Domina 3.0(beta) released!
(Updated link to 3.0.1 for infinite F. Shards exploit fix)
Are you ready for the devil before Christmas?
This is the biggest Domina yet (content-wise at least, not necessarily in body size~). I'm calling this a beta until I'm sure there are no bugs at all left. Future plans include a new Patreon Tier which will provide early access to all pledgers, so hopefully that will help me with playtesting. This doesn't mean longer release times for other Patrons of course, nothing is changing for them.
3.1 will come in a few days, which will include all new Enslaved scenes, bug fixes and other content I have planned.
Have fun~
Comments (11)
How can we get the save from domina 2.0 ?
I typically copy the save folder located Domina 2.0/www/save and paste it in Domina 3.0.1/www/save
are there side quest in Domina 2.0 ? can someone enlighten me all the side quest and location to access them ?
2.0? This is the 3.0 post. There are no side quests in the game as of yet, but I'm beginning to slowly add some (currently only the rusty sword thing in Narcissa's eastern cell).
3rd door not open
mine also
I can't find the Bloodleaf for the rusty sword sidequest. I keep assuming it's the bright, conspicuous flower in the bottom-left portion of Madeline's realm, but I am unable to interact with that object. I've scoured her opening area for a few minutes now and nothing else is popping out. Am I missing something? Also, I am unable to break the Ember Seal. Is this intentional?
What they said! I can't do anything with that flower (I think that's it, because it's one of the only flowers you can't walk over)
I'll also make sure to fix the terrain in the next bugfix lol
Bug Report! I am able to endlessly sell the broken seals for foreign soul shards. They get removed from my inventory, but each time I talk to the Reaper, it allows me to sell them both again. I am currently playing on a save from 2.0. This may be affecting it. EDIT: The big holes in the ground in the Yonder can be walked on like normal terrain. EDIT: It appears her pissing noise during battle continues endlessly if it activates, until the battle ends. EDIT: The pools of water in Narcissa's room behave like normal terrain. I'm not sure if this is intentional. EDIT: I probably should've refreshed the page before making those first three edits, oops! Good to know fixes are in the works. New bug: after losing and selecting "Nothing", after you are transported to one of the cells, the CG for Narcissa's claw attack plays suddenly. The image disappears after displaying a dialogue that goes with it. I'm assuming it's got something to do with the fact that she attacks you with her claws when you select "Nothing"?
Yup, I'm aware of it and am uploading a fix for the Reaper and a sound looping bug in a pissing battle scene right now ;)
