largely been working on the past week). As mentioned in the previous diary, extra content will be added both for the aforementioned Dominas
Feb 28, 2023 0
Developer Diary (Maple Hills) #1
Maple Hills College has received a massive amount of developer time during these past few months. That poll that was overwhelmingly on the side of returning to a walk-around map instead of a point-and-click one meant that the game needed to be redesigned from the ground up basically. New maps needed
Feb 23, 2023 0
Developer Diary (Domina) #1
Hello folks! We have decided to start writing weekly developer diaries to keep you up to date with development. Our game plan thus far was to keep new features a secret to avoid spoilers, however we understand that going too long without progress updates is not exactly good for morale, so hopefully
Feb 20, 2023 0

