Changelog v0.22c
v0.22c
This update should be marked as v0.23 instead of v0.22c, but nevermind. Enjoy!
ANNIVERSARY:
Unaware of the World has just turned 3 years old! Celebrate and enjoy while it lasts!
Everyone who plays the game in December will permanently unlock a birthday hat. Yay!
And everyone has access to the EX version of the game during this time.
FIXED BUGS:
Nothing worth mentioning.
CHANGES:
Small tweaks here and there.
Added holidays & seasonal themes based on your PC's current date.
Added event connected to sleeping at park's bench. It offers 4 scene variants, based on day time and sleep length, each with 2 finish options (inside & outside).
Taking sperm to the face has a 25% chance of increasing Charm (there's a pop-up message).
Added 3 new traits - 1 positive (Facial Specialist) and 2 negative (Public Toilet & Indebted).
Some backstories have higher/lower chance of triggering some events.
Lottery events have very high chance of triggering during their holidays, and very low otherwise.
Added 2 new strapless bras.
Added EN & CH requirements for Max's VITA training (Sportswoman story can bypass them).
Added "Don't Clean Sperm" feature to the settings. Enabling it will prevent cleaning sperm from the body parts in most cases. NPCs will ignore it and won't comment on it, though. EXPERIMENTAL!
WINTER:
Winter season starts on December 1st and ends on March 1st.
Main Street, Red Light District and Park have snow.
Added snow instead of rain.
CHRISTMAS:
Added Christmas theme to the main menu.
Main Street, Red Light District and Park are Christmas themed.
Added random Christmas Elf event that can trigger only during the Christmas.
All unique women characters wear randomly one of the two Christmas costumes.
v0.22b2
b2:
Fixed missing torso from male characters in some cases.
Fixed missing counter at local shop.
Reverted dialogue stat requirements from percentage to fixed values (using sink still uses %).
Random NPCs that are in the way are disabled properly during the homeless sobbing event.
b1:
Fixed flatmate data not resetting properly via phone cheat.
Fixed Ben having 100% chance of appearing.
b:
Increased precision of animation syncing at the cost of performance.
Fixed Ben turning into Rick at some point.
Fixed multiple issues with stats.
Fixed missing furniture from Kinky Nymph - Room.
v0.22a
Fixed some data not loading or resetting properly upon loading a save.
Fixed multiple issues with stats being over 100.
Fixed multiple issues with Kevin's Diner.
Fixed gym subscription time going below 0.
Fixed movement animation looping instead of stopping in some cases.
Fixed wrong character position after loading a save from different location.
Fixed changing breast type resetting clothes at character creation menu.
Fixed lips resetting upon entering any character customization mode.
Fixed white bra being given to all backstories for free.
Fixed Gotta Go Fast trait giving Financial Expert instead.
Fixed Go Lucky! trait not increasing Luck permanently.
Fixed Min-Maxer trait working without being chosen.
Changed cleanliness & energy requirements (dialogues only) from fixed values to percentages. For example, [EN > 50] means that you need at least 50% of energy.
Sportswoman story can do some physical activities despite being tired.
v0.22
FIXED BUGS:
Fixed tooltip delay being longer than intended in some cases.
Fixed UI elements interfering with character movement.
Fixed some minor bugs.
CHANGES:
Updated credits list.
Ported project from Unity 2018.2 to 2018.4. Let the problems begin!
Optimized the game (especially loading times between locations).
Some overall tweaks here and there.
Removed loading bar.
Updated most of the UI icons.
Added new stat - Luck. It affects majority of rolls in the game, whether they are good or bad, like chance of triggering events, increasing stats, dialogues etc. 1 point = 1% chance. Default is 100. So 200 Luck doubles chance of triggering everything, while 0 would prevent all events from happening.
Changed amount of body, ass and breast size variants of all characters from 7 to 100. Minimal and maximal size is still very similar.
Jane can sleep on the park's bench, if her fame is low enough. Currently there are no events connected to it, so wait until v0.22a.
Jane can search through trash bins up to 3 times per day, if her fame is low enough. Yes, we are getting closer to the real hobo simulator...
Overall time flow slowed down. Time flows 67% slower while idle and 33% slower instead while moving, when compared to previous version.
Reduced movement speed cheat from 200% to 150%. Otherwise you would get stuck often.
Mouse movement via holding a button is more responsive.
Increased reward from block's elevator lucky event.
BACKSTORIES, TRAITS & ACHIEVEMENTS:
More backstories, traits and achievements will be added over the course of the game development, while existing ones will be further expanded. It's a new, experimental feature, so all feedback is really appreciated!
Jane has to choose one of the 4 background stories (Villager is default).
Backstories provide different starting clothes, items, stats, experience, unique effects and few new dialogues.
There are 23 negative & 25 positive traits to choose from.
Traits are fully optional.
Jane can choose up to 3 positive & 3 negative traits.
Each positive trait needs to be paired with one of the negative traits.
Backstories and traits are permanent choices and can't be changed later in the game.
Choosing backstories & traits requires new game start. Existing saves will have chosen default Villager backstory with no traits.
There are 11 (28 ranks in total) achievements to unlock, so most achievements have multiple ranks.
First ranks are easy to unlock and provide weak bonuses, while last ranks are really hard to unlock and provide strong bonuses.
Backstory, traits and achievements can be found in stats window for now. In the future I'll split stat window into tabs.
