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BnBigus

@Bnbigus
3 bookmarksindexed Aug 28, 2026updatedlast updated Oct 30, 2026importedlast imported Nov 4, 2026
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Dragon Tooth Sanctuary Dev Log 20 - Sanctuary second girl reveal, Stitch!
Jun 26, 2026 0
Dragon Tooth Sanctuary Dev Log 19 - Cooking scenes done!
Jun 8, 2026 0
Dragon Tooth Sanctuary Dev Log 18 - Stretching scene and 3 petting mini games done!
Another chunk finished! Still planning for late June for chapter 2 release!
May 24, 2026 0 2
Dragon Tooth Sanctuary Dev Log 17 - Back from FWA, main menu done!
Back from FWA, was a blast and that means now it's back to work! Finished the main menu where you can select chapters! Here's a little name teaser for the 10 planned chapters. Working hard on getting the assets ready for chapter 2!
May 15, 2026 0 1
Dragon Tooth Sanctuary Dev Log 16 - All scenes sketched, polishing phase begins! Also going to FWA!
May 5, 2026 0
Dragon Tooth Sanctuary Dev Log 15 - Cooking mini games coded and Sketched!
Did a bunch of mini games and cute scenes for a cooking section this week. All that's left to sketch out before the polish phase begins is the fingering scene and the teaser for girl number 2
Apr 28, 2026 0 3
Dragon Tooth Sanctuary Dev Log 14 - Hub life
Apr 22, 2026 0
Dragon Tooth Sanctuary Dev Log 13 - Petting
Weekly update time! I'm doing a lot of the rough sketches right now for all the scenes in chapter 2 so that I can have a fully playable rough build. This one is for the petting mini-game, look at how cute she is
Apr 13, 2026 0 2
Dragon Tooth Sanctuary Dev Log 12 - Daytime done
Apr 6, 2026 0
Dragon Tooth Sanctuary Dev Log 11 - Script and Thumbnails for chapter 2 done
Apr 1, 2026 0
Dragon Tooth Sanctuary Dev Log 10 - Mini games done
Mar 18, 2026 0
Dragon Tooth Sanctuary Dev Log 9 - Oral scenes done
Mar 12, 2026 0
Dragon Tooth Sanctuary Dev Log 8 - Oral Scene Progress
Feb 21, 2026 0
Dragon Tooth Sanctuary Dev Log 7 - Background and intro works
Feb 1, 2026 0
Dragon Tooth Sanctuary Dev Log 6 - Character hub sprite and cutscene work
Jan 24, 2026 0
Dragon Tooth Sanctuary Dev Log 5 - Hub area done
Jan 17, 2026 0
Dragon Tooth Sanctuary Dev Log 4 - Dracaena's Model Sheet
Jan 14, 2026 0
Dragon Tooth Sanctuary Dev Log 3 - Prototype done - Art phase begins
With all commissions done I am now all in on Dragon tooth Sanctuary! The Prototype for the first chapter is complete. Though this build has very rough placeholder art, it is fully playable and gives a good idea of what a chapter looks like. I am currently play testing with the 10$+ subscriber to fix
Jan 8, 2026 0 1
Dragon Tooth Sanctuary Dev Log 2 - Dialogue System done
Working as you can see! Done with the dialogue system and Dracaena's puppet. I'm now working on the biggest chunk which is key framing all the cutscenes and sex scenes. After that I'll have -Finish the hub -Do the mini-games And I'll have a working rough prototype for people to try GameMaker__Studio
Oct 14, 2025 0 2
Dragon Tooth Sanctuary Dev Log 1 - A little look at Dracaena's personality!
(Placeholder female voice, I'll hire an actual one once I'm ready. Till then enjoy my silly girl voices lol) Currently working on the game, progress is steady and I'm having a lot of fun! Thanks for your patience as I work on this new monster of a project. Wanted to give you a better look at Dracaen
Oct 8, 2025 0 2
KitKnight progress update - Magician enemy
And here's the final enemy type of chapter 2, the magician! These little owl wizards are the main range enemy of this chapter, they shoot one slow homing projectile at you or Izara. All the enemies are now done, on to finishing level design!
Nov 13, 2023 0 2
KitKnight Progress report - Combat tweaks, level design, environment Tweaks
Here's some new KitKnight stuff! Lots to talk about! -I wasn't really happy with the previous library design, so reworked that to be more fantasy, blue-ish, and with a LOT of plants. Gonna fix some of the other previous zones too. -Combat as also change quite a lot, one of the biggest complaint from
Oct 18, 2023 0 2
KitKnight Progress update - Shield Maiden Done!
And here's Enemy number 4 out of 5! She's a great dane tower shield lady. These enemies can't be hit from the front because of their big shield, you'll have to hit them from behind or it will just bounce off.
Sep 20, 2023 0 4
KitKnight Progress update - Better Background
(I recommend checking this on Twitter or Discord since Patreon only allows crappy .gif) Little Look at a polished environment for KitKnight chapter 2! I've been trying to step up my background skills, think I did a pretty good job! Chapter 2 takes place in a library dedicated to an old hero named Fe
Aug 23, 2023 0 2
KitKnight Progress - Book of Keeping Enemy
Enemy 3 of 5, two left! The books of keeping, they're pretty simple but can lead to fun little moments. Chapter 2 takes place in a library and these little book act as it's security measures, they'll pop out of the background and attack anyone in sight, including the Castellac guards currently occup
Aug 9, 2023 0 4
KitKnight Progress - Arquebusier Enemy
More little KitKnight stuff! Here's the main range enemy for chapter 2, the arquebusier! These little girls are based of the Pileated woodpecker! F airly easy to dispatch but be careful, their projectile are really fast and are likely to hit you if you're not keeping an eye on them. More of a suppor
Jul 24, 2023 0 4
KitKnight Progress - Gendarme Enemy
Still working on KitKnight when I have some free time. Here's one of the 5 enemies that will patrol chapter 2, the gendarme. They make the bulk of the military force in the Castellac Empire. They don't have much training or desire to be there, but hey, it pays and you get a cool uniform! These guys
Jun 27, 2023 0 4
KitKnight Chapter 2 - Progress update
Still working on my passion project here and there. Here's a little look at the environment for chapter 2. Big ol' cliche fantasy library, as every medieval setting should have. This baby can hold so much world building lore.
May 9, 2023 0 2
About KitKnight and future plans
Alright so after a lot of thinking and having to face the reality that KitKnight isn't being received as well as I hoped to justify a full time production I've decided to course correct a little bit. I tried something experimental and it didn't work out, it happens. So the Kickstarter has been cance
Mar 1, 2023 0
Kitknight Chapter 1 - Progress report 16 - Erotic scene progress 2 + other stuff
More progress report about Kitknight! 7 of the 10 shots for the Izara scene minus backgrounds are done, which means I'm getting pretty close to the finish line. Like planned I should have the core stuff ready for an end of January/beginning of February patreon release were you guys can help me tear
Dec 16, 2022 0 5
Kitknight Chapter 1 - Progress report 15 - Erotic scene progress
Little update on how things are progressing: The animated intro for Izara erotic scene is done. I'm at the point where I can't show to much w.i.p without going into spoiler territory since this part and the music is all that's left before I'm ready to do a beta, then early access, then the public re
Nov 29, 2022 0 8
Kitknight Chapter 1 - Progress report 14 - Izara Intro scene and Voice!
Here's a look at the introduction scene for the antagonist of chapter 1! Wanted to have a cool name intro like you see in some games, I think it turned out pretty nice. Also my first try making music in FL studio, it's just a little guitar rift and gunshots but it's a great start to learning how to
Nov 7, 2022 0 2
Kitknight Chapter 1 - Progress report 13 - Izara Erotic storyboard
Here's the storyboard for the Izara scene, gonna be my biggest animation yet! Tried to have a few more angles than usual. Hope you like the premise, each chapter is gonna have a different archetype, I'm doing the mean strong girl first. Don't know if I mentioned, but Kumbomb is gonna voicing our ang
Oct 8, 2022 0 1
Kitknight Chapter 1 - Progress report 12 - Cutscenes
Currently working on the cut scenes for chapter 1, as you can see it's a lot of work but having little animated segment is gonna make it extra special.
Sep 28, 2022 0 2
Kitknight Chapter 1 - Progress report 11 - Bug fixes and tech
More Kitknight news! Not a very exciting update, more technical stuff. I've been working hard fixing all the bugs that were found in the demo, made transition screens for moving from one room to another, a system that spawns you at specific point in the room depending on entry points as well as addi
Aug 28, 2022 0 4
KitKnight - Pumzika animated scene W.I.P
A little work in progress of Pumzika's scene for Kitknight! I plan on having minimum 2 scenes per chapter, one small loop with final, and one big multi part scene with the main character of the chapter.
Aug 24, 2022 0 1
Kitknight Chapter 1 - Progress report 10 - Izara boss done!
This took much more work then I anticipated but I think it turned out pretty neat! There's still some things missing, like hit spark effects, the animation for the little grenade explosion, some motion lines for her attacks (especially that jumping spin move) etc, but it is fully functional. The bos
Jul 20, 2022 0 6
Kitknight Chapter 1 - Progress report 9 - Heavy done!
This was a hard one! That's all the grunt enemies done, another great milestone! As you can see I created a block and deflect system so that some enemies can prevent you from stun-locking them endlessly when spamming the attack button. If you attack them too early in their animation they'll do a blo
Jun 26, 2022 0 8
Kitknight Chapter 1 - Progress report 8 - Brawler done!
Almost done with the basic grunt enemies that'll populate the level, only the slow heavy is left! This brawler enemy is designed to keep you moving around, it's especially deadly when other enemies are distracting you. It's a slightly more complicated A.I then the previous enemies who simply stand s
Jun 19, 2022 0 6
Kitknight Chapter 1 - Kitknight Progress report 7 - Slime done!
Someone help this poor cat lol. A pretty simple enemy but still wanted to show it! Easy to defeat but don't underestimate them in a group. Whole thing took just 3 hours to draw and code. Two enemies left then then I'll start the Izara boss fight. After those we'll get into the erotic scenes. Wohoo!
Jun 12, 2022 0 2
Kitknight Chapter 1 - Progress report 6 - Disk thrower done!
Another enemy drawn an coded, the disk thrower! They attack from range pretty fast and can drain your life really quick if you ignore them, thankfully they have really low health and their projectile can be dodged/deflected easily. I also added some acceleration/deceleration and faster attack speed
Jun 10, 2022 0 6
Kitknight Chapter 1 - Progress report 5 - Characters finished!
All talking portraits for chapter 1 are now done! Boy that's a lot of characters, already 11 models. -Top row are main characters -Mid row are secondary recurring characters -Bottom rows are enemies that will be featured in their respective zone only (You'll be able to talk to them to flesh out thei
Jun 4, 2022 0 2
Kitknight Chapter 1 - Progress report 4 - Two new characters!
Here's two more character from Kitknight chapter 1! -Henri, owner of the Copper Hornet (the hub area) and professional grumpy old man, -Pumzika, a hyena slime trainer who likes to laze about. She'll have a lewd scene as well. That makes five talking characters portrait done, I still have 4 more to f
May 23, 2022 0 4
Kitknight Progress report 3
I recommend watching these on the Discord, as patreon only has low res low fps .gif for media. (Sorry for the low res, software limitations.) Lots of major work done on Kitknight during last month. I've finished the building blocks for all gameplay levels in chapter 1! Apart from the hub which was s
May 1, 2022 0 8
Kitknight Chapter 1 - Progress Report 2 - Protagonist movement and Spearman enemy!
I recommend watching these on the Discord, as patreon only has low res low fps .gif for media. All movement for the protagonist are now coded and animated! More movement options will be unlock with latter chapter but for chapter 1, it'll have: -Standard 8 direction arrow key movement -"A" for jumpin
Apr 14, 2022 0 2
Kitknight Chapter 1 - Progress Report 1 - Title Screen!
Here's the title screen for KitKnight! Doing some good progress on the game, the environment building is going really well. I'm almost done with the tutorial level. Should have a little playable test sometime this month.
Apr 2, 2022 0 2
A first look at KitKnight - Next game
This will be quite a long post. I recommend reading it on the Discord. As you know, Matchmakers Inc will be ending in a couple weeks with the Tangles Final. I've got one scene to color, one left to animate, the effects and some polishing before it's done. After that it will be over, 2 and a half yea
Mar 9, 2022 0 14
New Boss Mechanics Sneak peak!
Most of the feedback I've receive about the game is that the mini game is a bit bare bone, so I've been experimenting with a new format for the game featuring a boss battle type approach. I think it'll be much more fun to play! I still need to add more bullet patterns but it's coming along nicely!
Apr 17, 2020 0 1
Tangles rework and new expression system!
A very nice patreon commissioned like 20 expressions for Tangles, which mean my girl now has gotten a little make over and will be way more expressive from now on. Not only that but I had to develop a better system in the game to allow easy use to that much expressions, which can be also be used on
Feb 10, 2020 0 2
Matchmakers Inc progress - New dialogue system
A common feedback I got from the first game was that it was sometimes difficult to know who was currently talking. So I reworked the Dialogue code, now the characters each have their own colored text, with gray being talking to self, white being talking out loud and pink being the other character. S
Dec 11, 2019 0 1
Showing 1 - 50 of 59