Try CityGen — Playable Demo Now Free for Everyone
Hey everyone,
CityGen — my runtime city builder framework for UE5 — just launched on Fab. Before you decide if it's something you want to pick up, I'd love for you to actually try it.
I'm sharing the playable demo with all free-tier members. No paid subscription needed. Just download, run, and start building a city.
What you can do in the demo:
Draw roads anywhere on infinite procedural terrain — they reshape the ground as you place them
Build bridges automatically over rivers and valleys
Paint Cities-Skylines-style zones along your roads
Watch buildings auto-fill into the zones you paint — residential, commercial, industrial
Place individual buildings by hand with grid snap
Save and load your city (F5 / F9)
Demolish anything you don't like (X key)
Everything runs at runtime — the world streams in around you, the cities you build are your own, and nothing is pre-baked.
Quick controls:
R — road mode
Z — zone paint mode
B — building placement
X — demolish
F5 / F9 — quicksave / quickload
Middle mouse — pan camera
Right mouse — orbit
Scroll wheel — zoom
Want the full project source files and early access to upcoming versions? Patreon $20 tier: https://www.patreon.com/posts/159084724
If you try the demo and have feedback — what worked, what was confusing, what you'd want next — drop a comment. The plugin is actively being developed, and what you tell me shapes the roadmap.
Thanks for following the channel. CityGen exists because patrons have backed CodeLikeMe for years — the demo's the smallest way to give a piece of it back.
— Thilina
