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March 9, 2019

Unreal Melee Combat - Dodge and Evade Attacks - UE4 Tutorials #112

We already have implemented the dodging mechanism for our melee combat system in unreal engine 4. Today I am going to refine it by fixing some issues we already have with the current system. I will add a new animation for dodging and make the character move same distance always when dodging takes place.

Unreal Melee Combat - Dodge and Evade Attacks - UE4 Tutorials #112 (YouTube)