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January 17, 2020

Procedural Fence - Random Meshes - UE4 Tutorials #345

 Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code Today, I am going to do some modification to the procedural object blueprint I have used to create the procedural farm and the procedural fence around the farm in previous episode. This modification will allow the system to randomly select a mesh from an array of available meshes to place along the spline.  support my work here : https://www.patreon.com/codelikeme  #CodeLikeMe #unrealengine #ue4 #indiegamedev 

Procedural Fence - Random Meshes - UE4 Tutorials #345 (YouTube)

Comments (2)

R
Robert Taylor · May 21, 2022

This link just takes me to the search tab, not the actual project.

C
CodeLikeMe · May 21, 2022

updated UE5 version of procedural tools available here. https://www.patreon.com/posts/66701902 . 4.26 Open world project available here https://www.patreon.com/posts/57338987